Player Matchup

Charybdis
Charybdis
CubaLinkx
Charybdis
Level 155
God Stats
3W - 3L
1,507 SR
Queue Stats
199W - 206L
1,349 Elo+
Solo
Ganesha
Ganesha
Ramino150
Ganesha
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 33L
1,258 Elo+
Solo
Guan Yu
Guan Yu
XMaximusPrime28
Guan Yu
Level 101
God Stats
1W - 2L
1,146 SR
Queue Stats
48W - 62L
1,399 Elo+
Solo
He Bo
He Bo
XxGerBearxX1102
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,330 Elo+
Party 1
Kali
Kali
cozybear1992
Kali
Level 103
God Stats
1W - 1L
1,280 SR
Queue Stats
34W - 37L
1,319 Elo+
Party 1
Team Averages
Level 96
1,387 SR
1,331 Elo+

VS

Team Averages
Level 105
1,496 SR
1,392 Elo+
Horus
Horus
Dakkis
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,429 Elo+
Solo
Chiron
Chiron
DrRoboMancer
Chiron
Level 149
God Stats
19W - 18L
1,496 SR
Queue Stats
512W - 546L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
Flyingbattlebear
Erlang Shen
Level 111
God Stats
0W - 1L
1,449 SR
Queue Stats
184W - 229L
1,374 Elo+
Solo
Danzaburou
Danzaburou
JotaStark
Danzaburou
Level 131
God Stats
7W - 5L
1,517 SR
Queue Stats
758W - 819L
1,340 Elo+
Solo
Ares
Ares
N0TAGAINDADDY
Ares
Level 69
God Stats
1W - 2L
1,516 SR
Queue Stats
35W - 31L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CubaLinkx
Charybdis
18
6 / 5 / 6
10,870
725
24,714
21,159
10,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Ramino150
Ganesha
18
0 / 2 / 14
9,466
631
7,716
22,872
21,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 7
9,941
663
12,008
23,670
25,109
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 6 / 9
9,771
651
10,964
16,640
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 9
10,054
670
11,410
20,316
9,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dakkis
Horus
16
1 / 4 / 14
9,570
638
7,057
18,171
19,878
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
18
8 / 4 / 8
11,073
738
39,067
22,692
12,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Flyingbattlebear
Erlang Shen
17
3 / 4 / 8
9,523
635
12,707
16,373
9,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
JotaStark
Danzaburou
18
6 / 1 / 13
11,033
736
21,706
11,444
6,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 2 / 13
10,715
714
9,596
16,114
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
15
Kills
21
21
Deaths
15
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CubaLinkx
Charybdis
6
5
6
1.8
L
Horus
Dakkis
Horus
1
4
14
2
L
Chiron
8
4
8
3
L
Erlang Shen
Flyingbattlebear
Erlang Shen
3
4
8
1.75
L
Danzaburou
JotaStark
Danzaburou
6
1
13
12.5
L
3
2
13
4.75
W
Ganesha
Ramino150
Ganesha
0
2
14
3.5
W
4
2
7
3.75
W
2
6
9
1.08
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,812
Damage
90,133
104,657
Taken
84,794
73,039
Mitigated
66,167
56,187
Healing
40,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CubaLinkx
Charybdis
24,714
8,781
3,961
5,683
21,159
10,738
302
1,568
19,591
0
50,661
L
Horus
Dakkis
Horus
7,057
3,962
5,371
5,491
18,171
19,878
130
4,193
13,978
0
12,512
L
Chiron
39,067
11,243
4,934
9,704
22,692
12,256
786
5,483
17,209
0
62,692
L
Erlang Shen
Flyingbattlebear
Erlang Shen
12,707
4,998
958
3,874
16,373
9,558
851
2,563
13,810
0
26,408
L
Danzaburou
JotaStark
Danzaburou
21,706
8,466
1,644
4,806
11,444
6,173
1,349
2,452
8,992
0
39,257
L
9,596
44
1,317
2,444
16,114
18,302
0
3,989
12,125
15,326
0
W
Ganesha
Ramino150
Ganesha
7,716
857
1,667
4,376
22,872
21,726
450
2,158
20,714
19,751
0
W
12,008
1,866
16,967
12,611
23,670
25,109
418
1,817
21,853
0
20,470
W
10,964
961
2,749
2,682
16,640
6,292
0
2,188
14,452
20,109
0
W
11,410
3,882
2,437
3,054
20,316
9,174
645
1,865
18,451
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
51,914
141
Minions Killed
129
0
Camps Cleared
0
1,377,850
Distance Traveled
1,226,077
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,870
725
63
4
0
223,147
2
L
Horus
9,570
638
6
0
0
220,790
4
L
Chiron
11,073
738
54
4
0
223,793
0
L
Erlang Shen
9,523
635
21
1
0
275,298
3
L
Danzaburou
11,033
736
37
2
0
219,243
1
L
Ares
10,715
714
11
1
0
286,953
0
W
Ganesha
9,466
631
2
0
0
291,310
3
W
Guan Yu
9,941
663
21
1
0
302,616
0
W
He Bo
9,771
651
34
2
0
281,590
0
W
Kali
10,054
670
21
1
0
279,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role