Player Matchup

Hun Batz
Hun Batz
Dark_Naza
Hun Batz
Level 144
God Stats
12W - 15L
1,266 SR
Queue Stats
138W - 169L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GARZA-BRUTUS
Morgan Le Fay
Level 67
God Stats
14W - 19L
1,310 SR
Queue Stats
118W - 152L
1,274 Elo+
Party 1
Tyr
Tyr
Scare0001
Tyr
Level 39
God Stats
3W - 5L
1,300 SR
Queue Stats
15W - 22L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mo_69mo
Ah Muzen Cab
Level 79
God Stats
2W - 0L
1,689 SR
Queue Stats
170W - 199L
1,407 Elo+
Solo
Ymir
Ymir
warrior_op92
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 1
Team Averages
Level 69
1,413 SR
1,286 Elo+

VS

Team Averages
Level 48
1,475 SR
1,297 Elo+
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 65
God Stats
24W - 28L
1,513 SR
Queue Stats
162W - 198L
1,344 Elo+
Solo
Chiron
Chiron
assasin_crispy
Chiron
Level 67
God Stats
120W - 123L
1,472 SR
Queue Stats
162W - 197L
1,372 Elo+
Party 2
Ne Zha
Ne Zha
deadsskyzz
Ne Zha
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 147L
1,286 Elo+
Solo
Horus
Horus
dizzydaisey08
Horus
Level 36
God Stats
0W - 1L
1,239 SR
Queue Stats
18W - 36L
1,155 Elo+
Solo
Chaac
Chaac
muetras
Chaac
Level 25
God Stats
1W - 1L
1,653 SR
Queue Stats
7W - 14L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dark_Naza
Hun Batz
20
17 / 8 / 9
28,413
557
47,634
60,335
26,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
GARZA-BRUTUS
Morgan Le Fay
20
20 / 8 / 11
27,850
546
79,818
59,680
31,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 8 / 17
21,177
415
25,410
60,045
85,033
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
mo_69mo
Ah Muzen Cab
20
4 / 3 / 11
23,029
452
38,486
34,150
14,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 10 / 15
19,912
390
35,997
68,677
92,167
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Toby991
Nu Wa
20
14 / 17 / 12
24,156
474
76,347
58,175
23,033
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
8 / 6 / 13
22,658
444
56,138
45,493
19,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
deadsskyzz
Ne Zha
20
4 / 11 / 5
18,741
367
16,145
46,655
22,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 9 / 9
20,057
393
18,568
59,419
79,110
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chaac
muetras
Chaac
20
8 / 5 / 16
21,324
418
44,858
83,029
106,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
91
47
Kills
36
37
Deaths
48
63
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dark_Naza
Hun Batz
17
8
9
2.69
W
Morgan Le Fay
GARZA-BRUTUS
Morgan Le Fay
20
8
11
3.19
W
2
8
17
1.31
L
Nu Wa
Toby991
Nu Wa
14
17
12
1.18
L
8
6
13
2.42
L
Ne Zha
deadsskyzz
Ne Zha
4
11
5
0.59
L
2
9
9
0.72
W
Ah Muzen Cab
mo_69mo
Ah Muzen Cab
4
3
11
3.17
L
Chaac
muetras
Chaac
8
5
16
3.2
W
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,345
Damage
212,056
282,887
Taken
292,771
250,022
Mitigated
250,150
82,280
Healing
101,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dark_Naza
Hun Batz
47,634
11,495
919
22,682
60,335
26,815
9,327
16,383
42,780
31
318,672
W
Morgan Le Fay
GARZA-BRUTUS
Morgan Le Fay
79,818
10,345
601
16,191
59,680
31,314
4,114
26,484
31,863
287,591
0
W
25,410
5,129
0
12,551
60,045
85,033
1,189
15,463
43,548
112
130,336
L
Nu Wa
Toby991
Nu Wa
76,347
14,292
0
18,492
58,175
23,033
1,475
22,078
36,027
213,605
0
L
56,138
16,231
6,498
10,953
45,493
19,076
2,292
16,837
28,516
22
232,054
L
Ne Zha
deadsskyzz
Ne Zha
16,145
6,107
0
10,838
46,655
22,040
0
14,352
32,233
0
165,101
L
18,568
6,503
7,101
12,815
59,419
79,110
3,862
26,694
32,515
868
143,764
W
Ah Muzen Cab
mo_69mo
Ah Muzen Cab
38,486
8,414
1,926
12,629
34,150
14,693
2,688
10,396
23,306
0
237,744
L
Chaac
muetras
Chaac
44,858
7,131
1,522
33,513
83,029
106,891
560
36,766
46,053
0
169,426
W
35,997
4,661
0
14,781
68,677
92,167
244
13,874
53,908
113,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

120,381
Gold Earned
106,936
1,217
Minions Killed
1,156
0
Camps Cleared
0
4,294,057
Distance Traveled
3,878,828
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
28,413
557
352
7
0
911,086
0
W
Morgan Le Fay
27,850
546
301
6
0
841,413
0
W
Tyr
21,177
415
183
4
0
790,515
5
L
Nu Wa
24,156
474
209
4
0
664,980
0
L
Chiron
22,658
444
354
7
0
846,290
22
L
Ne Zha
18,741
367
170
3
0
668,554
0
L
Horus
20,057
393
221
4
0
799,088
0
W
Ah Muzen Cab
23,029
452
269
5
0
919,344
8
L
Chaac
21,324
418
202
4
0
899,916
15
W
Ymir
19,912
390
112
2
0
831,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role