Player Matchup

Arachne
Arachne
DIODD
Arachne
Level 123
God Stats
1W - 0L
1,676 SR
Queue Stats
38W - 55L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Feohektor11
Aphrodite
Level 123
God Stats
37W - 34L
1,520 SR
Queue Stats
845W - 1,094L
1,451 Elo+
Solo
Shiva
Shiva
motivos
Shiva
Level 143
God Stats
17W - 13L
1,551 SR
Queue Stats
265W - 265L
1,585 Elo+
Solo
Team Averages
Level 130
1,582 SR
1,498 Elo+

VS

Team Averages
Level 95
1,525 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElkanSersito
Baron Samedi
Level 127
God Stats
12W - 8L
1,596 SR
Queue Stats
291W - 225L
1,667 Elo+
Solo
Charybdis
Charybdis
zsoltimagaazene
Charybdis
Level 69
God Stats
16W - 22L
1,478 SR
Queue Stats
336W - 461L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DIODD
Arachne
19
2 / 2 / 4
13,348
636
14,893
24,370
17,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Feohektor11
Aphrodite
19
0 / 3 / 7
12,864
613
11,364
21,417
14,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
motivos
Shiva
20
6 / 2 / 2
14,246
678
26,539
27,876
38,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 2 / 5
13,383
637
18,220
14,684
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ElkanSersito
Baron Samedi
19
0 / 2 / 7
13,704
653
18,268
26,125
44,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
zsoltimagaazene
Charybdis
17
5 / 4 / 2
13,288
633
19,727
16,763
9,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
8
Kills
7
7
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
5
2.25
W
Arachne
DIODD
Arachne
2
2
4
2
L
Baron Samedi
ElkanSersito
Baron Samedi
0
2
7
1.75
W
Aphrodite
Feohektor11
Aphrodite
0
3
7
1.17
W
Shiva
motivos
Shiva
6
2
2
3.5
L
Charybdis
zsoltimagaazene
Charybdis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
56,215
73,663
Taken
57,572
70,722
Mitigated
62,544
39,701
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,220
798
5,363
5,420
14,684
8,618
396
1,691
12,723
86,538
0
W
Arachne
DIODD
Arachne
14,893
8,362
0
6,775
24,370
17,935
1,975
12,739
11,631
0
63,416
L
Baron Samedi
ElkanSersito
Baron Samedi
18,268
2,112
2,167
7,608
26,125
44,853
266
6,266
18,687
44,439
0
W
Aphrodite
Feohektor11
Aphrodite
11,364
1,511
13,762
13,712
21,417
14,589
714
13,368
8,049
48,998
0
W
Shiva
motivos
Shiva
26,539
1,943
1,058
4,394
27,876
38,198
595
11,386
16,490
0
92,877
L
Charybdis
zsoltimagaazene
Charybdis
19,727
10,790
0
2,214
16,763
9,073
651
3,407
12,884
0
35,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
40,375
265
Minions Killed
301
15
Camps Cleared
4
1,330,560
Distance Traveled
1,105,886
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,383
637
179
9
2
383,374
3
W
Arachne
13,348
636
70
3
7
465,690
3
L
Baron Samedi
13,704
653
52
2
1
373,161
5
W
Aphrodite
12,864
613
77
4
4
417,466
3
W
Shiva
14,246
678
118
6
4
447,404
5
L
Charybdis
13,288
633
70
3
1
349,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role