Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond III
 
Eset
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
ArmpitMan
Chaac
Platinum II
Level 39
God Stats
1W - 1L
1,823 SR
Queue Stats
101W - 82L
1,935 MMR
Solo
Loki
Loki
Platinum II
paolo159
Loki
Platinum II
Level 158
God Stats
16W - 11L
1,492 SR
Queue Stats
575W - 572L
1,939 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,563 SR
1,675 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,589 SR
1,864 MMR
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
BranchingEbola
Cu Chulainn
Gold IV
Level 156
God Stats
2W - 0L
1,419 SR
Queue Stats
49W - 33L
1,773 MMR
Solo
Ne Zha
Ne Zha
Masters
Opalilo
Ne Zha
Masters
Level 151
God Stats
43W - 32L
1,689 SR
Queue Stats
318W - 318L
2,348 MMR
Solo
Hou Yi
Hou Yi
Platinum I
SecondoW
Hou Yi
Platinum I
Level 157
God Stats
83W - 50L
1,724 SR
Queue Stats
119W - 108L
1,830 MMR
Solo
Cerberus
Cerberus
Platinum III
ilovebulwark
Cerberus
Platinum III
Level 144
God Stats
6W - 2L
1,613 SR
Queue Stats
78W - 67L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 3 / 2
8,513
501
5,681
14,474
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
 
Eset
14
1 / 5 / 4
8,185
481
7,988
12,875
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
13
1 / 6 / 6
8,166
480
4,980
18,957
19,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
ArmpitMan
Chaac
14
3 / 7 / 3
8,403
494
10,213
20,997
18,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
7 / 7 / 0
9,484
558
10,655
20,147
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TyrArtioThoth

VS

Bans
NemesisAwilixYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 0 / 7
9,854
580
13,936
8,656
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
BranchingEbola
Cu Chulainn
16
8 / 2 / 11
10,600
624
17,454
19,910
23,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Opalilo
Ne Zha
15
5 / 7 / 11
9,926
584
17,184
16,150
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
SecondoW
Hou Yi
16
8 / 3 / 7
10,085
593
14,446
12,644
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ilovebulwark
Cerberus
13
0 / 1 / 11
8,776
516
5,398
15,777
11,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
28
28
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
L
Eset
 
Eset
1
5
4
0.6
L
Khepri
 
Khepri
1
6
6
0.67
W
Poseidon
 
Poseidon
7
0
7
10.5
L
Chaac
ArmpitMan
Chaac
3
7
3
0.64
W
Cu Chulainn
BranchingEbola
Cu Chulainn
8
2
11
6.75
W
Ne Zha
Opalilo
Ne Zha
5
7
11
1.5
W
Hou Yi
SecondoW
Hou Yi
8
3
7
3.83
W
Cerberus
ilovebulwark
Cerberus
0
1
11
5.5
L
Loki
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
68,418
87,450
Taken
73,137
55,348
Mitigated
51,472
22,819
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,681
5,206
0
6,155
14,474
5,025
1,660
1,490
12,984
0
77,368
L
Eset
 
Eset
7,988
557
367
1,154
12,875
4,058
0
2,911
9,964
81,299
0
L
Khepri
 
Khepri
4,980
498
2,063
2,092
18,957
19,890
0
7,531
11,426
18,426
0
W
Poseidon
 
Poseidon
13,936
2,987
0
454
8,656
3,275
833
1,963
6,693
77,041
0
L
Chaac
ArmpitMan
Chaac
10,213
3,155
0
4,599
20,997
18,651
0
1,037
19,960
0
49,667
W
Cu Chulainn
BranchingEbola
Cu Chulainn
17,454
4,528
577
7,603
19,910
23,196
510
1,700
18,210
38
68,660
W
Ne Zha
Opalilo
Ne Zha
17,184
6,380
0
1,814
16,150
7,805
0
2,846
13,304
0
75,015
W
Hou Yi
SecondoW
Hou Yi
14,446
9,171
0
2,835
12,644
5,283
1,376
2,792
9,852
0
64,744
W
Cerberus
ilovebulwark
Cerberus
5,398
189
2,655
6,431
15,777
11,913
258
3,830
11,509
26,735
1,497
L
Loki
10,655
4,537
0
6,389
20,147
7,724
0
6,418
13,729
0
68,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
49,241
501
Minions Killed
494
0
Camps Cleared
0
1,432,115
Distance Traveled
1,590,683
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,513
501
144
8
0
269,978
2
L
Eset
8,185
481
130
8
0
273,230
7
L
Khepri
8,166
480
28
2
0
299,004
3
W
Poseidon
9,854
580
128
8
0
358,279
4
L
Chaac
8,403
494
93
5
0
283,141
2
W
Cu Chulainn
10,600
624
100
6
0
298,051
4
W
Ne Zha
9,926
584
97
6
0
303,822
2
W
Hou Yi
10,085
593
107
6
0
290,684
6
W
Cerberus
8,776
516
62
4
0
339,847
8
L
Loki
9,484
558
106
6
0
306,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role