Player Matchup

Maui
Maui
GonFreecss64
Maui
Level 106
God Stats
55W - 49L
1,548 SR
Queue Stats
461W - 483L
1,407 Elo+
Solo
Ymir
Ymir
ImDaltonSon
Ymir
Level 86
God Stats
38W - 16L
1,663 SR
Queue Stats
80W - 61L
1,549 Elo+
Party 1
Anubis
Anubis
Kratos_aczn
Anubis
Level 88
God Stats
14W - 16L
1,545 SR
Queue Stats
386W - 383L
1,530 Elo+
Solo
Hades
Hades
PJ-Ducky
Hades
Level 98
God Stats
65W - 55L
1,560 SR
Queue Stats
211W - 231L
1,429 Elo+
Solo
Danzaburou
Danzaburou
demonhunter321
Danzaburou
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
106W - 86L
1,571 Elo+
Party 1
Team Averages
Level 101
1,586 SR
1,497 Elo+

VS

Team Averages
Level 77
1,520 SR
1,449 Elo+
Artio
Artio
CallMeWoodz
Artio
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 275L
1,479 Elo+
Solo
Nike
Nike
NovaS3npai
Nike
Level 89
God Stats
23W - 25L
1,509 SR
Queue Stats
694W - 670L
1,457 Elo+
Solo
Thanatos
Thanatos
TheFirstInDaZone
Thanatos
Level 55
God Stats
12W - 9L
1,528 SR
Queue Stats
111W - 107L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxXcHoLiTo
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,390 Elo+
Solo
Artemis
Artemis
lessgooo2906
Artemis
Level 105
God Stats
8W - 9L
1,562 SR
Queue Stats
312W - 303L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,697
558
5,981
9,076
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 8
6,613
551
3,497
10,216
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
8 / 0 / 0
8,908
742
10,818
6,230
3,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hades
PJ-Ducky
Hades
11
2 / 1 / 4
6,382
532
6,375
6,816
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
demonhunter321
Danzaburou
13
4 / 0 / 0
7,606
634
6,384
7,309
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,565
464
701
11,080
5,032
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 2 / 2
6,012
501
4,272
14,033
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 4 / 1
5,857
488
8,258
11,125
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
XxXcHoLiTo
Morgan Le Fay
10
1 / 4 / 0
5,627
469
3,661
7,564
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
lessgooo2906
Artemis
10
0 / 4 / 1
5,745
479
3,939
8,897
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
2
4
W
0
2
8
2
W
Anubis
8
0
0
8
L
1
2
2
1
W
Hades
PJ-Ducky
Hades
2
1
4
4
L
2
4
1
0.63
L
Morgan Le Fay
XxXcHoLiTo
Morgan Le Fay
1
4
0
0.25
W
Danzaburou
demonhunter321
Danzaburou
4
0
0
4
L
Artemis
lessgooo2906
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
20,831
39,647
Taken
52,699
23,287
Mitigated
25,077
21,392
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
701
0
0
2,638
11,080
5,032
90
6,434
4,646
25,514
0
W
5,981
2,455
0
4,392
9,076
4,978
98
427
8,649
34,125
9,871
W
3,497
1,006
311
2,426
10,216
9,150
426
1,820
8,396
17,478
1,478
W
Anubis
10,818
613
0
5,119
6,230
3,785
756
1,307
4,923
66,956
0
L
4,272
822
648
3,315
14,033
9,332
0
7,575
6,458
0
30,764
W
Hades
PJ-Ducky
Hades
6,375
512
574
3,697
6,816
2,706
1,009
808
6,008
41,795
0
L
8,258
2,089
0
6,898
11,125
4,704
0
5,522
5,603
0
37,471
L
Morgan Le Fay
XxXcHoLiTo
Morgan Le Fay
3,661
441
0
564
7,564
3,318
0
5,428
2,136
38,016
0
W
Danzaburou
demonhunter321
Danzaburou
6,384
2,729
0
4,873
7,309
2,668
0
0
7,309
0
56,999
L
Artemis
lessgooo2906
Artemis
3,939
1,110
0
724
8,897
2,691
104
363
8,534
0
36,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
28,806
389
Minions Killed
286
0
Camps Cleared
0
1,080,412
Distance Traveled
1,122,049
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,565
464
51
4
0
249,296
2
W
Maui
6,697
558
62
5
0
240,009
3
W
Ymir
6,613
551
34
3
0
208,208
0
W
Anubis
8,908
742
142
12
0
203,962
1
L
Nike
6,012
501
45
4
0
224,408
1
W
Hades
6,382
532
59
5
0
213,369
1
L
Thanatos
5,857
488
53
4
0
249,947
1
L
Morgan Le Fay
5,627
469
69
6
0
210,537
3
W
Danzaburou
7,606
634
92
8
0
214,864
1
L
Artemis
5,745
479
68
6
0
187,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role