Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MajorROUGHNECK
Ullr
Level 18
God Stats
1W - 2L
1,558 SR
Queue Stats
6W - 9L
1,520 Elo+
Solo
Bacchus
Bacchus
graystache
Bacchus
Level 83
God Stats
56W - 38L
1,642 SR
Queue Stats
274W - 221L
1,510 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,506 Elo+

VS

Team Averages
Level 95
1,592 SR
1,532 Elo+
Camazotz
Camazotz
Best_Name_Everr_
Camazotz
Level 158
God Stats
4W - 2L
1,290 SR
Queue Stats
261W - 256L
1,496 Elo+
Solo
Guan Yu
Guan Yu
Errour
Guan Yu
Level 155
God Stats
10W - 5L
1,566 SR
Queue Stats
541W - 526L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Jt6000
Cthulhu
Level 28
God Stats
4W - 0L
1,967 SR
Queue Stats
23W - 14L
1,612 Elo+
Solo
Vulcan
Vulcan
QueenYaii
Vulcan
Level 129
God Stats
16W - 11L
1,637 SR
Queue Stats
631W - 669L
1,486 Elo+
Solo
Neith
Neith
xMrdraughtsoup
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 0 / 0
8,360
836
9,937
8,441
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
 
Nu Wa
14
0 / 1 / 0
7,328
733
2,655
2,450
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
 
Susano
13
1 / 3 / 3
7,195
720
3,306
7,679
3,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 2
7,242
724
2,987
10,075
3,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
graystache
Bacchus
13
0 / 4 / 6
7,617
762
4,735
13,115
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,396
740
3,180
4,088
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Errour
Guan Yu
14
3 / 1 / 7
7,715
772
4,761
8,674
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Jt6000
Cthulhu
15
7 / 3 / 5
8,628
863
21,645
12,288
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
QueenYaii
Vulcan
15
2 / 2 / 6
8,047
805
3,530
5,545
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 5
6,953
695
2,127
2,997
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
0
0
4
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Susano
 
Susano
1
3
3
0.83
W
2
0
2
3
W
Guan Yu
Errour
Guan Yu
3
1
7
6.5
W
Cthulhu
Jt6000
Cthulhu
7
3
5
3.17
L
1
6
2
0.33
W
Vulcan
QueenYaii
Vulcan
2
2
6
2.5
L
Bacchus
graystache
Bacchus
0
4
6
0.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
35,243
41,760
Taken
33,592
29,166
Mitigated
20,852
5,963
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,937
5,005
0
4,028
8,441
4,252
0
5,481
2,830
0
39,035
L
Nu Wa
 
Nu Wa
2,655
780
0
350
2,450
801
681
819
1,579
22,354
0
L
Susano
 
Susano
3,306
546
0
0
7,679
3,646
769
3,968
3,521
0
22,806
W
3,180
1,153
0
1,713
4,088
1,474
657
1,158
2,836
0
16,048
W
Guan Yu
Errour
Guan Yu
4,761
1,076
1,176
2,889
8,674
9,065
0
1,022
7,558
0
14,098
W
Cthulhu
Jt6000
Cthulhu
21,645
364
0
1,146
12,288
6,445
0
2,070
10,124
42,895
0
L
2,987
1,799
0
0
10,075
3,940
291
5,205
4,257
0
13,352
W
Vulcan
QueenYaii
Vulcan
3,530
1,217
0
440
5,545
2,501
504
1,595
3,856
28,795
0
L
Bacchus
graystache
Bacchus
4,735
461
311
1,274
13,115
16,527
99
8,688
3,912
11,842
0
W
2,127
534
0
748
2,997
1,367
165
1,075
1,828
0
8,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
38,739
222
Minions Killed
199
0
Camps Cleared
0
895,287
Distance Traveled
997,952
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,360
836
86
9
0
206,802
3
L
Nu Wa
7,328
733
55
6
0
129,848
3
L
Susano
7,195
720
39
4
0
162,962
2
W
Camazotz
7,396
740
27
3
0
131,887
1
W
Guan Yu
7,715
772
24
2
0
203,459
1
W
Cthulhu
8,628
863
62
6
0
283,772
3
L
Ullr
7,242
724
29
3
0
185,136
0
W
Vulcan
8,047
805
71
7
0
186,329
2
L
Bacchus
7,617
762
13
1
0
210,539
0
W
Neith
6,953
695
15
2
0
192,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role