Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BielOnix
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1
Jing Wei
Jing Wei
DomCrison
Jing Wei
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1
Atlas
Atlas
SirCunferencia
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,197 Elo+
Party 1
Anubis
Anubis
U DeadAs BrO
Anubis
Level 87
God Stats
8W - 5L
1,617 SR
Queue Stats
515W - 524L
1,553 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,371 Elo+

VS

Team Averages
Level 72
1,458 SR
1,336 Elo+
Mercury
Mercury
Kaladinward
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
MetalMechanical
Gilgamesh
Level 34
God Stats
1W - 5L
1,285 SR
Queue Stats
87W - 116L
1,277 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Troasy
Kumbhakarna
Level 59
God Stats
9W - 6L
1,522 SR
Queue Stats
116W - 140L
1,268 Elo+
Party 2
Awilix
Awilix
Turkel
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,116 Elo+
Party 2
Bastet
Bastet
zabaztion
Bastet
Level 145
God Stats
18W - 23L
1,485 SR
Queue Stats
912W - 926L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
14 / 3 / 12
12,018
801
12,064
19,078
19,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
BielOnix
Cthulhu
18
3 / 3 / 22
10,959
731
16,962
17,001
20,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
DomCrison
Jing Wei
18
8 / 3 / 17
11,163
744
21,630
13,746
7,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 3 / 21
11,230
749
17,469
21,542
19,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
18
6 / 4 / 20
11,423
762
22,233
16,803
12,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaladinward
Mercury
16
4 / 9 / 5
9,600
640
8,237
17,266
8,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MetalMechanical
Gilgamesh
18
3 / 6 / 8
11,060
737
11,633
22,070
21,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Troasy
Kumbhakarna
16
0 / 7 / 7
8,590
573
6,150
28,206
21,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Turkel
Awilix
14
3 / 7 / 2
8,817
588
8,194
14,766
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
zabaztion
Bastet
17
3 / 4 / 9
9,716
648
22,006
16,537
7,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
33
Kills
13
16
Deaths
33
92
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
3
12
6.67
W
Cthulhu
BielOnix
Cthulhu
3
3
22
4.67
W
Jing Wei
DomCrison
Jing Wei
8
3
17
5.5
L
Mercury
Kaladinward
Mercury
4
9
5
0.72
L
Gilgamesh
MetalMechanical
Gilgamesh
3
6
8
1.17
W
2
3
21
4.17
L
Kumbhakarna
Troasy
Kumbhakarna
0
7
7
0.5
L
Awilix
Turkel
Awilix
3
7
2
0.57
W
Anubis
6
4
20
4
L
Bastet
zabaztion
Bastet
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,358
Damage
56,220
88,170
Taken
98,845
80,620
Mitigated
66,205
36,078
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,064
2,736
4,391
5,511
19,078
19,469
539
1,109
16,251
51
13,380
W
Cthulhu
BielOnix
Cthulhu
16,962
1,946
3,018
2,808
17,001
20,849
156
620
16,381
30,698
0
W
Jing Wei
DomCrison
Jing Wei
21,630
15,893
980
3,229
13,746
7,834
4,914
822
12,924
0
36,378
L
Mercury
Kaladinward
Mercury
8,237
3,214
1,111
364
17,266
8,864
0
9,951
6,979
0
18,822
L
Gilgamesh
MetalMechanical
Gilgamesh
11,633
1,438
3,740
3,951
22,070
21,032
0
12,079
9,798
0
19,032
W
17,469
7,655
1,468
6,485
21,542
19,709
297
2,402
19,140
35,161
0
L
Kumbhakarna
Troasy
Kumbhakarna
6,150
427
649
4,071
28,206
21,879
0
16,343
11,388
14,722
0
L
Awilix
Turkel
Awilix
8,194
4,070
407
187
14,766
6,524
0
9,867
4,861
0
13,031
W
Anubis
22,233
1,427
1,845
6,343
16,803
12,759
1,230
1,197
15,606
48,328
0
L
Bastet
zabaztion
Bastet
22,006
2,827
1,711
3,223
16,537
7,906
0
8,475
7,809
0
39,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
47,783
161
Minions Killed
99
0
Camps Cleared
0
1,326,824
Distance Traveled
1,264,906
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,018
801
7
0
0
303,442
4
W
Cthulhu
10,959
731
42
3
0
271,571
1
W
Jing Wei
11,163
744
33
2
0
257,782
3
L
Mercury
9,600
640
28
2
0
261,204
0
L
Gilgamesh
11,060
737
21
1
0
292,995
0
W
Atlas
11,230
749
35
2
0
257,392
4
L
Kumbhakarna
8,590
573
20
1
0
257,142
1
L
Awilix
8,817
588
7
0
0
196,088
0
W
Anubis
11,423
762
44
3
0
236,637
1
L
Bastet
9,716
648
23
2
0
257,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role