Player Matchup

Hercules
Hercules
Fordovskiy
Hercules
Level 125
God Stats
3W - 5L
1,679 SR
Queue Stats
226W - 254L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
IzKiNgPiNzI
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,486 Elo+
Party 1
Izanami
Izanami
Muslim Mick
Izanami
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 62L
1,400 Elo+
Party 1
Atlas
Atlas
bowshy
Atlas
Level 89
God Stats
1W - 2L
1,612 SR
Queue Stats
176W - 174L
1,469 Elo+
Solo
Cerberus
Cerberus
uHKorHuTo
Cerberus
Level 141
God Stats
3W - 3L
1,493 SR
Queue Stats
235W - 252L
1,474 Elo+
Solo
Team Averages
Level 114
1,557 SR
1,459 Elo+

VS

Team Averages
Level 114
1,493 SR
1,479 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Gamblerek
Olorun
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 67L
1,503 Elo+
Solo
Bacchus
Bacchus
Haydzc
Bacchus
Level 89
God Stats
4W - 5L
1,463 SR
Queue Stats
313W - 307L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
castle98
Ah Muzen Cab
Level 86
God Stats
2W - 2L
1,506 SR
Queue Stats
48W - 56L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Монголоид
Gilgamesh
Level 145
God Stats
3W - 2L
1,497 SR
Queue Stats
222W - 262L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fordovskiy
Hercules
18
2 / 2 / 8
10,516
619
11,260
19,858
20,498
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
IzKiNgPiNzI
Baron Samedi
18
4 / 5 / 7
10,670
628
16,282
14,998
11,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Muslim Mick
Izanami
18
1 / 6 / 7
10,148
597
10,033
14,916
10,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
bowshy
Atlas
17
4 / 5 / 7
11,028
649
14,590
22,258
36,299
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
uHKorHuTo
Cerberus
16
2 / 6 / 7
9,961
586
15,659
20,975
25,806
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 1 / 19
11,366
669
17,053
15,397
7,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Gamblerek
Olorun
19
6 / 3 / 18
11,986
705
20,607
17,015
9,300
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Haydzc
Bacchus
17
1 / 3 / 22
10,664
627
12,616
19,304
34,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
castle98
Ah Muzen Cab
20
4 / 2 / 16
12,121
713
12,841
14,977
7,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
10 / 4 / 12
13,317
783
23,160
22,431
24,889
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
13
Kills
24
24
Deaths
13
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
19
12.5
L
Hercules
Fordovskiy
Hercules
2
2
8
3
W
Olorun
Gamblerek
Olorun
6
3
18
5
W
Bacchus
Haydzc
Bacchus
1
3
22
4
L
Baron Samedi
IzKiNgPiNzI
Baron Samedi
4
5
7
1.5
L
Izanami
Muslim Mick
Izanami
1
6
7
0.75
L
Atlas
bowshy
Atlas
4
5
7
1.5
W
Ah Muzen Cab
castle98
Ah Muzen Cab
4
2
16
6
L
Cerberus
uHKorHuTo
Cerberus
2
6
7
0.92
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,824
Damage
86,277
93,005
Taken
89,124
104,510
Mitigated
84,113
30,244
Healing
47,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,053
4,692
2,168
4,437
15,397
7,576
2,365
7,653
7,744
38,454
0
L
Hercules
Fordovskiy
Hercules
11,260
1,762
2,069
7,093
19,858
20,498
0
9,411
10,447
0
23,035
W
Olorun
Gamblerek
Olorun
20,607
8,376
7,339
7,535
17,015
9,300
5,175
11,270
5,745
43,185
0
W
Bacchus
Haydzc
Bacchus
12,616
942
3,129
3,144
19,304
34,476
418
7,135
12,169
22,587
0
L
Baron Samedi
IzKiNgPiNzI
Baron Samedi
16,282
281
5,639
3,692
14,998
11,875
0
9,439
5,559
39,362
0
L
Izanami
Muslim Mick
Izanami
10,033
6,771
673
1,572
14,916
10,032
0
8,338
6,578
0
30,667
L
Atlas
bowshy
Atlas
14,590
5,447
2,430
2,910
22,258
36,299
0
11,964
10,294
23,490
0
W
Ah Muzen Cab
castle98
Ah Muzen Cab
12,841
3,539
3,314
5,226
14,977
7,872
809
10,415
4,562
0
39,581
L
Cerberus
uHKorHuTo
Cerberus
15,659
111
581
3,585
20,975
25,806
0
11,124
9,851
26,378
0
W
23,160
6,005
4,722
6,647
22,431
24,889
528
10,058
12,373
0
34,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
59,454
219
Minions Killed
189
0
Camps Cleared
0
1,415,973
Distance Traveled
1,677,517
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,366
669
40
2
0
294,253
0
L
Hercules
10,516
619
38
2
0
338,938
0
W
Olorun
11,986
705
38
2
0
305,621
0
W
Bacchus
10,664
627
12
1
0
351,426
0
L
Baron Samedi
10,670
628
70
4
0
244,444
3
L
Izanami
10,148
597
53
3
0
288,780
0
L
Atlas
11,028
649
26
2
0
243,579
3
W
Ah Muzen Cab
12,121
713
63
4
0
336,969
4
L
Cerberus
9,961
586
32
2
0
300,232
1
W
Gilgamesh
13,317
783
36
2
0
389,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role