Player Matchup

Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
FemboyJones
Zhong Kui
Masters
Level 118
God Stats
8W - 2L
1,935 SR
Queue Stats
165W - 92L
2,864 MMR
Solo
Susano
Susano
Diamond V
JungleDiffed
Susano
Diamond V
Level 129
God Stats
120W - 79L
1,746 SR
Queue Stats
263W - 256L
1,994 MMR
Solo
Neith
Neith
Diamond I
MyShinyNeithNMe
Neith
Diamond I
Level 64
God Stats
41W - 31L
1,715 SR
Queue Stats
218W - 204L
2,361 MMR
Solo
Thor
Thor
Diamond V
SecondoW
Thor
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 108L
2,011 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,679 SR
2,146 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,607 SR
1,943 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
 
Hun Batz
Diamond IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
VonBeastMode
Izanami
Diamond IV
Level 159
God Stats
17W - 14L
1,700 SR
Queue Stats
190W - 184L
2,142 MMR
Solo
Ravana
Ravana
Masters
WuMasterWax
Ravana
Masters
Level 98
God Stats
35W - 35L
1,578 SR
Queue Stats
368W - 372L
1,973 MMR
Solo
Fenrir
Fenrir
Masters
xMattwoo
Fenrir
Masters
Level 105
God Stats
10W - 9L
1,756 SR
Queue Stats
243W - 241L
2,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 9
6,918
494
3,863
7,576
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
FemboyJones
Zhong Kui
15
3 / 0 / 6
8,526
609
10,556
8,775
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
13
6 / 2 / 3
7,890
564
8,783
9,369
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 2
8,428
602
4,944
7,518
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
11
3 / 3 / 1
6,929
495
5,122
9,524
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
HadesKaliIshtarNe Zha

VS

Bans
Da JiAwilixKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 0
7,232
517
6,325
8,370
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
 
Hun Batz
9
3 / 3 / 1
6,577
470
2,573
9,788
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
VonBeastMode
Izanami
14
1 / 2 / 0
8,031
574
3,993
8,298
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
13
2 / 3 / 1
8,197
586
9,668
11,634
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xMattwoo
Fenrir
9
0 / 4 / 1
5,967
426
1,833
11,468
7,211
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
6
6
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
9
5.5
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Hun Batz
 
Hun Batz
3
3
1
1.17
W
Zhong Kui
FemboyJones
Zhong Kui
3
0
6
6
W
Susano
6
2
3
3.75
W
3
1
2
4
W
Thor
3
3
1
1.17
L
Izanami
VonBeastMode
Izanami
1
2
0
0.5
L
Ravana
2
3
1
0.83
L
Fenrir
xMattwoo
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
24,392
42,762
Taken
49,558
25,258
Mitigated
25,290
13,623
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,863
736
1,930
3,454
7,576
6,827
0
1,548
5,253
12,958
1,178
L
Morgan Le Fay
 
Morgan Le Fay
6,325
1,201
0
808
8,370
3,464
0
3,494
4,876
63,701
0
L
Hun Batz
 
Hun Batz
2,573
224
0
2,496
9,788
3,726
0
1,911
7,877
0
36,515
W
Zhong Kui
FemboyJones
Zhong Kui
10,556
1,160
0
3,423
8,775
7,237
0
3,974
4,707
86,112
0
W
Susano
8,783
2,751
0
1,260
9,369
4,518
0
526
8,623
0
48,011
W
4,944
2,318
0
2,677
7,518
3,452
2,673
0
7,518
0
85,947
W
Thor
5,122
797
0
879
9,524
3,224
0
277
8,748
0
32,811
L
Izanami
VonBeastMode
Izanami
3,993
1,730
0
3,340
8,298
2,660
0
1,634
6,664
0
65,983
L
Ravana
9,668
3,250
0
5,790
11,634
8,229
0
2,190
9,444
0
56,739
L
Fenrir
xMattwoo
Fenrir
1,833
597
270
1,951
11,468
7,211
0
5,264
6,204
0
14,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
36,004
455
Minions Killed
446
0
Camps Cleared
0
1,425,200
Distance Traveled
1,335,869
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,918
494
16
1
0
300,301
7
L
Morgan Le Fay
7,232
517
120
9
0
249,474
2
L
Hun Batz
6,577
470
55
4
0
304,014
4
W
Zhong Kui
8,526
609
163
12
0
275,978
6
W
Susano
7,890
564
73
5
0
340,179
2
W
Neith
8,428
602
158
11
0
240,107
3
W
Thor
6,929
495
45
3
0
268,635
4
L
Izanami
8,031
574
132
9
0
262,975
6
L
Ravana
8,197
586
114
8
0
252,113
4
L
Fenrir
5,967
426
25
2
0
267,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role