Player Matchup

Eset
Eset
Veriphied
Eset
Level 128
God Stats
7W - 1L
1,908 SR
Queue Stats
222W - 96L
1,826 Elo+
Party 2
Erlang Shen
Erlang Shen
iFunnyAds
Erlang Shen
Level 127
God Stats
5W - 1L
1,841 SR
Queue Stats
217W - 96L
1,837 Elo+
Party 2
Anhur
Anhur
invertikal
Anhur
Level 156
God Stats
2W - 0L
1,301 SR
Queue Stats
250W - 111L
1,822 Elo+
Party 2
Team Averages
Level 137
1,683 SR
1,828 Elo+

VS

Team Averages
Level 128
1,503 SR
1,779 Elo+
Ganesha
Ganesha
RemoveKaldrPls
Ganesha
Level 155
God Stats
0W - 1L
1,251 SR
Queue Stats
42W - 15L
1,795 Elo+
Party 1
Zhong Kui
Zhong Kui
ThisGamesBroke
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,761 Elo+
Party 1
Charybdis
Charybdis
YaMomsHoenn
Charybdis
Level 128
God Stats
0W - 1L
1,757 SR
Queue Stats
41W - 15L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
4 / 0 / 7
8,717
726
10,168
6,507
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
iFunnyAds
Erlang Shen
14
3 / 1 / 7
9,444
787
8,404
10,562
8,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
14
4 / 0 / 6
8,837
736
13,519
9,211
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,967
664
6,782
13,254
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ThisGamesBroke
Zhong Kui
11
0 / 4 / 0
6,907
576
4,285
11,412
8,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
YaMomsHoenn
Charybdis
11
1 / 4 / 0
7,193
599
9,502
11,068
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Zhong Kui
ThisGamesBroke
Zhong Kui
0
4
0
0
W
Eset
4
0
7
7.5
L
Charybdis
YaMomsHoenn
Charybdis
1
4
0
0.25
W
Erlang Shen
iFunnyAds
Erlang Shen
3
1
7
6.5
W
Anhur
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
20,569
26,280
Taken
35,734
16,157
Mitigated
24,819
9,901
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,782
645
0
2,235
13,254
11,790
0
3,959
9,295
22,779
0
L
Zhong Kui
ThisGamesBroke
Zhong Kui
4,285
377
0
3,214
11,412
8,755
0
4,402
7,010
19,180
0
W
Eset
10,168
603
535
983
6,507
2,888
516
3,713
2,794
33,050
0
L
Charybdis
YaMomsHoenn
Charybdis
9,502
5,706
0
2,599
11,068
4,274
0
2,199
8,869
0
21,734
W
Erlang Shen
iFunnyAds
Erlang Shen
8,404
2,891
2,355
3,531
10,562
8,812
397
4,000
6,562
0
18,417
W
Anhur
13,519
8,124
0
2,497
9,211
4,457
1,068
3,843
5,368
0
44,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
22,067
153
Minions Killed
107
10
Camps Cleared
1
675,484
Distance Traveled
595,716
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,967
664
0
0
0
216,680
2
L
Zhong Kui
6,907
576
58
5
1
186,697
0
W
Eset
8,717
726
58
5
5
225,583
1
L
Charybdis
7,193
599
49
4
0
192,339
0
W
Erlang Shen
9,444
787
17
1
1
237,320
2
W
Anhur
8,837
736
78
7
4
212,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role