Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Deimonie
Tyr
Level 55
God Stats
9W - 6L
1,587 SR
Queue Stats
57W - 46L
1,551 Elo+
Solo
Kali
Kali
Direwolf40312
Kali
Level 160
God Stats
14W - 13L
1,493 SR
Queue Stats
806W - 871L
1,436 Elo+
Solo
Neith
Neith
LittleOtavio
Neith
Level 18
God Stats
7W - 1L
1,910 SR
Queue Stats
57W - 30L
1,528 Elo+
Party 1
Cerberus
Cerberus
bistecaqsangra2
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 427L
1,551 Elo+
Party 1
Team Averages
Level 104
1,598 SR
1,513 Elo+

VS

Team Averages
Level 49
1,336 SR
1,239 Elo+
Izanami
Izanami
AryaShanks
Izanami
Level 19
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 32L
1,198 Elo+
Party 2
Bacchus
Bacchus
TheFlyingFerret
Bacchus
Level 6
God Stats
0W - 5L
1,173 SR
Queue Stats
2W - 17L
1,049 Elo+
Party 2
Bellona
Bellona
lvlvlvlvlvlvv
Bellona
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 15L
1,119 Elo+
Party 2
Da Ji
Da Ji
minion3090
Da Ji
Level 46
God Stats
0W - 2L
1,399 SR
Queue Stats
11W - 39L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
soulsangelz
Nu Wa
Level 146
God Stats
26W - 18L
1,631 SR
Queue Stats
304W - 327L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 0
6,635
603
1,921
4,037
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 0 / 0
7,096
645
6,421
7,896
6,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
5,864
533
399
7,094
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 0 / 2
6,853
623
7,455
2,480
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
1 / 0 / 4
6,276
571
4,216
6,045
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AryaShanks
Izanami
7
0 / 2 / 0
4,388
399
1,464
6,121
1,472
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,287
390
320
8,460
3,398
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
9
0 / 3 / 0
5,296
481
4,558
9,801
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
7
0 / 1 / 0
4,703
428
915
6,216
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,886
535
2,269
3,901
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
L
Izanami
AryaShanks
Izanami
0
2
0
0
W
3
0
0
3
W
0
0
1
0.5
W
4
0
2
5
L
0
3
0
0
W
Cerberus
1
0
4
3
L
Bellona
0
3
0
0
L
Da Ji
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
9,526
27,552
Taken
34,499
15,532
Mitigated
17,189
10,139
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,921
352
475
1,475
4,037
1,438
44
564
3,439
60,164
0
L
Izanami
AryaShanks
Izanami
1,464
1,190
0
1,077
6,121
1,472
0
1,339
4,782
0
27,155
W
6,421
1,561
0
2,660
7,896
6,222
1,686
78
7,806
0
49,500
W
399
240
0
1,929
7,094
2,631
0
577
6,491
0
44,820
W
7,455
2,365
0
1,341
2,480
1,113
810
162
2,306
0
51,134
L
320
28
0
1,399
8,460
3,398
0
1,505
6,955
5,729
0
W
Cerberus
4,216
344
0
2,259
6,045
4,128
144
1,064
4,921
16,377
2,065
L
Bellona
4,558
1,664
0
2,585
9,801
8,665
0
0
9,801
0
33,605
L
Da Ji
915
94
0
2,556
6,216
2,258
0
1,548
4,668
0
22,006
L
2,269
538
0
274
3,901
1,396
0
1,667
2,234
47,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
24,560
406
Minions Killed
269
0
Camps Cleared
0
1,139,211
Distance Traveled
1,015,102
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,635
603
110
10
0
239,046
2
L
Izanami
4,388
399
47
4
0
183,221
2
W
Tyr
7,096
645
81
7
0
202,246
2
W
Kali
5,864
533
83
8
0
272,078
2
W
Neith
6,853
623
96
9
0
194,805
4
L
Bacchus
4,287
390
8
1
0
192,709
0
W
Cerberus
6,276
571
36
3
0
231,036
3
L
Bellona
5,296
481
69
6
0
201,405
4
L
Da Ji
4,703
428
43
4
0
245,623
0
L
Nu Wa
5,886
535
102
9
0
192,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role