Player Matchup

Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
B2K STONEY
Khepri
Level 96
God Stats
1W - 1L
1,308 SR
Queue Stats
45W - 49L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Exspira
Zhong Kui
Level 119
God Stats
2W - 0L
1,549 SR
Queue Stats
120W - 134L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monagerama
Morgan Le Fay
Level 16
God Stats
3W - 8L
1,500 SR
Queue Stats
193W - 188L
1,564 Elo+
Solo
Nu Wa
Nu Wa
PinkishUnicorn
Nu Wa
Level 28
God Stats
2W - 0L
1,556 SR
Queue Stats
45W - 42L
1,480 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,488 Elo+

VS

Team Averages
Level 94
1,583 SR
1,414 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KINGKlye
Charybdis
Level 107
God Stats
3W - 4L
1,728 SR
Queue Stats
364W - 368L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
Makkadull
Erlang Shen
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Hercules
Hercules
Raturz
Hercules
Level 28
God Stats
3W - 2L
1,722 SR
Queue Stats
275W - 278L
1,472 Elo+
Solo
Hou Yi
Hou Yi
VitjaMuna
Hou Yi
Level 148
God Stats
8W - 9L
1,464 SR
Queue Stats
476W - 505L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 1 / 9
10,601
815
19,105
6,322
4,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
B2K STONEY
Khepri
15
0 / 4 / 13
8,538
657
4,298
16,075
19,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Exspira
Zhong Kui
16
7 / 4 / 12
10,430
802
14,400
16,006
13,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Monagerama
Morgan Le Fay
18
6 / 2 / 15
10,411
801
20,746
11,996
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 17
9,887
761
18,198
9,896
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 3 / 5
9,180
706
5,015
10,388
8,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
KINGKlye
Charybdis
16
3 / 5 / 6
9,332
718
12,178
15,857
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Makkadull
Erlang Shen
12
0 / 8 / 6
7,635
587
7,574
19,061
9,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Raturz
Hercules
17
3 / 2 / 5
9,409
724
11,918
22,517
25,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
VitjaMuna
Hou Yi
16
2 / 5 / 6
8,609
662
12,910
15,340
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
23
Kills
13
13
Deaths
23
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
9
11.5
L
Ao Kuang
 
Ao Kuang
5
3
5
2.5
W
Khepri
B2K STONEY
Khepri
0
4
13
1.63
W
Zhong Kui
Exspira
Zhong Kui
7
4
12
3.25
L
Charybdis
KINGKlye
Charybdis
3
5
6
1.2
L
Erlang Shen
Makkadull
Erlang Shen
0
8
6
0.38
W
Morgan Le Fay
Monagerama
Morgan Le Fay
6
2
15
6.75
W
3
2
17
5.75
L
Hercules
Raturz
Hercules
3
2
5
2.75
L
Hou Yi
VitjaMuna
Hou Yi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,747
Damage
49,595
60,295
Taken
83,163
50,926
Mitigated
57,059
18,225
Healing
33,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,105
9,046
483
1,008
6,322
4,021
2,625
144
6,178
0
43,430
L
Ao Kuang
 
Ao Kuang
5,015
1,790
1,027
3,014
10,388
8,487
0
7,743
2,645
8,012
0
W
Khepri
B2K STONEY
Khepri
4,298
288
1,905
1,574
16,075
19,719
84
695
15,380
9,682
0
W
Zhong Kui
Exspira
Zhong Kui
14,400
1,237
1,176
3,654
16,006
13,881
356
1,844
14,162
20,138
0
L
Charybdis
KINGKlye
Charybdis
12,178
3,320
878
3,549
15,857
7,228
0
11,927
3,930
0
43,095
L
Erlang Shen
Makkadull
Erlang Shen
7,574
2,983
511
3,100
19,061
9,107
0
13,978
5,083
0
15,031
W
Morgan Le Fay
Monagerama
Morgan Le Fay
20,746
777
1,607
3,359
11,996
7,702
804
1,564
10,432
33,973
0
W
18,198
4,714
2,000
1,459
9,896
5,603
1,376
768
9,128
28,468
0
L
Hercules
Raturz
Hercules
11,918
1,962
5,941
10,389
22,517
25,850
0
13,078
9,439
0
18,906
L
Hou Yi
VitjaMuna
Hou Yi
12,910
5,191
1,136
3,623
15,340
6,387
0
10,916
4,424
0
39,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
44,165
134
Minions Killed
159
0
Camps Cleared
0
1,180,379
Distance Traveled
1,029,841
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,601
815
61
5
0
208,572
0
L
Ao Kuang
9,180
706
9
1
0
152,625
3
W
Khepri
8,538
657
7
1
0
257,803
2
W
Zhong Kui
10,430
802
17
1
0
228,271
1
L
Charybdis
9,332
718
66
5
0
207,827
3
L
Erlang Shen
7,635
587
14
1
0
227,126
2
W
Morgan Le Fay
10,411
801
27
2
0
262,877
0
W
Nu Wa
9,887
761
22
2
0
222,856
1
L
Hercules
9,409
724
12
1
0
251,191
3
L
Hou Yi
8,609
662
58
4
0
191,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role