Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
VwS Executioner
Maui
Level 125
God Stats
1W - 6L
1,282 SR
Queue Stats
52W - 52L
1,394 Elo+
Party 1
Arachne
Arachne
Тrap
Arachne
Level 108
God Stats
2W - 5L
1,491 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 1
Team Averages
Level 131
1,424 SR
1,377 Elo+

VS

Team Averages
Level 94
1,649 SR
1,533 Elo+
Osiris
Osiris
DBZKingBuck-
Osiris
Level 123
God Stats
9W - 5L
1,623 SR
Queue Stats
203W - 198L
1,629 Elo+
Solo
Anubis
Anubis
Up Still
Anubis
Level 89
God Stats
5W - 4L
1,724 SR
Queue Stats
182W - 211L
1,451 Elo+
Solo
Xbalanque
Xbalanque
botorbttm
Xbalanque
Level 69
God Stats
13W - 5L
1,598 SR
Queue Stats
167W - 207L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 1 / 3
11,348
811
25,134
13,036
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 11
10,662
762
3,860
13,821
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Тrap
Arachne
14
4 / 3 / 6
9,714
694
14,019
15,231
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 5 / 3
8,816
630
11,093
21,897
20,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Up Still
Anubis
13
1 / 8 / 5
8,717
623
8,120
16,993
9,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
botorbttm
Xbalanque
13
3 / 1 / 3
9,129
652
7,909
8,490
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
6
6
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
3
10.5
L
Osiris
2
5
3
0.7
L
Anubis
Up Still
Anubis
1
8
5
0.44
W
1
2
11
3.25
L
Xbalanque
botorbttm
Xbalanque
3
1
3
4.5
W
Arachne
Тrap
Arachne
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
27,122
42,088
Taken
47,380
27,415
Mitigated
33,448
12,659
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,134
4,731
0
2,888
13,036
6,097
511
1,927
11,109
71,707
0
L
Osiris
11,093
3,400
241
5,979
21,897
20,786
0
12,558
9,339
0
25,298
L
Anubis
Up Still
Anubis
8,120
719
0
2,945
16,993
9,406
0
10,075
6,918
28,369
0
W
3,860
1,070
444
4,086
13,821
13,902
222
2,874
10,947
16,867
0
L
Xbalanque
botorbttm
Xbalanque
7,909
2,157
0
125
8,490
3,256
0
6,801
1,689
0
32,685
W
Arachne
Тrap
Arachne
14,019
8,840
0
5,241
15,231
7,416
490
3,744
11,487
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
26,662
144
Minions Killed
153
10
Camps Cleared
3
822,119
Distance Traveled
707,697
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,348
811
104
7
7
275,013
3
L
Osiris
8,816
630
30
2
0
250,836
0
L
Anubis
8,717
623
56
4
3
205,832
3
W
Maui
10,662
762
18
1
0
263,975
3
L
Xbalanque
9,129
652
67
5
0
251,029
2
W
Arachne
9,714
694
22
2
3
283,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role