Player Matchup

Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AusCamSmith
Sobek
Level 158
God Stats
6W - 6L
1,573 SR
Queue Stats
328W - 335L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Bigman6453
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 1
Ra
Ra
SakuraiSymphony
Ra
Level 104
God Stats
1W - 4L
1,267 SR
Queue Stats
135W - 192L
1,342 Elo+
Solo
Da Ji
Da Ji
Skipling
Da Ji
Level 127
God Stats
1W - 2L
1,400 SR
Queue Stats
8W - 11L
1,525 Elo+
Party 1
Team Averages
Level 96
1,448 SR
1,412 Elo+

VS

Team Averages
Level 83
1,570 SR
1,426 Elo+
Arachne
Arachne
Big oz 7048
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,454 Elo+
Solo
Hades
Hades
Meatswamp
Hades
Level 87
God Stats
8W - 0L
1,720 SR
Queue Stats
352W - 366L
1,460 Elo+
Solo
Terra
Terra
Tragedy671
Terra
Level 158
God Stats
13W - 10L
1,333 SR
Queue Stats
1,180W - 1,268L
1,449 Elo+
Solo
Hera
Hera
XRuthlessXReign
Hera
Level 120
God Stats
14W - 12L
1,583 SR
Queue Stats
327W - 332L
1,449 Elo+
Solo
Nike
Nike
Xaerth
Nike
Level 27
God Stats
2W - 0L
1,714 SR
Queue Stats
22W - 45L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 5 / 9
8,172
681
6,187
15,173
14,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 9
9,335
778
11,082
25,419
20,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Bigman6453
Jing Wei
14
3 / 7 / 7
7,832
653
10,479
13,447
5,402
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 7 / 7
7,759
647
8,197
11,696
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Skipling
Da Ji
14
6 / 6 / 6
8,397
700
9,796
11,187
4,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big oz 7048
Arachne
14
1 / 5 / 16
8,608
717
8,004
13,894
9,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Meatswamp
Hades
17
9 / 3 / 16
10,659
888
16,512
16,158
14,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
16
2 / 2 / 22
9,996
833
8,801
18,430
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 4 / 14
10,708
892
22,354
9,498
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Xaerth
Nike
19
9 / 1 / 17
11,361
947
14,506
15,056
18,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
14
Kills
29
29
Deaths
15
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
9
0.9
L
4
4
9
2.13
W
Arachne
Big oz 7048
Arachne
1
5
16
1.8
L
Jing Wei
Bigman6453
Jing Wei
3
7
7
0.93
W
Hades
Meatswamp
Hades
9
3
16
5.67
L
1
7
7
0.64
L
Da Ji
Skipling
Da Ji
6
6
6
1.5
W
Terra
2
2
22
6.5
W
8
4
14
3.75
W
Nike
Xaerth
Nike
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
70,177
76,922
Taken
73,036
49,939
Mitigated
67,946
22,772
Healing
32,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,187
1,456
2,545
2,532
15,173
14,378
0
8,684
6,489
0
11,903
L
11,082
282
136
10,524
25,419
20,276
0
14,779
10,640
24,030
0
W
Arachne
Big oz 7048
Arachne
8,004
5,972
0
2,090
13,894
9,034
2,167
3,316
10,578
0
11,514
L
Jing Wei
Bigman6453
Jing Wei
10,479
8,202
429
829
13,447
5,402
0
10,088
3,359
0
25,026
W
Hades
Meatswamp
Hades
16,512
1,380
2,746
6,023
16,158
14,960
633
3,945
12,213
32,006
0
L
8,197
371
1,964
2,232
11,696
4,963
0
6,889
4,807
19,302
0
L
Da Ji
Skipling
Da Ji
9,796
2,859
715
866
11,187
4,920
0
7,227
3,960
0
12,852
W
Terra
8,801
1,704
7,303
7,214
18,430
20,285
639
4,226
14,204
13,931
0
W
22,354
4,606
774
1,006
9,498
5,294
2,271
2,538
6,960
38,076
0
W
Nike
Xaerth
Nike
14,506
1,541
2,864
2,031
15,056
18,373
296
5,254
9,802
0
27,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
51,332
100
Minions Killed
110
0
Camps Cleared
0
1,032,715
Distance Traveled
1,175,363
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,172
681
12
1
0
214,406
0
L
Sobek
9,335
778
23
2
0
245,070
0
W
Arachne
8,608
717
9
1
0
189,483
0
L
Jing Wei
7,832
653
28
2
0
191,881
0
W
Hades
10,659
888
42
4
0
240,766
3
L
Ra
7,759
647
30
3
0
181,501
0
L
Da Ji
8,397
700
7
1
0
199,857
0
W
Terra
9,996
833
8
1
0
234,440
0
W
Hera
10,708
892
34
3
0
241,556
0
W
Nike
11,361
947
17
1
0
269,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role