Player Matchup

Athena
Athena
MiniCalibre
Athena
Level 88
God Stats
2W - 1L
1,469 SR
Queue Stats
44W - 29L
1,639 Elo+
Party 1
Maui
Maui
S89P13
Maui
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 1
Cupid
Cupid
abioticstalker
Cupid
Level 63
God Stats
2W - 1L
1,753 SR
Queue Stats
40W - 25L
1,643 Elo+
Party 1
Team Averages
Level 56
1,574 SR
1,601 Elo+

VS

Team Averages
Level 144
1,423 SR
1,431 Elo+
Freya
Freya
 
Freya
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RainRyx
Chiron
Level 156
God Stats
2W - 4L
1,303 SR
Queue Stats
330W - 479L
1,373 Elo+
Solo
Mulan
Mulan
T7 MrMelter Sr
Mulan
Level 140
God Stats
7W - 9L
1,466 SR
Queue Stats
241W - 324L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 0
6,810
681
8,674
5,512
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
S89P13
Maui
11
0 / 2 / 2
6,148
615
3,758
3,906
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 2
6,998
700
2,656
5,459
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 0 / 0
6,064
606
2,154
4,579
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
RainRyx
Chiron
10
2 / 2 / 0
6,678
668
4,327
4,752
1,866
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 2
6,257
626
4,014
9,491
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
2
2
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Athena
2
0
0
2
L
Chiron
RainRyx
Chiron
2
2
0
1
W
Maui
S89P13
Maui
0
2
2
0.5
L
0
0
2
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
10,495
14,877
Taken
18,822
8,523
Mitigated
9,926
4,086
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,154
597
0
1,220
4,579
1,968
0
3,371
1,058
17,267
0
W
Athena
8,674
3,058
0
1,019
5,512
2,599
0
862
4,344
29,781
0
L
Chiron
RainRyx
Chiron
4,327
1,100
60
1,078
4,752
1,866
0
3,021
1,601
0
21,842
W
Maui
S89P13
Maui
3,758
763
0
320
3,906
2,190
0
487
3,303
12,116
1,877
L
4,014
927
0
3,625
9,491
6,092
0
5,598
3,735
0
10,189
W
2,656
1,364
1,022
1,725
5,459
3,734
0
1,288
4,071
0
11,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,956
Gold Earned
18,999
93
Minions Killed
110
6
Camps Cleared
3
567,965
Distance Traveled
512,995
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,064
606
50
5
2
180,513
3
W
Athena
6,810
681
58
6
4
208,238
3
L
Chiron
6,678
668
45
5
1
150,486
1
W
Maui
6,148
615
23
2
2
179,065
2
L
Mulan
6,257
626
15
2
0
181,996
3
W
Cupid
6,998
700
12
1
0
180,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role