Player Matchup

Anhur
Anhur
Isr-I-ael
Anhur
Level 27
God Stats
47W - 3L
2,031 SR
Queue Stats
222W - 7L
1,999 Elo+
Party 1
Sol
Sol
Robnoko
Sol
Level 43
God Stats
4W - 4L
1,474 SR
Queue Stats
77W - 125L
1,282 Elo+
Party 1
Maui
Maui
SymbolOfJustice0
Maui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 11L
1,929 Elo+
Party 1
Team Averages
Level 57
1,668 SR
1,737 Elo+

VS

Team Averages
Level 92
1,478 SR
1,378 Elo+
Thanatos
Thanatos
InfeonPhoenix
Thanatos
Level 87
God Stats
0W - 2L
1,307 SR
Queue Stats
264W - 290L
1,514 Elo+
Solo
Aphrodite
Aphrodite
KS_anima99
Aphrodite
Level 57
God Stats
5W - 9L
1,684 SR
Queue Stats
146W - 252L
1,263 Elo+
Solo
Bacchus
Bacchus
drgreenherb89
Bacchus
Level 131
God Stats
101W - 125L
1,444 SR
Queue Stats
333W - 508L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Isr-I-ael
Anhur
14
8 / 2 / 6
9,544
868
19,806
11,163
4,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
12
3 / 1 / 8
8,012
728
10,648
6,284
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 10
8,893
808
4,672
11,275
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InfeonPhoenix
Thanatos
11
2 / 7 / 1
7,283
662
7,935
13,721
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
KS_anima99
Aphrodite
10
0 / 4 / 3
6,726
611
3,521
11,531
8,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
1 / 3 / 2
7,350
668
6,744
15,787
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
InfeonPhoenix
Thanatos
2
7
1
0.36
W
Anhur
Isr-I-ael
Anhur
8
2
6
5.5
L
Aphrodite
KS_anima99
Aphrodite
0
4
3
0.38
W
Sol
3
1
8
7
W
3
0
10
8
L
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
18,200
28,722
Taken
41,039
18,639
Mitigated
27,479
7,476
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
InfeonPhoenix
Thanatos
7,935
2,696
0
4,787
13,721
5,285
0
3,620
10,101
0
23,077
W
Anhur
Isr-I-ael
Anhur
19,806
13,197
0
1,461
11,163
4,675
1,481
3,344
7,819
0
49,015
L
Aphrodite
KS_anima99
Aphrodite
3,521
1,222
3,349
4,907
11,531
8,218
0
5,559
5,972
15,715
0
W
Sol
10,648
4,765
0
2,589
6,284
2,740
908
2,858
3,426
24,184
0
W
4,672
1,601
0
3,426
11,275
11,224
75
4,652
6,623
10,684
0
L
Bacchus
6,744
1,067
498
1,524
15,787
13,976
0
6,513
9,274
17,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
21,359
112
Minions Killed
80
5
Camps Cleared
4
581,012
Distance Traveled
560,806
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,283
662
33
3
2
191,816
1
W
Anhur
9,544
868
68
6
3
193,163
1
L
Aphrodite
6,726
611
28
3
1
163,015
1
W
Sol
8,012
728
42
4
2
187,247
0
W
Maui
8,893
808
2
0
0
200,602
0
L
Bacchus
7,350
668
19
2
1
205,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role