Player Matchup

Fenrir
Fenrir
BiggieVsPac4315
Fenrir
Level 33
God Stats
1W - 6L
1,245 SR
Queue Stats
15W - 52L
1,251 Elo+
Solo
Xbalanque
Xbalanque
CookerManG
Xbalanque
Level 58
God Stats
1W - 2L
1,501 SR
Queue Stats
106W - 125L
1,408 Elo+
Party 2
Pele
Pele
GodlyKaioken
Pele
Level 49
God Stats
7W - 4L
1,440 SR
Queue Stats
123W - 134L
1,411 Elo+
Solo
Horus
Horus
KINGJUANMA
Horus
Level 144
God Stats
11W - 7L
1,666 SR
Queue Stats
206W - 219L
1,422 Elo+
Solo
Cabrakan
Cabrakan
Zhulda
Cabrakan
Level 67
God Stats
12W - 9L
1,588 SR
Queue Stats
192W - 261L
1,401 Elo+
Party 2
Team Averages
Level 70
1,488 SR
1,379 Elo+

VS

Team Averages
Level 91
1,644 SR
1,515 Elo+
Bellona
Bellona
C14587
Bellona
Level 94
God Stats
7W - 5L
1,544 SR
Queue Stats
47W - 36L
1,467 Elo+
Solo
Susano
Susano
Kurai_Akuma01
Susano
Level 125
God Stats
21W - 8L
1,756 SR
Queue Stats
50W - 33L
1,595 Elo+
Party 1
Discordia
Discordia
Oni_Yukue
Discordia
Level 121
God Stats
5W - 1L
1,809 SR
Queue Stats
195W - 178L
1,512 Elo+
Party 1
Neith
Neith
terror223221
Neith
Level 87
God Stats
1W - 1L
1,372 SR
Queue Stats
9W - 16L
1,249 Elo+
Solo
Atlas
Atlas
vitto500011
Atlas
Level 29
God Stats
5W - 2L
1,739 SR
Queue Stats
8W - 6L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,251
425
2,074
5,989
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
CookerManG
Xbalanque
6
0 / 3 / 0
4,263
426
6,164
5,810
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
3,824
382
129
3,335
889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
8
0 / 4 / 0
4,417
442
3,428
8,767
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Zhulda
Cabrakan
6
0 / 3 / 0
4,489
449
2,016
7,459
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C14587
Bellona
11
6 / 0 / 1
7,304
730
6,632
6,333
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

10
3 / 0 / 5
6,199
620
3,652
7,031
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Oni_Yukue
Discordia
10
2 / 1 / 3
6,230
623
3,420
4,124
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 2
5,797
580
4,152
4,755
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 4
6,030
603
2,825
5,418
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bellona
C14587
Bellona
6
0
1
6.5
L
Xbalanque
CookerManG
Xbalanque
0
3
0
0
L
0
2
0
0
L
Horus
0
4
0
0
W
3
0
5
5.5
W
Discordia
Oni_Yukue
Discordia
2
1
3
3.5
L
Cabrakan
Zhulda
Cabrakan
0
3
0
0
W
4
0
2
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
20,681
31,360
Taken
27,661
15,190
Mitigated
12,649
7,389
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,074
585
0
581
5,989
2,443
0
3,100
2,889
0
9,888
W
Bellona
C14587
Bellona
6,632
2,286
0
2,986
6,333
4,686
763
0
5,903
0
42,743
L
Xbalanque
CookerManG
Xbalanque
6,164
2,387
0
1,605
5,810
1,757
0
1,727
4,083
0
27,709
L
129
35
0
423
3,335
889
0
86
3,249
0
8,497
L
Horus
3,428
1,726
161
3,109
8,767
4,684
0
234
8,533
0
22,598
W
3,652
700
0
3,240
7,031
2,466
0
0
6,951
0
34,412
W
Discordia
Oni_Yukue
Discordia
3,420
450
0
470
4,124
1,232
969
0
4,124
39,495
0
L
Cabrakan
Zhulda
Cabrakan
2,016
691
0
1,510
7,459
5,417
0
1,098
6,361
8,673
2,784
W
4,152
1,868
191
2,140
4,755
1,428
1,194
830
3,925
0
37,408
W
2,825
1,155
239
2,248
5,418
2,837
384
831
4,587
8,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,244
Gold Earned
31,560
126
Minions Killed
331
0
Camps Cleared
0
675,749
Distance Traveled
934,932
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,251
425
13
1
0
110,607
0
W
Bellona
7,304
730
97
10
0
208,008
2
L
Xbalanque
4,263
426
45
5
0
158,360
1
L
Pele
3,824
382
22
2
0
87,925
1
L
Horus
4,417
442
31
3
0
159,772
3
W
Susano
6,199
620
71
7
0
224,442
1
W
Discordia
6,230
623
82
8
0
166,250
2
L
Cabrakan
4,489
449
15
2
0
159,085
2
W
Neith
5,797
580
66
7
0
152,909
0
W
Atlas
6,030
603
15
2
0
183,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role