Player Matchup

Sol
Sol
Drim Dynasty
Sol
Level 122
God Stats
2W - 4L
1,488 SR
Queue Stats
33W - 19L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
LowFatDiet
Sylvanus
Level 158
God Stats
62W - 62L
1,619 SR
Queue Stats
562W - 450L
1,669 Elo+
Solo
King Arthur
King Arthur
SirBunsLot
King Arthur
Level 109
God Stats
34W - 44L
1,563 SR
Queue Stats
95W - 78L
1,630 Elo+
Party 1
Team Averages
Level 130
1,557 SR
1,620 Elo+

VS

Team Averages
Level 133
1,566 SR
1,595 Elo+
Maui
Maui
AlythAmazon
Maui
Level 124
God Stats
45W - 33L
1,543 SR
Queue Stats
298W - 273L
1,483 Elo+
Party 2
Tyr
Tyr
Frecкles
Tyr
Level 148
God Stats
48W - 20L
1,654 SR
Queue Stats
287W - 154L
1,612 Elo+
Party 2
Agni
Agni
TrentHigg
Agni
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
9,116
608
9,297
11,474
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
LowFatDiet
Sylvanus
15
3 / 2 / 1
9,614
641
11,529
16,502
16,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SirBunsLot
King Arthur
13
0 / 4 / 4
8,804
587
12,871
17,902
16,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,868
591
6,097
16,917
13,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 2 / 2
10,202
680
17,894
16,718
10,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
2 / 1 / 5
9,770
651
10,825
8,478
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
1
2
2
1
W
6
2
2
3.5
L
Sylvanus
LowFatDiet
Sylvanus
3
2
1
1.75
L
King Arthur
SirBunsLot
King Arthur
0
4
4
0.5
W
Agni
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
34,816
45,878
Taken
42,113
37,366
Mitigated
27,470
15,493
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,097
1,708
0
5,881
16,917
13,374
210
8,865
7,588
21,874
0
L
9,297
2,960
766
2,163
11,474
4,356
0
5,258
6,216
34,384
3,338
W
17,894
3,400
0
3,987
16,718
10,707
838
6,579
9,574
0
43,496
L
Sylvanus
LowFatDiet
Sylvanus
11,529
1,829
4,185
5,900
16,502
16,770
385
5,214
11,288
27,010
0
L
King Arthur
SirBunsLot
King Arthur
12,871
1,619
650
1,829
17,902
16,240
175
6,695
11,207
0
34,232
W
Agni
10,825
979
0
346
8,478
3,389
619
4,731
3,539
37,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
28,840
157
Minions Killed
169
6
Camps Cleared
6
778,308
Distance Traveled
831,224
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,868
591
27
2
0
283,207
3
L
Sol
9,116
608
67
4
4
274,571
0
W
Tyr
10,202
680
60
4
4
290,097
1
L
Sylvanus
9,614
641
34
2
1
242,056
3
L
King Arthur
8,804
587
56
4
1
261,681
1
W
Agni
9,770
651
82
5
2
257,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role