Player Matchup

Fenrir
Fenrir
Nangel
Fenrir
Level 157
God Stats
0W - 4L
1,319 SR
Queue Stats
158W - 183L
1,402 Elo+
Solo
Anhur
Anhur
Yoe-99
Anhur
Level 141
God Stats
3W - 3L
1,579 SR
Queue Stats
322W - 358L
1,413 Elo+
Solo
Yu Huang
Yu Huang
ZombiexMeg
Yu Huang
Level 109
God Stats
2W - 9L
1,223 SR
Queue Stats
364W - 401L
1,328 Elo+
Solo
Merlin
Merlin
ale-stromg
Merlin
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 20L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
maxterpo
Erlang Shen
Level 66
God Stats
1W - 1L
1,759 SR
Queue Stats
38W - 69L
1,289 Elo+
Solo
Team Averages
Level 99
1,430 SR
1,338 Elo+

VS

Team Averages
Level 101
1,622 SR
1,397 Elo+
Danzaburou
Danzaburou
Athina98
Danzaburou
Level 60
God Stats
8W - 7L
1,716 SR
Queue Stats
520W - 589L
1,349 Elo+
Party 1
Vamana
Vamana
ChadillacNc
Vamana
Level 149
God Stats
2W - 0L
1,478 SR
Queue Stats
39W - 32L
1,422 Elo+
Solo
Discordia
Discordia
MarceloCeara298
Discordia
Level 63
God Stats
8W - 3L
1,798 SR
Queue Stats
223W - 329L
1,336 Elo+
Solo
Bastet
Bastet
Thano11
Bastet
Level 77
God Stats
15W - 8L
1,514 SR
Queue Stats
728W - 789L
1,379 Elo+
Party 1
Izanami
Izanami
ottolow
Izanami
Level 154
God Stats
9W - 6L
1,605 SR
Queue Stats
513W - 553L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nangel
Fenrir
20
13 / 7 / 5
13,731
723
21,138
19,952
13,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Yoe-99
Anhur
20
8 / 6 / 13
12,778
673
17,056
19,324
7,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
ZombiexMeg
Yu Huang
18
1 / 8 / 9
11,049
582
17,826
16,725
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
ale-stromg
Merlin
20
4 / 3 / 5
12,927
680
15,438
12,980
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
maxterpo
Erlang Shen
13
1 / 9 / 5
10,103
532
5,553
23,638
18,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athina98
Danzaburou
19
3 / 6 / 20
13,180
694
16,596
18,379
9,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
5 / 4 / 19
13,346
702
13,172
27,273
38,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MarceloCeara298
Discordia
20
9 / 7 / 14
14,631
770
12,513
15,358
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Thano11
Bastet
20
15 / 4 / 14
15,510
816
32,835
20,640
11,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
ottolow
Izanami
19
1 / 7 / 19
12,016
632
11,118
18,486
14,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
27
Kills
33
33
Deaths
28
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Athina98
Danzaburou
3
6
20
2.17
W
Vamana
5
4
19
3.63
W
Discordia
MarceloCeara298
Discordia
9
7
14
2.29
L
Fenrir
Nangel
Fenrir
13
7
5
2.21
W
Bastet
Thano11
Bastet
15
4
14
5.5
L
Anhur
Yoe-99
Anhur
8
6
13
2.42
L
Yu Huang
ZombiexMeg
Yu Huang
1
8
9
0.69
L
Merlin
ale-stromg
Merlin
4
3
5
2.17
L
Erlang Shen
maxterpo
Erlang Shen
1
9
5
0.39
W
Izanami
ottolow
Izanami
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,011
Damage
86,234
92,619
Taken
100,136
51,911
Mitigated
80,648
25,627
Healing
37,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Athina98
Danzaburou
16,596
2,786
144
4,941
18,379
9,545
2,144
7,012
11,367
0
29,865
W
Vamana
13,172
4,086
3,498
10,818
27,273
38,868
1,168
8,631
18,642
0
34,185
W
Discordia
MarceloCeara298
Discordia
12,513
1,387
448
2,178
15,358
6,595
300
4,609
10,749
30,575
0
L
Fenrir
Nangel
Fenrir
21,138
4,302
1,538
3,605
19,952
13,351
0
2,850
17,102
0
32,275
W
Bastet
Thano11
Bastet
32,835
8,004
1,483
8,594
20,640
11,292
1,291
5,983
14,657
0
57,092
L
Anhur
Yoe-99
Anhur
17,056
9,000
2,327
3,849
19,324
7,939
47
2,296
17,028
0
29,054
L
Yu Huang
ZombiexMeg
Yu Huang
17,826
1,652
3,082
2,401
16,725
7,024
0
3,371
13,354
36,634
0
L
Merlin
ale-stromg
Merlin
15,438
664
1,077
2,274
12,980
5,342
0
2,392
10,588
50,293
0
L
Erlang Shen
maxterpo
Erlang Shen
5,553
3,320
1,804
3,670
23,638
18,255
0
1,604
22,034
0
8,269
W
Izanami
ottolow
Izanami
11,118
7,331
2,452
2,964
18,486
14,348
2,727
7,029
11,457
0
33,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
68,683
207
Minions Killed
208
0
Camps Cleared
0
1,461,106
Distance Traveled
1,734,517
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,180
694
28
1
0
329,907
0
W
Vamana
13,346
702
30
2
0
366,640
0
W
Discordia
14,631
770
37
2
0
300,963
0
L
Fenrir
13,731
723
23
1
0
333,646
0
W
Bastet
15,510
816
54
3
0
413,082
2
L
Anhur
12,778
673
43
2
0
279,187
0
L
Yu Huang
11,049
582
42
2
0
231,695
1
L
Merlin
12,927
680
84
4
0
373,242
1
L
Erlang Shen
10,103
532
15
1
0
243,336
0
W
Izanami
12,016
632
59
3
0
323,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role