Player Matchup

Cerberus
Cerberus
FAT HOSS 9
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Ifluxual
Heimdallr
Level 86
God Stats
3W - 2L
1,843 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
Magilkshake
Sylvanus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,419 Elo+
Party 1
Team Averages
Level 95
1,614 SR
1,426 Elo+

VS

Team Averages
Level 119
1,501 SR
1,520 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
xXB-u-R-n-ZXx
Achilles
Level 156
God Stats
65W - 65L
1,507 SR
Queue Stats
361W - 377L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
xXMrJackson23Xx
Hou Yi
Level 134
God Stats
6W - 1L
1,496 SR
Queue Stats
103W - 88L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FAT HOSS 9
Cerberus
14
1 / 4 / 1
9,357
585
10,897
26,216
27,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Ifluxual
Heimdallr
14
1 / 5 / 2
9,553
597
8,295
13,943
7,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Magilkshake
Sylvanus
13
1 / 5 / 2
8,846
553
8,454
19,478
12,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 10
11,208
701
19,641
9,740
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xXB-u-R-n-ZXx
Achilles
16
5 / 2 / 8
10,947
684
14,929
17,103
20,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 9
11,433
715
18,347
11,768
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
14
14
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
10
9
L
Cerberus
FAT HOSS 9
Cerberus
1
4
1
0.38
L
Heimdallr
Ifluxual
Heimdallr
1
5
2
0.4
L
Sylvanus
Magilkshake
Sylvanus
1
5
2
0.4
W
Achilles
xXB-u-R-n-ZXx
Achilles
5
2
8
4.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
52,917
59,637
Taken
38,611
46,621
Mitigated
31,617
15,443
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,641
1,577
3,654
5,218
9,740
5,583
500
6,521
3,219
51,490
0
L
Cerberus
FAT HOSS 9
Cerberus
10,897
407
0
3,711
26,216
27,042
0
9,380
16,382
30,912
0
L
Heimdallr
Ifluxual
Heimdallr
8,295
3,746
0
1,138
13,943
7,113
0
3,797
9,801
0
32,090
L
Sylvanus
Magilkshake
Sylvanus
8,454
1,935
3,865
6,729
19,478
12,466
0
6,683
12,317
22,862
0
W
Achilles
xXB-u-R-n-ZXx
Achilles
14,929
1,965
330
3,862
17,103
20,887
390
6,497
10,606
0
30,503
W
18,347
10,757
0
6,793
11,768
5,147
1,565
7,178
4,590
0
64,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
33,588
144
Minions Killed
198
4
Camps Cleared
9
787,272
Distance Traveled
946,786
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,208
701
63
4
4
301,295
4
L
Cerberus
9,357
585
50
3
0
291,775
5
L
Heimdallr
9,553
597
59
4
1
263,582
2
L
Sylvanus
8,846
553
35
2
3
231,915
1
W
Achilles
10,947
684
29
2
3
360,897
2
W
Hou Yi
11,433
715
106
7
2
284,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role