Player Matchup

Sobek
Sobek
Silver I
Matt_S_PS
Sobek
Silver I
Level 121
God Stats
13W - 8L
1,576 SR
Queue Stats
121W - 122L
1,125 MMR
Party 1
Cthulhu
Cthulhu
Silver I
StinjiSnak
Cthulhu
Silver I
Level 118
God Stats
11W - 8L
1,541 SR
Queue Stats
113W - 111L
1,284 MMR
Solo
Charybdis
Charybdis
Silver III
denfkh
Charybdis
Silver III
Level 157
God Stats
1W - 2L
1,480 SR
Queue Stats
85W - 78L
979 MMR
Solo
Achilles
Achilles
Silver I
smileylegend
Achilles
Silver I
Level 107
God Stats
5W - 3L
1,452 SR
Queue Stats
129W - 132L
1,002 MMR
Party 1
Merlin
Merlin
Gold V
sploouuchh
Merlin
Gold V
Level 160
God Stats
217W - 198L
1,510 SR
Queue Stats
1,684W - 1,752L
1,284 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,512 SR
1,135 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,340 SR
1,135 MMR
Sylvanus
Sylvanus
Silver III
Danish_Dude_85
Sylvanus
Silver III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,129 MMR
Solo
Artemis
Artemis
Bronze III
FanaticYew6094
Artemis
Bronze III
Level 44
God Stats
3W - 3L
1,188 SR
Queue Stats
13W - 30L
1,348 MMR
Solo
Thanatos
Thanatos
Silver III
Hxssxn45
Thanatos
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,132 MMR
Solo
Khepri
Khepri
Bronze III
Shalk27
Khepri
Bronze III
Level 49
God Stats
0W - 3L
1,108 SR
Queue Stats
14W - 21L
1,308 MMR
Solo
Poseidon
Poseidon
Silver III
heojeong
Poseidon
Silver III
Level 64
God Stats
5W - 8L
1,403 SR
Queue Stats
93W - 109L
758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Matt_S_PS
Sobek
15
1 / 1 / 4
9,980
499
5,042
16,547
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
StinjiSnak
Cthulhu
18
7 / 0 / 5
11,990
600
14,950
19,390
19,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
denfkh
Charybdis
17
1 / 3 / 1
10,739
537
4,637
13,185
5,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
smileylegend
Achilles
17
3 / 2 / 3
10,738
537
7,093
17,253
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
sploouuchh
Merlin
17
3 / 1 / 2
10,855
543
9,553
9,620
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanHadesKaliBakasura

VS

Bans
ArachneLancelotIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 3 / 1
9,285
464
8,623
17,788
12,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 1 / 1
10,433
522
11,045
12,794
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Hxssxn45
Thanatos
15
3 / 7 / 0
8,988
449
10,211
20,410
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Shalk27
Khepri
1
0 / 0 / 0
3,875
194
0
0
0
Poseidon
heojeong
Poseidon
15
1 / 4 / 1
9,123
456
10,576
11,325
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
1
0.17
L
3
1
1
3.5
L
Thanatos
Hxssxn45
Thanatos
3
7
0
0.43
W
Sobek
Matt_S_PS
Sobek
1
1
4
3
L
Khepri
Shalk27
Khepri
0
0
0
0
W
Cthulhu
StinjiSnak
Cthulhu
7
0
5
9.5
W
Charybdis
denfkh
Charybdis
1
3
1
0.5
L
Poseidon
heojeong
Poseidon
1
4
1
0.38
W
Achilles
smileylegend
Achilles
3
2
3
2.25
W
Merlin
sploouuchh
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
40,455
75,995
Taken
62,317
56,110
Mitigated
33,945
33,971
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,623
2,356
1,108
5,232
17,788
12,825
1,194
11,620
6,168
64,897
13,464
L
11,045
4,290
0
6,231
12,794
6,166
0
1,940
10,854
0
87,896
L
Thanatos
Hxssxn45
Thanatos
10,211
2,423
0
13,231
20,410
10,125
0
9,522
10,888
0
70,900
W
Sobek
Matt_S_PS
Sobek
5,042
322
288
5,914
16,547
18,352
230
4,744
11,435
28,553
3,134
L
Khepri
Shalk27
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
StinjiSnak
Cthulhu
14,950
2,443
513
9,700
19,390
19,951
0
7,844
11,423
84,799
2,767
W
Charybdis
denfkh
Charybdis
4,637
1,535
0
4,829
13,185
5,373
1,593
741
12,362
0
94,718
L
Poseidon
heojeong
Poseidon
10,576
1,131
0
500
11,325
4,829
0
5,771
5,554
74,851
0
W
Achilles
smileylegend
Achilles
7,093
1,990
0
9,003
17,253
8,255
1,273
2,279
14,844
0
89,501
W
Merlin
sploouuchh
Merlin
9,553
37
0
3,724
9,620
4,179
0
1,792
7,684
97,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
41,704
661
Minions Killed
510
0
Camps Cleared
0
1,892,877
Distance Traveled
1,449,561
41
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,285
464
127
6
0
320,690
3
L
Artemis
10,433
522
140
7
0
356,345
7
L
Thanatos
8,988
449
98
5
0
376,247
2
W
Sobek
9,980
499
34
2
0
405,608
7
L
Khepri
3,875
194
0
0
0
0
0
W
Cthulhu
11,990
600
147
7
0
366,214
5
W
Charybdis
10,739
537
160
8
0
335,633
12
L
Poseidon
9,123
456
145
7
0
396,279
4
W
Achilles
10,738
537
144
7
0
400,099
8
W
Merlin
10,855
543
176
9
0
385,323
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role