Player Matchup

Olorun
Olorun
JardWasTaken
Olorun
Level 40
God Stats
10W - 1L
1,749 SR
Queue Stats
35W - 21L
1,621 Elo+
Party 1
Horus
Horus
NonJr
Horus
Level 46
God Stats
9W - 4L
1,692 SR
Queue Stats
51W - 33L
1,676 Elo+
Party 1
Vulcan
Vulcan
opinity
Vulcan
Level 103
God Stats
3W - 1L
1,694 SR
Queue Stats
33W - 23L
1,598 Elo+
Party 1
Team Averages
Level 63
1,712 SR
1,632 Elo+

VS

Team Averages
Level 62
1,579 SR
1,457 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BannySuds
Chaac
Level 28
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 10L
1,460 Elo+
Party 2
Ra
Ra
TheHorseDad
Ra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 2 / 9
11,381
759
15,576
12,417
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
NonJr
Horus
17
6 / 0 / 11
12,063
804
12,066
11,235
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
opinity
Vulcan
17
5 / 1 / 10
11,149
743
23,297
9,126
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 4 / 1
9,665
644
9,382
17,186
7,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
BannySuds
Chaac
11
0 / 8 / 2
8,355
557
6,025
22,360
15,074
13
1 / 8 / 2
9,476
632
10,000
14,851
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
3
3
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
1
0.63
L
Chaac
BannySuds
Chaac
0
8
2
0.13
W
Olorun
9
2
9
6.75
W
Horus
NonJr
Horus
6
0
11
11.5
L
1
8
2
0.25
W
Vulcan
opinity
Vulcan
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
25,407
32,778
Taken
54,397
24,595
Mitigated
27,722
17,261
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,382
2,374
0
740
17,186
7,006
0
13,467
3,719
0
36,005
L
Chaac
BannySuds
Chaac
6,025
1,427
0
1,561
22,360
15,074
0
15,619
6,741
0
13,738
W
Olorun
15,576
7,110
668
5,271
12,417
7,002
573
4,397
8,020
36,157
4,224
W
Horus
NonJr
Horus
12,066
4,166
2,941
6,762
11,235
13,088
33
3,847
7,388
793
22,458
L
10,000
695
834
2,283
14,851
5,642
0
9,202
5,649
40,249
0
W
Vulcan
opinity
Vulcan
23,297
7,516
0
1,619
9,126
4,505
199
2,014
7,112
79,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
27,496
205
Minions Killed
150
12
Camps Cleared
1
872,463
Distance Traveled
728,071
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,665
644
63
4
0
267,868
2
L
Chaac
8,355
557
15
1
0
221,899
0
W
Olorun
11,381
759
52
3
1
264,743
2
W
Horus
12,063
804
17
1
1
306,197
3
L
Ra
9,476
632
72
5
1
238,304
4
W
Vulcan
11,149
743
136
9
10
301,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role