Player Matchup

Ne Zha
Ne Zha
Areszº
Ne Zha
Level 144
God Stats
13W - 12L
1,604 SR
Queue Stats
651W - 456L
1,652 Elo+
Party 3
Freya
Freya
ArnelDaBoy
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 65L
1,636 Elo+
Party 3
Ishtar
Ishtar
BullyUlli
Ishtar
Level 141
God Stats
6W - 3L
1,466 SR
Queue Stats
530W - 451L
1,618 Elo+
Party 3
Mercury
Mercury
Dfdelta
Mercury
Level 160
God Stats
4W - 3L
1,715 SR
Queue Stats
211W - 121L
1,743 Elo+
Party 3
Maui
Maui
Narvik
Maui
Level 160
God Stats
6W - 4L
1,641 SR
Queue Stats
113W - 111L
1,547 Elo+
Party 3
Team Averages
Level 151
1,585 SR
1,639 Elo+

VS

Team Averages
Level 123
1,722 SR
1,660 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Aaratis
Terra
Level 84
God Stats
3W - 2L
1,996 SR
Queue Stats
14W - 4L
2,003 Elo+
Solo
Ishtar
Ishtar
TubbyFollower43
Ishtar
Level 121
God Stats
3W - 1L
1,706 SR
Queue Stats
289W - 243L
1,634 Elo+
Party 2
Jing Wei
Jing Wei
dOOOOOOOOOOOtmeh
Jing Wei
Level 106
God Stats
3W - 2L
1,907 SR
Queue Stats
244W - 192L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Areszº
Ne Zha
11
5 / 0 / 2
6,930
693
4,628
5,229
3,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
9
0 / 3 / 1
5,218
522
4,483
6,498
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
BullyUlli
Ishtar
11
1 / 0 / 3
6,187
619
5,345
6,391
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Dfdelta
Mercury
11
3 / 0 / 4
6,234
623
3,754
7,129
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
Narvik
Maui
9
2 / 0 / 2
5,907
591
2,900
5,334
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 4 / 1
5,149
515
3,268
7,917
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
 
Kukulkan
8
0 / 4 / 0
4,995
500
4,221
5,753
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Aaratis
Terra
3
0 / 0 / 0
3,912
391
314
2,050
767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 3 / 0
5,094
509
3,956
9,061
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,293
529
2,240
6,134
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Terra
Aaratis
Terra
0
0
0
0
W
Ne Zha
Areszº
Ne Zha
5
0
2
6
W
Freya
0
3
1
0.17
W
Ishtar
BullyUlli
Ishtar
1
0
3
2.5
W
Mercury
Dfdelta
Mercury
3
0
4
5
W
Maui
Narvik
Maui
2
0
2
3
L
0
3
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
13,999
30,581
Taken
30,915
13,658
Mitigated
10,702
12,708
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,268
716
0
371
7,917
2,380
0
1,113
6,631
0
28,824
L
Kukulkan
 
Kukulkan
4,221
547
0
335
5,753
1,836
0
194
5,102
33,868
0
L
Terra
Aaratis
Terra
314
136
540
704
2,050
767
0
965
1,017
5,258
0
W
Ne Zha
Areszº
Ne Zha
4,628
817
0
3,329
5,229
3,150
0
2,954
2,275
0
42,567
W
Freya
4,483
1,239
0
2,199
6,498
2,061
0
283
6,215
25,961
3,251
W
Ishtar
BullyUlli
Ishtar
5,345
3,121
0
3,627
6,391
2,472
1,236
0
6,391
0
50,849
W
Mercury
Dfdelta
Mercury
3,754
1,673
0
1,000
7,129
2,373
0
840
6,289
0
46,946
W
Maui
Narvik
Maui
2,900
1,146
191
2,362
5,334
3,602
0
458
4,876
19,113
0
L
3,956
2,344
0
3,297
9,061
3,697
0
688
8,373
0
35,026
L
2,240
2,129
0
2,820
6,134
2,022
0
3,545
2,399
0
33,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
24,443
360
Minions Killed
260
0
Camps Cleared
0
996,384
Distance Traveled
796,857
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,149
515
50
5
0
210,578
3
L
Kukulkan
4,995
500
66
7
0
161,092
2
L
Terra
3,912
391
4
0
0
66,618
1
W
Ne Zha
6,930
693
78
8
0
192,998
2
W
Freya
5,218
522
56
6
0
159,329
4
W
Ishtar
6,187
619
104
10
0
187,909
2
W
Mercury
6,234
623
92
9
0
255,002
3
W
Maui
5,907
591
30
3
0
201,146
2
L
Ishtar
5,094
509
70
7
0
160,981
2
L
Jing Wei
5,293
529
70
7
0
197,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role