Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JonekAtomek
Cernunnos
Level 58
God Stats
11W - 8L
1,535 SR
Queue Stats
13W - 15L
1,350 Elo+
Solo
Nu Wa
Nu Wa
ModernSekhmeT
Nu Wa
Level 64
God Stats
24W - 28L
1,488 SR
Queue Stats
67W - 97L
1,370 Elo+
Party 1
Artemis
Artemis
SarousL
Artemis
Level 49
God Stats
3W - 0L
1,649 SR
Queue Stats
40W - 57L
1,362 Elo+
Party 1
Ra
Ra
ЯВандал
Ra
Level 45
God Stats
15W - 16L
1,456 SR
Queue Stats
94W - 99L
1,462 Elo+
Solo
Team Averages
Level 62
1,525 SR
1,408 Elo+

VS

Team Averages
Level 55
1,398 SR
1,465 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alex9Fox
Ymir
Level 62
God Stats
0W - 7L
1,062 SR
Queue Stats
257W - 338L
1,404 Elo+
Party 3
Da Ji
Da Ji
Black9man
Da Ji
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
245W - 300L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
JääKarhuMikko
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
SYNERIXX
Danzaburou
Level 43
God Stats
20W - 25L
1,430 SR
Queue Stats
76W - 104L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 2 / 7
7,623
1,089
7,126
11,426
11,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JonekAtomek
Cernunnos
14
5 / 2 / 6
8,510
1,216
7,608
7,446
3,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 9
7,625
1,089
5,250
4,123
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SarousL
Artemis
14
4 / 0 / 8
8,677
1,240
10,506
4,810
2,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 7
7,986
1,141
5,555
4,907
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

316

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 4
7,900
1,129
8,226
5,507
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 6 / 2
7,266
1,038
5,934
17,336
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Black9man
Da Ji
13
2 / 5 / 4
8,036
1,148
5,608
9,710
4,395
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
3 / 2 / 3
8,429
1,204
10,703
6,272
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SYNERIXX
Danzaburou
11
0 / 0 / 1
6,408
915
795
1,063
380
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
13
Kills
7
7
Deaths
13
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
7
2.75
L
Ah Puch
 
Ah Puch
1
0
4
3
L
Ymir
1
6
2
0.33
L
Da Ji
Black9man
Da Ji
2
5
4
0.8
W
Cernunnos
JonekAtomek
Cernunnos
5
2
6
4
L
Kukulkan
3
2
3
2.25
W
1
1
9
5.5
L
Danzaburou
SYNERIXX
Danzaburou
0
0
1
0.5
W
Artemis
SarousL
Artemis
4
0
8
8
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
31,266
32,712
Taken
39,888
21,670
Mitigated
22,106
4,915
Healing
2,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,126
4,934
0
1,209
11,426
11,982
0
8,108
3,318
0
15,150
L
Ah Puch
 
Ah Puch
8,226
473
0
746
5,507
2,398
0
1,825
3,682
29,701
0
L
Ymir
5,934
1,483
0
186
17,336
12,347
0
3,951
13,385
17,822
0
L
Da Ji
Black9man
Da Ji
5,608
1,460
0
0
9,710
4,395
0
2,789
6,921
0
8,752
W
Cernunnos
JonekAtomek
Cernunnos
7,608
4,286
0
856
7,446
3,305
0
5,729
1,717
0
14,542
L
Kukulkan
10,703
1,389
0
1,130
6,272
2,586
0
1,518
4,754
41,194
0
W
5,250
867
141
190
4,123
1,784
0
2,668
1,455
12,715
0
L
Danzaburou
SYNERIXX
Danzaburou
795
113
0
58
1,063
380
0
722
341
0
1,849
W
Artemis
SarousL
Artemis
10,506
6,013
0
1,110
4,810
2,281
0
4,520
290
0
20,587
W
5,555
199
1,028
381
4,907
2,318
0
3,838
1,069
27,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
38,039
157
Minions Killed
150
6
Camps Cleared
6
699,945
Distance Traveled
575,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,623
1,089
3
0
2
144,881
1
L
Ah Puch
7,900
1,129
48
7
0
151,415
1
L
Ymir
7,266
1,038
29
4
2
131,919
1
L
Da Ji
8,036
1,148
2
0
1
139,670
0
W
Cernunnos
8,510
1,216
22
3
1
133,966
0
L
Kukulkan
8,429
1,204
70
10
2
130,685
1
W
Nu Wa
7,625
1,089
23
3
1
134,150
0
L
Danzaburou
6,408
915
1
0
1
21,603
1
W
Artemis
8,677
1,240
49
7
2
137,304
0
W
Ra
7,986
1,141
60
9
0
149,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role