Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
Boots_Malone
Medusa
Gold II
Level 135
God Stats
194W - 177L
1,525 SR
Queue Stats
266W - 295L
1,536 MMR
Party 1
Awilix
Awilix
Gold V
Darkskyysword
Awilix
Gold V
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,508 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,489 SR
1,389 MMR
Cthulhu
Cthulhu
Silver V
CrzyCracker757
Cthulhu
Silver V
Level 120
God Stats
0W - 2L
1,234 SR
Queue Stats
5W - 20L
963 MMR
Solo
Scylla
Scylla
Gold V
Vesty94
Scylla
Gold V
Level 48
God Stats
1W - 1L
1,772 SR
Queue Stats
43W - 65L
1,207 MMR
Solo
Bastet
Bastet
Platinum II
yRYANq
Bastet
Platinum II
Level 140
God Stats
8W - 10L
1,460 SR
Queue Stats
949W - 1,075L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 5
8,073
807
3,511
9,207
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
13
3 / 2 / 7
8,131
813
9,652
9,873
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 3
8,848
885
13,789
9,727
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesAh Muzen CabBaron SamediBaba YagaSobek

VS

Bans
AtlasGilgameshAresShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,215
722
5,693
11,579
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Vesty94
Scylla
11
0 / 4 / 3
6,771
677
4,225
7,152
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
yRYANq
Bastet
11
4 / 5 / 0
7,902
790
9,394
10,924
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
W
Medusa
3
2
7
3.25
L
0
2
4
1
W
7
1
3
8.5
L
Scylla
Vesty94
Scylla
0
4
3
0.38
L
Bastet
yRYANq
Bastet
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
19,312
28,807
Taken
29,655
17,910
Mitigated
17,729
4,682
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,511
77
346
1,780
9,207
8,681
89
3,210
5,997
13,192
0
W
Medusa
9,652
4,085
490
818
9,873
3,868
1,216
2,766
7,107
0
34,910
L
5,693
355
0
1,675
11,579
12,159
0
1,530
9,669
19,062
0
W
13,789
4,695
0
1,248
9,727
5,361
0
4,582
5,145
0
37,134
L
Scylla
Vesty94
Scylla
4,225
966
0
81
7,152
2,087
0
690
6,162
17,423
0
L
Bastet
yRYANq
Bastet
9,394
2,671
0
1,115
10,924
3,483
0
1,294
9,254
0
15,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
21,888
153
Minions Killed
89
9
Camps Cleared
2
598,064
Distance Traveled
567,683
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,073
807
21
2
1
182,830
3
W
Medusa
8,131
813
63
6
4
202,313
2
L
Cthulhu
7,215
722
40
4
0
202,887
6
W
Awilix
8,848
885
69
7
4
212,921
2
L
Scylla
6,771
677
36
4
1
182,132
3
L
Bastet
7,902
790
13
1
1
182,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role