Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KEVINKLIMOV
Ares
Level 126
God Stats
4W - 5L
1,392 SR
Queue Stats
480W - 509L
1,353 Elo+
Party 1
Maui
Maui
TEKiLkA325
Maui
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
512W - 577L
1,346 Elo+
Party 1
Neith
Neith
kimmiroi
Neith
Level 132
God Stats
7W - 6L
1,449 SR
Queue Stats
379W - 393L
1,468 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,434 Elo+

VS

Team Averages
Level 62
1,487 SR
1,298 Elo+
Danzaburou
Danzaburou
CookieDudeee247
Danzaburou
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
13W - 29L
1,252 Elo+
Party 2
Poseidon
Poseidon
ElitePhantom67x
Poseidon
Level 68
God Stats
1W - 2L
1,599 SR
Queue Stats
120W - 106L
1,501 Elo+
Solo
Janus
Janus
R3VAN 66 66
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,229 Elo+
Party 2
Tyr
Tyr
itkan
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 42L
1,140 Elo+
Solo
Athena
Athena
peffe89
Athena
Level 160
God Stats
8W - 6L
1,525 SR
Queue Stats
672W - 668L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 1 / 16
10,860
905
13,642
18,539
20,010
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
 
Merlin
16
6 / 2 / 14
9,709
809
15,380
9,003
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 22
10,168
847
11,531
15,372
18,169
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 15
8,324
694
4,247
15,044
15,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
kimmiroi
Neith
18
13 / 2 / 12
11,024
919
28,265
13,861
9,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CookieDudeee247
Danzaburou
16
1 / 7 / 5
8,916
743
9,447
15,124
7,668
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
13
2 / 8 / 2
8,147
679
14,911
11,994
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 4
10,156
846
17,441
13,527
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
itkan
Tyr
11
0 / 9 / 4
7,181
598
3,006
15,745
11,104
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
peffe89
Athena
17
2 / 3 / 5
8,963
747
11,957
25,085
21,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
32
Kills
10
12
Deaths
32
79
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
16
15
W
Merlin
 
Merlin
6
2
14
6.5
L
Danzaburou
CookieDudeee247
Danzaburou
1
7
5
0.5
L
Poseidon
2
8
2
0.38
W
6
2
22
8.5
L
5
5
4
1.4
W
0
5
15
1.5
L
Tyr
itkan
Tyr
0
9
4
0.22
W
Neith
kimmiroi
Neith
13
2
12
9.5
L
Athena
peffe89
Athena
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,065
Damage
56,762
71,819
Taken
81,475
69,868
Mitigated
52,208
24,012
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,642
3,966
944
7,491
18,539
20,010
32
10,435
8,104
0
21,785
W
Merlin
 
Merlin
15,380
2,398
297
458
9,003
6,579
441
6,324
2,679
37,083
0
L
Danzaburou
CookieDudeee247
Danzaburou
9,447
2,852
1,086
3,321
15,124
7,668
480
6,011
9,113
0
22,459
L
Poseidon
14,911
2,576
703
397
11,994
5,092
0
4,600
7,394
24,409
0
W
11,531
498
2,366
3,223
15,372
18,169
157
8,542
6,830
17,559
0
L
17,441
293
1,136
4,224
13,527
6,643
0
4,366
9,161
31,767
0
W
4,247
620
749
984
15,044
15,463
46
10,127
4,917
7,869
0
L
Tyr
itkan
Tyr
3,006
864
500
909
15,745
11,104
0
6,456
9,289
0
5,369
W
Neith
kimmiroi
Neith
28,265
11,237
2,953
4,547
13,861
9,647
1,111
8,881
4,980
0
42,547
L
Athena
peffe89
Athena
11,957
3,084
651
12,404
25,085
21,701
117
9,725
15,360
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
43,363
125
Minions Killed
102
0
Camps Cleared
0
1,161,675
Distance Traveled
1,080,274
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,860
905
13
1
0
263,364
0
W
Merlin
9,709
809
55
5
0
195,696
0
L
Danzaburou
8,916
743
20
2
0
204,801
0
L
Poseidon
8,147
679
24
2
0
186,143
0
W
Ares
10,168
847
17
1
0
254,602
4
L
Janus
10,156
846
38
3
0
240,977
0
W
Maui
8,324
694
6
1
0
224,338
0
L
Tyr
7,181
598
3
0
0
187,265
1
W
Neith
11,024
919
34
3
0
223,675
1
L
Athena
8,963
747
17
1
0
261,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role