Player Matchup

Cerberus
Cerberus
IMPIXEL15
Cerberus
Level 60
God Stats
6W - 5L
1,611 SR
Queue Stats
178W - 221L
1,513 Elo+
Solo
Ah Puch
Ah Puch
ZaXArcticXDokta
Ah Puch
Level 41
God Stats
4W - 5L
1,471 SR
Queue Stats
75W - 99L
1,310 Elo+
Solo
Merlin
Merlin
wacky-sibilant4
Merlin
Level 45
God Stats
2W - 4L
1,342 SR
Queue Stats
36W - 56L
1,338 Elo+
Solo
Team Averages
Level 49
1,475 SR
1,387 Elo+

VS

Team Averages
Level 152
1,420 SR
1,367 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lance_685
Izanami
Level 140
God Stats
5W - 3L
1,446 SR
Queue Stats
31W - 44L
1,254 Elo+
Solo
Maui
Maui
Tofaro
Maui
Level 157
God Stats
3W - 6L
1,315 SR
Queue Stats
133W - 179L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IMPIXEL15
Cerberus
10
0 / 1 / 0
6,435
644
4,388
11,040
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,951
595
6,354
4,272
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 0
5,903
590
3,119
8,941
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 3
7,931
793
7,242
10,194
7,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
Lance_685
Izanami
11
2 / 1 / 5
7,093
709
6,144
5,794
2,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Maui
Tofaro
Maui
12
3 / 0 / 7
7,977
798
5,796
5,659
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
3
6.5
L
Cerberus
IMPIXEL15
Cerberus
0
1
0
0
W
Izanami
Lance_685
Izanami
2
1
5
4.5
W
Maui
Tofaro
Maui
3
0
7
6.5
L
0
2
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,861
Damage
19,182
24,253
Taken
21,647
12,250
Mitigated
13,950
4,785
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,242
2,240
261
2,630
10,194
7,938
285
6,353
3,841
0
20,589
L
Cerberus
IMPIXEL15
Cerberus
4,388
586
0
3,622
11,040
7,035
0
2,382
8,658
15,420
0
W
Izanami
Lance_685
Izanami
6,144
4,790
0
617
5,794
2,639
862
4,489
1,305
0
26,269
W
Maui
Tofaro
Maui
5,796
945
0
1,815
5,659
3,373
0
3,707
1,952
22,065
0
L
6,354
191
0
563
4,272
1,660
0
1,058
3,214
17,473
0
L
3,119
153
0
600
8,941
3,555
0
2,472
6,469
16,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,289
Gold Earned
23,001
108
Minions Killed
144
2
Camps Cleared
6
524,737
Distance Traveled
524,708
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,931
793
32
3
3
200,305
1
L
Cerberus
6,435
644
47
5
1
207,542
3
W
Izanami
7,093
709
74
7
1
148,673
0
W
Maui
7,977
798
38
4
2
175,730
0
L
Ah Puch
5,951
595
34
3
1
161,194
0
L
Merlin
5,903
590
27
3
0
156,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role