Player Matchup

Eset
Eset
AcidSweetT
Eset
Level 104
God Stats
6W - 4L
1,666 SR
Queue Stats
359W - 324L
1,619 Elo+
Solo
King Arthur
King Arthur
ArsLonga VB
King Arthur
Level 158
God Stats
87W - 79L
1,560 SR
Queue Stats
524W - 504L
1,629 Elo+
Solo
Cernunnos
Cernunnos
FlyiNg_DoLpHin19
Cernunnos
Level 83
God Stats
22W - 13L
1,537 SR
Queue Stats
113W - 117L
1,426 Elo+
Party 1
Hel
Hel
YenYul
Hel
Level 144
God Stats
44W - 35L
1,662 SR
Queue Stats
632W - 589L
1,699 Elo+
Solo
Pele
Pele
zaaneeee__
Pele
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
136W - 142L
1,409 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,557 Elo+

VS

Team Averages
Level 121
1,561 SR
1,529 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Danved
Ah Muzen Cab
Level 142
God Stats
6W - 4L
1,750 SR
Queue Stats
128W - 126L
1,546 Elo+
Solo
Serqet
Serqet
Gm_villa
Serqet
Level 119
God Stats
17W - 22L
1,509 SR
Queue Stats
326W - 288L
1,599 Elo+
Solo
Aphrodite
Aphrodite
PIutark
Aphrodite
Level 104
God Stats
2W - 4L
1,545 SR
Queue Stats
158W - 160L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
6,986
537
6,734
9,296
3,908
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
ArsLonga VB
King Arthur
13
4 / 1 / 2
7,973
613
12,306
12,772
9,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
11
2 / 4 / 3
6,693
515
7,152
8,849
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
YenYul
Hel
12
3 / 2 / 3
7,372
567
5,922
9,397
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 2
7,329
564
4,989
11,025
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 2 / 0
7,644
588
10,155
12,124
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
10
2 / 3 / 2
6,128
471
4,850
9,778
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Danved
Ah Muzen Cab
12
1 / 4 / 3
7,060
543
5,244
9,940
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Serqet
Gm_villa
Serqet
12
3 / 1 / 0
6,991
538
5,006
11,856
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
PIutark
Aphrodite
11
0 / 4 / 1
6,367
490
4,615
13,281
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
11
12
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
2
0
2.5
L
Hel
 
Hel
2
3
2
1
W
2
2
6
2.5
W
King Arthur
ArsLonga VB
King Arthur
4
1
2
5
L
Ah Muzen Cab
Danved
Ah Muzen Cab
1
4
3
0.63
W
Cernunnos
2
4
3
0.88
L
Serqet
Gm_villa
Serqet
3
1
0
3
L
Aphrodite
PIutark
Aphrodite
0
4
1
0.13
W
Hel
YenYul
Hel
3
2
3
2.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
29,870
51,339
Taken
56,979
23,839
Mitigated
23,310
15,129
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,155
4,404
0
5,661
12,124
4,724
195
2,815
9,309
0
56,646
L
Hel
 
Hel
4,850
623
583
2,645
9,778
3,638
0
3,799
5,979
28,100
866
W
6,734
761
108
3,241
9,296
3,908
0
1,644
7,520
26,265
559
W
King Arthur
ArsLonga VB
King Arthur
12,306
1,471
0
3,193
12,772
9,492
0
4,206
8,005
0
57,732
L
Ah Muzen Cab
Danved
Ah Muzen Cab
5,244
1,072
0
1,478
9,940
4,214
0
4,111
5,829
0
68,617
W
Cernunnos
7,152
4,001
0
1,200
8,849
2,590
248
576
8,273
0
40,266
L
Serqet
Gm_villa
Serqet
5,006
877
0
3,854
11,856
5,156
0
1,434
10,422
0
40,357
L
Aphrodite
PIutark
Aphrodite
4,615
590
991
7,053
13,281
5,578
0
431
12,850
42,315
0
W
Hel
YenYul
Hel
5,922
101
1,266
4,772
9,397
3,543
0
2,239
7,158
55,700
0
W
4,989
1,062
0
1,349
11,025
4,306
17
674
10,159
0
55,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
34,190
399
Minions Killed
399
0
Camps Cleared
0
1,366,114
Distance Traveled
1,291,990
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,644
588
84
6
0
244,696
3
L
Hel
6,128
471
45
3
0
266,180
4
W
Eset
6,986
537
40
3
0
272,716
8
W
King Arthur
7,973
613
89
7
0
278,777
5
L
Ah Muzen Cab
7,060
543
120
9
0
235,664
4
W
Cernunnos
6,693
515
65
5
0
238,605
3
L
Serqet
6,991
538
69
5
0
311,623
5
L
Aphrodite
6,367
490
81
6
0
233,827
4
W
Hel
7,372
567
109
8
0
277,898
5
W
Pele
7,329
564
96
7
0
298,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role