Player Matchup

Olorun
Olorun
BenjaSlack
Olorun
Level 67
God Stats
3W - 6L
1,385 SR
Queue Stats
121W - 124L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
BiznesLaster
Tsukuyomi
Level 144
God Stats
4W - 4L
1,309 SR
Queue Stats
89W - 116L
1,261 Elo+
Party 1
Guan Yu
Guan Yu
EasZpanther1
Guan Yu
Level 155
God Stats
20W - 23L
1,363 SR
Queue Stats
158W - 179L
1,290 Elo+
Party 1
Izanami
Izanami
Hubububu1222
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,517 Elo+
Solo
Sol
Sol
l iDambler l
Sol
Level 67
God Stats
28W - 31L
1,404 SR
Queue Stats
98W - 125L
1,315 Elo+
Solo
Team Averages
Level 95
1,392 SR
1,341 Elo+

VS

Team Averages
Level 90
1,433 SR
1,353 Elo+
Sylvanus
Sylvanus
Aimlazy
Sylvanus
Level 158
God Stats
0W - 2L
1,309 SR
Queue Stats
201W - 199L
1,501 Elo+
Solo
Hades
Hades
Its_popcoinn
Hades
Level 36
God Stats
15W - 22L
1,408 SR
Queue Stats
28W - 52L
1,338 Elo+
Solo
Artemis
Artemis
KooFoster-_-
Artemis
Level 44
God Stats
4W - 12L
1,224 SR
Queue Stats
97W - 123L
1,229 Elo+
Solo
Pele
Pele
aNoLifeVamp
Pele
Level 104
God Stats
5W - 4L
1,608 SR
Queue Stats
197W - 190L
1,372 Elo+
Solo
Athena
Athena
bababoosh248
Athena
Level 108
God Stats
7W - 6L
1,613 SR
Queue Stats
349W - 358L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BenjaSlack
Olorun
13
1 / 3 / 3
8,358
464
4,113
6,112
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
BiznesLaster
Tsukuyomi
14
5 / 5 / 4
9,226
513
10,550
14,361
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
EasZpanther1
Guan Yu
11
0 / 3 / 4
7,496
416
5,053
13,340
7,438
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Hubububu1222
Izanami
16
6 / 1 / 4
9,973
554
16,437
16,682
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 9
8,770
487
11,064
12,039
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aimlazy
Sylvanus
12
2 / 3 / 2
8,418
468
5,642
17,199
18,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 1 / 1
10,370
576
10,756
12,210
7,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
KooFoster-_-
Artemis
13
3 / 5 / 3
8,193
455
10,350
12,380
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 6
8,043
447
4,694
13,752
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
12
0 / 3 / 2
7,734
430
3,854
12,907
7,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
14
Kills
13
16
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aimlazy
Sylvanus
2
3
2
1
W
Olorun
BenjaSlack
Olorun
1
3
3
0.83
W
Tsukuyomi
BiznesLaster
Tsukuyomi
5
5
4
1.4
W
Guan Yu
EasZpanther1
Guan Yu
0
3
4
0.67
W
Izanami
Hubububu1222
Izanami
6
1
4
8
L
7
1
1
7.5
L
Artemis
KooFoster-_-
Artemis
3
5
3
0.9
L
1
3
6
1.33
L
Athena
0
3
2
0.33
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,217
Damage
35,296
62,534
Taken
68,448
26,768
Mitigated
44,905
24,114
Healing
23,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aimlazy
Sylvanus
5,642
1,232
3,100
6,906
17,199
18,840
375
3,852
13,347
27,605
0
W
Olorun
BenjaSlack
Olorun
4,113
1,693
0
1,841
6,112
2,594
3,676
2,762
3,222
38,579
5,780
W
Tsukuyomi
BiznesLaster
Tsukuyomi
10,550
2,176
0
3,586
14,361
5,600
20
4,955
9,310
0
52,208
W
Guan Yu
EasZpanther1
Guan Yu
5,053
398
848
4,555
13,340
7,438
316
3,079
10,049
0
28,460
W
Izanami
Hubububu1222
Izanami
16,437
11,789
0
7,698
16,682
5,955
1,638
3,743
12,923
0
91,628
L
10,756
1,047
151
7,941
12,210
7,147
2,190
3,922
8,288
82,151
0
L
Artemis
KooFoster-_-
Artemis
10,350
4,390
0
1,250
12,380
5,567
1,621
1,551
10,829
0
54,105
L
4,694
1,298
0
1,609
13,752
5,478
646
1,646
12,106
0
54,840
L
Athena
3,854
1,218
0
2,045
12,907
7,873
566
2,581
10,326
34,741
0
W
11,064
4,275
0
5,586
12,039
5,181
2,326
5,261
6,778
52,852
6,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
42,758
427
Minions Killed
410
0
Camps Cleared
0
1,573,866
Distance Traveled
1,512,822
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,418
468
26
1
0
302,231
0
W
Olorun
8,358
464
76
4
0
211,939
2
W
Tsukuyomi
9,226
513
86
5
0
352,089
0
W
Guan Yu
7,496
416
48
3
0
382,290
0
W
Izanami
9,973
554
132
7
0
306,921
3
L
Hades
10,370
576
140
8
0
276,801
0
L
Artemis
8,193
455
80
4
0
280,320
5
L
Pele
8,043
447
92
5
0
349,558
0
L
Athena
7,734
430
72
4
0
303,912
6
W
Sol
8,770
487
85
5
0
320,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role