Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FranceSuprematie
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,353 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,451 Elo+

VS

Team Averages
Level 121
1,679 SR
1,541 Elo+
He Bo
He Bo
Hvbbsy
He Bo
Level 109
God Stats
7W - 2L
1,852 SR
Queue Stats
234W - 169L
1,639 Elo+
Party 1
Lancelot
Lancelot
McBritneySpears
Lancelot
Level 144
God Stats
10W - 4L
1,673 SR
Queue Stats
181W - 122L
1,650 Elo+
Party 1
Mulan
Mulan
su1tzhone
Mulan
Level 109
God Stats
59W - 62L
1,513 SR
Queue Stats
327W - 455L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 4 / 2
11,384
599
13,594
17,160
8,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
15
0 / 7 / 4
10,660
561
9,748
22,991
27,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 1
11,898
626
19,451
30,188
28,452
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hvbbsy
He Bo
18
8 / 3 / 5
13,029
686
22,226
15,288
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
19
8 / 0 / 8
14,043
739
27,511
18,725
18,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
su1tzhone
Mulan
19
1 / 1 / 16
12,976
683
13,176
24,120
30,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
17
17
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Bacchus
 
Bacchus
0
7
4
0.29
L
3
6
1
0.58
W
He Bo
Hvbbsy
He Bo
8
3
5
3.5
W
Lancelot
8
0
8
12
W
Mulan
su1tzhone
Mulan
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
62,913
70,339
Taken
58,133
64,895
Mitigated
55,874
13,391
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,594
783
0
4,888
17,160
8,568
0
4,964
12,196
52,631
0
L
Bacchus
 
Bacchus
9,748
687
331
3,103
22,991
27,875
0
8,244
14,747
30,132
0
L
19,451
4,004
0
5,069
30,188
28,452
0
9,297
20,891
0
41,554
W
He Bo
Hvbbsy
He Bo
22,226
1,484
0
5,061
15,288
7,248
898
5,303
9,985
78,878
0
W
Lancelot
27,511
6,733
0
5,473
18,725
18,292
303
8,543
10,182
0
63,807
W
Mulan
su1tzhone
Mulan
13,176
1,465
827
9,086
24,120
30,334
1,172
10,384
13,736
0
49,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
40,048
182
Minions Killed
239
5
Camps Cleared
13
1,008,123
Distance Traveled
1,116,812
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,384
599
94
5
3
358,822
7
L
Bacchus
10,660
561
35
2
1
321,835
2
L
Chaac
11,898
626
53
3
1
327,466
8
W
He Bo
13,029
686
113
6
7
336,241
2
W
Lancelot
14,043
739
66
3
5
417,101
3
W
Mulan
12,976
683
60
3
1
363,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role