Player Matchup

Cabrakan
Cabrakan
Diamond II
BrahzBruv
Cabrakan
Diamond II
Level 148
God Stats
1W - 1L
1,585 SR
Queue Stats
66W - 36L
2,525 MMR
Party 2
Achilles
Achilles
Grandmaster
JarJarBlinks703
Achilles
Grandmaster
Level 156
God Stats
32W - 29L
1,748 SR
Queue Stats
599W - 498L
3,342 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
lGazal
Morgan Le Fay
Platinum II
Level 104
God Stats
75W - 63L
1,645 SR
Queue Stats
211W - 238L
1,956 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,659 SR
2,608 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,561 SR
2,083 MMR
Kumbhakarna
Kumbhakarna
Platinum III
GrOs-_-SouRcis
Kumbhakarna
Platinum III
Level 155
God Stats
1W - 2L
1,776 SR
Queue Stats
108W - 118L
1,771 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
Kzoro_Soloplayer
Kukulkan
Platinum I
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
375W - 442L
1,981 MMR
Party 1
Serqet
Serqet
Diamond I
Lss Jay
Serqet
Diamond I
Level 154
God Stats
1W - 0L
1,247 SR
Queue Stats
62W - 48L
2,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrahzBruv
Cabrakan
4
0 / 0 / 0
15,887
407
0
0
0
Achilles
20
3 / 2 / 6
24,434
627
64,644
54,466
80,506
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
lGazal
Morgan Le Fay
20
6 / 2 / 2
25,960
666
49,931
26,903
16,139
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SobekGuan Yu

VS

Bans
Ne ZhaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GrOs-_-SouRcis
Kumbhakarna
20
0 / 2 / 4
23,164
594
11,631
66,814
100,148
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
3 / 3 / 0
26,412
677
30,730
26,401
16,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
Lss Jay
Serqet
19
1 / 4 / 3
19,963
512
12,542
38,489
45,247
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
4
4
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BrahzBruv
Cabrakan
0
0
0
0
W
Kumbhakarna
GrOs-_-SouRcis
Kumbhakarna
0
2
4
1
L
Achilles
3
2
6
3
W
3
3
0
1
W
Serqet
Lss Jay
Serqet
1
4
3
0.63
L
Morgan Le Fay
lGazal
Morgan Le Fay
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,575
Damage
54,903
81,369
Taken
131,704
96,645
Mitigated
161,902
20,075
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BrahzBruv
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
GrOs-_-SouRcis
Kumbhakarna
11,631
1,389
601
15,274
66,814
100,148
1,084
28,764
33,014
53,517
0
L
Achilles
64,644
13,666
0
11,181
54,466
80,506
416
26,817
24,399
0
152,140
W
30,730
683
0
6,838
26,401
16,507
1,888
5,823
19,046
220,679
0
W
Serqet
Lss Jay
Serqet
12,542
2,520
0
2,103
38,489
45,247
1,184
17,886
18,062
0
75,739
L
Morgan Le Fay
lGazal
Morgan Le Fay
49,931
3,264
0
8,894
26,903
16,139
1,501
16,012
10,375
203,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,281
Gold Earned
69,539
422
Minions Killed
441
19
Camps Cleared
14
1,465,153
Distance Traveled
2,011,443
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,887
407
0
0
0
0
0
W
Kumbhakarna
23,164
594
39
1
0
693,399
7
L
Achilles
24,434
627
167
4
9
733,887
4
W
Kukulkan
26,412
677
346
9
4
698,898
8
W
Serqet
19,963
512
56
1
10
619,146
22
L
Morgan Le Fay
25,960
666
255
7
10
731,266
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role