Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
VictorGamerz195
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
itz-Saby-PR
Cthulhu
Level 25
God Stats
10W - 7L
1,935 SR
Queue Stats
166W - 102L
1,525 Elo+
Party 1
Team Averages
Level 65
1,645 SR
1,458 Elo+

VS

Team Averages
Level 25
1,539 SR
1,232 Elo+
Mulan
Mulan
DemonKing199889
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
God-_-Clapper
Cerberus
Level 32
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 10L
1,064 Elo+
Party 2
Nu Wa
Nu Wa
NoseBone
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
12 / 1 / 6
9,347
935
17,716
14,026
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 7
7,454
745
4,765
5,961
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
itz-Saby-PR
Cthulhu
12
4 / 1 / 10
8,333
833
7,758
10,952
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,809
581
4,712
11,579
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
God-_-Clapper
Cerberus
11
2 / 5 / 0
7,237
724
8,437
15,287
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
NoseBone
Nu Wa
8
0 / 7 / 1
5,750
575
7,307
8,996
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
19
Kills
2
2
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
12
1
6
15
L
0
7
1
0.07
L
Cerberus
God-_-Clapper
Cerberus
2
5
0
0.4
L
Nu Wa
NoseBone
Nu Wa
0
7
1
0.07
W
3
0
7
6.5
W
Cthulhu
itz-Saby-PR
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
20,456
30,939
Taken
35,862
17,061
Mitigated
23,495
11,774
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,716
12,106
548
9,432
14,026
5,592
489
8,243
5,133
51,334
0
L
4,712
849
0
681
11,579
6,699
0
9,143
2,436
0
11,101
L
Cerberus
God-_-Clapper
Cerberus
8,437
1,680
0
4,317
15,287
12,821
0
9,244
6,043
20,415
0
L
Nu Wa
NoseBone
Nu Wa
7,307
1,704
0
0
8,996
3,975
0
7,246
1,750
19,494
0
W
4,765
2,803
0
450
5,961
2,042
146
3,094
2,793
0
18,598
W
Cthulhu
itz-Saby-PR
Cthulhu
7,758
1,116
151
1,193
10,952
9,427
135
5,079
5,770
20,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
18,796
124
Minions Killed
78
5
Camps Cleared
3
534,756
Distance Traveled
423,105
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,347
935
74
7
4
164,534
1
L
Mulan
5,809
581
16
2
2
130,343
2
L
Cerberus
7,237
724
43
4
1
168,477
1
L
Nu Wa
5,750
575
19
2
0
124,285
0
W
Medusa
7,454
745
21
2
1
181,102
0
W
Cthulhu
8,333
833
29
3
0
189,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role