Player Matchup

Thoth
Thoth
PITT665
Thoth
Level 143
God Stats
0W - 1L
1,549 SR
Queue Stats
15W - 19L
1,337 Elo+
Party 1
Fenrir
Fenrir
Yaboipiny419
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 1
Cupid
Cupid
biggdiccdaddy
Cupid
Level 97
God Stats
7W - 11L
1,562 SR
Queue Stats
167W - 276L
1,459 Elo+
Party 1
Team Averages
Level 92
1,537 SR
1,429 Elo+

VS

Team Averages
Level 30
1,625 SR
1,626 Elo+
Kukulkan
Kukulkan
FoolyCL
Kukulkan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,689 Elo+
Party 2
Medusa
Medusa
ItsBaconFace
Medusa
Level 33
God Stats
1W - 0L
1,688 SR
Queue Stats
13W - 9L
1,689 Elo+
Party 2
Achilles
Achilles
dylanese
Achilles
Level 28
God Stats
3W - 0L
1,688 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PITT665
Thoth
16
5 / 8 / 1
11,631
684
15,281
15,966
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
1 / 12 / 5
10,644
626
9,032
29,215
28,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
2 / 3 / 4
10,425
613
15,428
13,593
6,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FoolyCL
Kukulkan
17
8 / 2 / 13
12,515
736
20,095
13,269
6,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
6 / 5 / 12
12,183
717
17,334
16,614
8,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
dylanese
Achilles
18
9 / 1 / 13
14,189
835
17,159
18,662
28,226
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
23
23
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FoolyCL
Kukulkan
8
2
13
7.25
W
Medusa
6
5
12
2.4
L
Thoth
PITT665
Thoth
5
8
1
0.69
L
Fenrir
1
12
5
0.29
L
2
3
4
1.33
W
Achilles
dylanese
Achilles
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
54,588
58,774
Taken
48,545
40,317
Mitigated
43,240
11,513
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FoolyCL
Kukulkan
20,095
3,409
0
3,028
13,269
6,743
986
6,144
7,125
54,485
0
W
Medusa
17,334
8,798
0
1,560
16,614
8,271
1,046
4,785
11,829
0
66,678
L
Thoth
PITT665
Thoth
15,281
512
0
2,313
15,966
5,233
0
7,705
8,261
47,623
0
L
Fenrir
9,032
2,530
112
4,403
29,215
28,966
0
8,336
20,879
0
25,114
L
15,428
10,557
1,423
3,262
13,593
6,118
0
4,660
8,933
0
31,135
W
Achilles
dylanese
Achilles
17,159
3,950
646
6,765
18,662
28,226
0
4,780
13,882
0
28,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
38,887
138
Minions Killed
190
2
Camps Cleared
12
832,867
Distance Traveled
942,977
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,515
736
66
4
4
294,899
2
W
Medusa
12,183
717
98
6
6
297,381
3
L
Thoth
11,631
684
66
4
0
302,894
3
L
Fenrir
10,644
626
34
2
1
243,604
3
L
Cupid
10,425
613
38
2
1
286,369
4
W
Achilles
14,189
835
26
2
2
350,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role