Player Matchup

Sol
Sol
CaptainSquawks
Sol
Level 129
God Stats
4W - 1L
1,653 SR
Queue Stats
172W - 73L
1,725 Elo+
Party 2
Thor
Thor
Harvuu
Thor
Level 108
God Stats
6W - 3L
1,713 SR
Queue Stats
293W - 149L
1,741 Elo+
Party 2
Maui
Maui
MooseInThePoose
Maui
Level 105
God Stats
13W - 7L
1,527 SR
Queue Stats
172W - 82L
1,752 Elo+
Party 2
Team Averages
Level 114
1,631 SR
1,739 Elo+

VS

Team Averages
Level 66
1,500 SR
1,416 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MrDeBruyn
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
Zhong Kui
Zhong Kui
sverrydt
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 7
7,132
1,019
7,100
6,653
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Harvuu
Thor
11
5 / 0 / 10
7,077
1,011
8,750
7,047
2,927
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 10
6,976
997
4,218
6,041
4,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 1
4,889
698
2,990
5,880
2,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MrDeBruyn
Janus
8
1 / 6 / 0
5,236
748
3,115
7,639
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
sverrydt
Zhong Kui
8
0 / 5 / 0
4,722
675
2,195
9,078
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
6
1
7
9.5
W
Thor
Harvuu
Thor
5
0
10
10
W
4
0
10
9
L
Janus
MrDeBruyn
Janus
1
6
0
0.17
L
Zhong Kui
sverrydt
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
8,300
19,741
Taken
22,597
9,941
Mitigated
11,120
7,952
Healing
1,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,990
891
0
296
5,880
2,550
0
3,024
2,856
0
6,782
W
7,100
2,384
0
3,794
6,653
2,217
1,811
1,696
4,853
31,734
0
W
Thor
Harvuu
Thor
8,750
1,632
0
2,706
7,047
2,927
731
1,961
4,994
0
21,748
W
4,218
969
0
1,452
6,041
4,797
0
1,678
4,191
9,122
0
L
Janus
MrDeBruyn
Janus
3,115
84
0
375
7,639
3,049
0
3,969
3,670
12,452
0
L
Zhong Kui
sverrydt
Zhong Kui
2,195
682
0
415
9,078
5,521
0
4,859
4,219
5,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
14,847
90
Minions Killed
41
5
Camps Cleared
1
446,022
Distance Traveled
306,645
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,889
698
6
1
1
68,124
2
W
Sol
7,132
1,019
50
7
2
131,949
2
W
Thor
7,077
1,011
30
4
2
165,125
4
W
Maui
6,976
997
10
1
1
148,948
2
L
Janus
5,236
748
31
4
0
112,445
0
L
Zhong Kui
4,722
675
4
1
0
126,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role