Player Matchup

Bellona
Bellona
ChiraDk
Bellona
Level 124
God Stats
3W - 4L
1,390 SR
Queue Stats
342W - 384L
1,519 Elo+
Solo
Geb
Geb
Dirtybird3434
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,529 Elo+
Party 2
Ishtar
Ishtar
KoalaExe
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,453 Elo+
Solo
Set
Set
reaperthe2nd
Set
Level 43
God Stats
5W - 3L
1,678 SR
Queue Stats
54W - 69L
1,538 Elo+
Party 2
Hera
Hera
xxxmai
Hera
Level 142
God Stats
7W - 11L
1,478 SR
Queue Stats
228W - 271L
1,495 Elo+
Solo
Team Averages
Level 78
1,509 SR
1,507 Elo+

VS

Team Averages
Level 90
1,642 SR
1,449 Elo+
Ne Zha
Ne Zha
ED-VA_
Ne Zha
Level 69
God Stats
11W - 22L
1,287 SR
Queue Stats
121W - 156L
1,305 Elo+
Party 1
Anubis
Anubis
LaRataDelServer
Anubis
Level 52
God Stats
3W - 5L
1,525 SR
Queue Stats
36W - 50L
1,489 Elo+
Solo
Maui
Maui
fêli
Maui
Level 146
God Stats
7W - 5L
1,868 SR
Queue Stats
19W - 15L
1,616 Elo+
Party 3
Jormungandr
Jormungandr
lordoverskulls
Jormungandr
Level 22
God Stats
1W - 3L
1,383 SR
Queue Stats
6W - 12L
1,248 Elo+
Party 1
Medusa
Medusa
zanegames
Medusa
Level 160
God Stats
4W - 0L
2,148 SR
Queue Stats
22W - 18L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChiraDk
Bellona
18
3 / 3 / 6
12,003
480
21,311
33,502
45,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 10 / 7
10,320
413
9,609
28,137
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
KoalaExe
Ishtar
10
0 / 6 / 0
8,030
321
3,774
11,233
3,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 8 / 2
12,285
491
21,391
31,064
13,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
xxxmai
Hera
19
1 / 5 / 5
12,022
481
16,015
12,226
3,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ED-VA_
Ne Zha
16
0 / 8 / 1
10,860
434
4,177
25,835
11,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 3 / 6
13,994
560
13,769
16,999
10,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
fêli
Maui
19
5 / 1 / 20
13,630
545
11,406
22,059
24,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
lordoverskulls
Jormungandr
19
2 / 4 / 5
12,623
505
15,738
23,861
16,951
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
zanegames
Medusa
20
20 / 1 / 5
16,702
668
41,151
27,321
15,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
17
Kills
32
32
Deaths
17
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChiraDk
Bellona
3
3
6
2
L
2
10
7
0.55
W
Ne Zha
ED-VA_
Ne Zha
0
8
1
0.06
L
Ishtar
KoalaExe
Ishtar
0
6
0
0
W
5
3
6
2.67
W
Maui
fêli
Maui
5
1
20
15
W
Jormungandr
lordoverskulls
Jormungandr
2
4
5
1.13
L
11
8
2
1.5
L
Hera
xxxmai
Hera
1
5
5
0.7
W
Medusa
zanegames
Medusa
20
1
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,100
Damage
86,241
116,162
Taken
116,075
85,533
Mitigated
78,736
22,273
Healing
45,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChiraDk
Bellona
21,311
6,051
0
9,389
33,502
45,434
1,188
14,931
18,571
401
92,881
L
9,609
1,014
0
2,988
28,137
19,522
0
7,571
20,566
35,182
966
W
Ne Zha
ED-VA_
Ne Zha
4,177
920
0
9,795
25,835
11,351
4,980
4,182
21,653
0
74,988
L
Ishtar
KoalaExe
Ishtar
3,774
2,249
0
1,422
11,233
3,268
0
1,703
9,530
0
29,835
W
13,769
734
0
9,462
16,999
10,463
431
4,572
12,427
134,409
0
W
Maui
fêli
Maui
11,406
2,894
0
5,862
22,059
24,748
197
9,632
12,427
38,766
8,852
W
Jormungandr
lordoverskulls
Jormungandr
15,738
6,194
0
5,094
23,861
16,951
3,447
1,423
22,438
87,043
0
L
21,391
10,728
0
7,578
31,064
13,836
0
11,202
19,862
0
106,128
L
Hera
xxxmai
Hera
16,015
4,895
0
896
12,226
3,473
1,231
4,445
7,781
107,793
0
W
Medusa
zanegames
Medusa
41,151
18,747
0
15,010
27,321
15,223
8,776
7,160
20,161
0
197,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
67,809
565
Minions Killed
728
0
Camps Cleared
0
1,998,018
Distance Traveled
2,157,136
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,003
480
162
6
0
392,012
2
L
Geb
10,320
413
35
1
0
480,867
4
W
Ne Zha
10,860
434
120
5
0
443,634
4
L
Ishtar
8,030
321
45
2
0
249,601
4
W
Anubis
13,994
560
187
7
0
379,470
2
W
Maui
13,630
545
54
2
0
491,877
5
W
Jormungandr
12,623
505
141
6
0
381,831
6
L
Set
12,285
491
124
5
0
439,841
1
L
Hera
12,022
481
199
8
0
435,697
9
W
Medusa
16,702
668
226
9
0
460,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role