Player Matchup

Mulan
Mulan
Defibrylacja
Mulan
Level 121
God Stats
5W - 4L
1,531 SR
Queue Stats
260W - 257L
1,472 Elo+
Solo
Izanami
Izanami
Koneshev13
Izanami
Level 49
God Stats
3W - 2L
1,528 SR
Queue Stats
160W - 193L
1,441 Elo+
Solo
Anhur
Anhur
Lady-De-Vil
Anhur
Level 109
God Stats
4W - 8L
1,337 SR
Queue Stats
526W - 567L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Negatti
Zhong Kui
Level 110
God Stats
0W - 2L
1,275 SR
Queue Stats
57W - 76L
1,458 Elo+
Solo
Chernobog
Chernobog
WalmartTrixtank
Chernobog
Level 26
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 83
1,494 SR
1,417 Elo+

VS

Team Averages
Level 91
1,407 SR
1,550 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BANAMANIA
Arachne
Level 158
God Stats
3W - 3L
1,413 SR
Queue Stats
345W - 340L
1,515 Elo+
Solo
Hachiman
Hachiman
Randomsh1k
Hachiman
Level 111
God Stats
2W - 5L
1,066 SR
Queue Stats
262W - 270L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
Shüken
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 50L
1,789 Elo+
Solo
Xbalanque
Xbalanque
aDay1
Xbalanque
Level 85
God Stats
3W - 2L
1,555 SR
Queue Stats
115W - 132L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 11
10,667
711
15,849
27,902
25,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Koneshev13
Izanami
18
5 / 5 / 9
11,546
770
11,329
17,923
8,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 7 / 10
9,873
658
5,829
15,337
6,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Negatti
Zhong Kui
17
2 / 6 / 10
10,238
683
14,791
17,464
22,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
WalmartTrixtank
Chernobog
18
7 / 5 / 9
11,843
790
23,621
17,715
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 3 / 18
12,177
812
17,531
8,483
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
BANAMANIA
Arachne
18
3 / 3 / 19
11,819
788
7,328
18,594
19,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
Randomsh1k
Hachiman
19
11 / 5 / 13
11,817
788
18,276
16,286
9,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Shüken
Kuzenbo
17
2 / 4 / 18
10,129
675
11,436
18,898
34,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
aDay1
Xbalanque
20
7 / 3 / 16
11,577
772
29,596
19,931
11,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
114
18
Kills
30
31
Deaths
18
49
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
18
5.33
W
Arachne
BANAMANIA
Arachne
3
3
19
4.17
L
2
8
11
0.94
L
Izanami
Koneshev13
Izanami
5
5
9
1.9
L
2
7
10
1
L
Zhong Kui
Negatti
Zhong Kui
2
6
10
1.17
W
Hachiman
Randomsh1k
Hachiman
11
5
13
3.5
W
Kuzenbo
Shüken
Kuzenbo
2
4
18
2.75
L
Chernobog
WalmartTrixtank
Chernobog
7
5
9
2.3
W
Xbalanque
aDay1
Xbalanque
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,419
Damage
84,167
96,341
Taken
82,192
69,831
Mitigated
78,572
33,043
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,531
5,016
1,367
427
8,483
4,218
3,653
985
7,498
35,647
0
W
Arachne
BANAMANIA
Arachne
7,328
4,416
4,179
7,101
18,594
19,132
1,191
4,621
13,973
0
13,021
L
15,849
1,241
990
8,611
27,902
25,683
514
7,275
20,627
0
37,049
L
Izanami
Koneshev13
Izanami
11,329
6,187
550
5,963
17,923
8,150
2,194
4,761
13,162
0
39,119
L
5,829
1,830
724
1,484
15,337
6,173
1,713
3,710
11,627
0
19,662
L
Zhong Kui
Negatti
Zhong Kui
14,791
536
1,186
3,418
17,464
22,182
858
5,491
11,973
32,806
0
W
Hachiman
Randomsh1k
Hachiman
18,276
11,558
2,058
4,010
16,286
9,135
821
2,794
13,492
0
39,977
W
Kuzenbo
Shüken
Kuzenbo
11,436
2,351
0
425
18,898
34,479
1,039
3,026
15,872
21,731
0
L
Chernobog
WalmartTrixtank
Chernobog
23,621
14,815
4,459
5,658
17,715
7,643
2,750
7,730
9,985
0
43,248
W
Xbalanque
aDay1
Xbalanque
29,596
8,931
2,298
4,973
19,931
11,608
1,611
3,365
16,566
0
58,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
57,519
220
Minions Killed
154
0
Camps Cleared
0
1,193,859
Distance Traveled
1,165,071
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,177
812
22
1
0
237,238
1
W
Arachne
11,819
788
9
1
0
214,544
0
L
Mulan
10,667
711
41
3
0
205,699
1
L
Izanami
11,546
770
66
4
0
228,517
0
L
Anhur
9,873
658
28
2
0
225,564
2
L
Zhong Kui
10,238
683
41
3
0
242,296
1
W
Hachiman
11,817
788
46
3
0
216,753
0
W
Kuzenbo
10,129
675
9
1
0
236,301
0
L
Chernobog
11,843
790
44
3
0
291,783
0
W
Xbalanque
11,577
772
68
5
0
260,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role