Player Matchup

Vulcan
Vulcan
CorazonCalls
Vulcan
Level 22
God Stats
2W - 3L
1,162 SR
Queue Stats
17W - 22L
1,412 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hawk-Hawkissimo
Kumbhakarna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,438 Elo+
Solo
Fenrir
Fenrir
PinchOfAsian
Fenrir
Level 30
God Stats
1W - 1L
1,818 SR
Queue Stats
8W - 12L
1,083 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZzeezusS
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,482 Elo+
Party 3
Rama
Rama
hoodrichsam
Rama
Level 44
God Stats
7W - 13L
1,432 SR
Queue Stats
94W - 91L
1,553 Elo+
Party 3
Team Averages
Level 65
1,482 SR
1,394 Elo+

VS

Team Averages
Level 37
1,524 SR
1,344 Elo+
Tiamat
Tiamat
Perseus72
Tiamat
Level 20
God Stats
4W - 11L
1,400 SR
Queue Stats
132W - 199L
1,364 Elo+
Party 1
Neith
Neith
ThePeachKid
Neith
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 151L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Toucan004
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 70L
1,057 Elo+
Party 1
Thanatos
Thanatos
chancemcm96
Thanatos
Level 11
God Stats
3W - 7L
1,722 SR
Queue Stats
86W - 124L
1,360 Elo+
Party 1
Hera
Hera
jakesavage8
Hera
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 4 / 5
9,054
696
5,452
8,993
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Hawk-Hawkissimo
Kumbhakarna
15
2 / 0 / 9
9,075
698
4,297
14,335
14,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
16
6 / 0 / 15
10,463
805
7,786
17,909
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
ZzeezusS
Cu Chulainn
18
7 / 1 / 14
10,174
783
12,333
19,323
16,880
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
10 / 1 / 13
10,926
840
22,911
15,679
8,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Perseus72
Tiamat
14
1 / 5 / 3
8,408
647
12,363
11,916
7,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 2
9,549
735
20,244
9,090
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Toucan004
Cthulhu
14
0 / 6 / 5
8,668
667
7,140
16,117
19,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
chancemcm96
Thanatos
15
2 / 7 / 2
9,128
702
8,560
14,063
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 1
8,874
683
9,133
9,321
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
26
Kills
6
6
Deaths
26
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
4
5
0.88
W
Kumbhakarna
Hawk-Hawkissimo
Kumbhakarna
2
0
9
6.5
L
Tiamat
Perseus72
Tiamat
1
5
3
0.5
W
Fenrir
6
0
15
13.5
L
2
2
2
1.5
L
Cthulhu
Toucan004
Cthulhu
0
6
5
0.42
W
Cu Chulainn
ZzeezusS
Cu Chulainn
7
1
14
14
L
Thanatos
chancemcm96
Thanatos
2
7
2
0.43
W
10
1
13
16.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,779
Damage
57,440
76,239
Taken
60,507
63,844
Mitigated
44,141
16,383
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,452
1,878
0
150
8,993
4,435
362
5,043
3,818
27,340
0
W
Kumbhakarna
Hawk-Hawkissimo
Kumbhakarna
4,297
121
773
1,884
14,335
14,528
492
5,475
8,580
27,062
0
L
Tiamat
Perseus72
Tiamat
12,363
782
82
1,326
11,916
7,613
66
1,855
10,061
17,186
0
W
Fenrir
7,786
1,019
0
2,716
17,909
19,825
400
5,590
12,067
0
14,778
L
20,244
7,662
0
2,163
9,090
5,350
941
1,562
7,528
0
49,570
L
Cthulhu
Toucan004
Cthulhu
7,140
1,251
0
700
16,117
19,269
314
2,090
14,027
13,092
0
W
Cu Chulainn
ZzeezusS
Cu Chulainn
12,333
1,615
322
1,193
19,323
16,880
433
5,435
12,225
0
33,903
L
Thanatos
chancemcm96
Thanatos
8,560
1,652
454
4,058
14,063
7,809
610
3,261
9,602
0
14,731
W
22,911
20,756
0
9,345
15,679
8,176
1,023
5,678
9,713
0
49,339
L
9,133
2,392
68
249
9,321
4,100
715
981
8,340
41,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
44,627
208
Minions Killed
192
0
Camps Cleared
0
1,293,012
Distance Traveled
1,192,039
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,054
696
55
4
0
255,616
0
W
Kumbhakarna
9,075
698
45
3
0
240,608
5
L
Tiamat
8,408
647
16
1
0
223,472
0
W
Fenrir
10,463
805
10
1
0
281,797
0
L
Neith
9,549
735
81
6
0
252,712
0
L
Cthulhu
8,668
667
12
1
0
228,860
0
W
Cu Chulainn
10,174
783
43
3
0
276,777
0
L
Thanatos
9,128
702
14
1
0
260,332
1
W
Rama
10,926
840
55
4
0
238,214
1
L
Hera
8,874
683
69
5
0
226,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role