Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
Da Panda03
Ne Zha
Gold I
Level 157
God Stats
9W - 8L
1,574 SR
Queue Stats
188W - 186L
1,632 MMR
Solo
Ullr
Ullr
Silver I
Nostraadamus__
Ullr
Silver I
Level 147
God Stats
9W - 11L
1,570 SR
Queue Stats
549W - 557L
1,099 MMR
Solo
Ymir
Ymir
Silver I
Ruin3132
Ymir
Silver I
Level 153
God Stats
2W - 1L
1,960 SR
Queue Stats
20W - 19L
1,544 MMR
Solo
Janus
Janus
Platinum V
xLunaticSant751
Janus
Platinum V
Level 129
God Stats
4W - 5L
1,390 SR
Queue Stats
125W - 121L
1,669 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,599 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,516 SR
1,418 MMR
Achilles
Achilles
Gold II
AdonisC0mPL3X
Achilles
Gold II
Level 145
God Stats
82W - 61L
1,598 SR
Queue Stats
358W - 353L
1,580 MMR
Solo
Athena
Athena
Gold IV
CoronitasAllDayy
Athena
Gold IV
Level 149
God Stats
6W - 6L
1,579 SR
Queue Stats
203W - 209L
1,448 MMR
Solo
The Morrigan
The Morrigan
Silver IV
DarkHallow03
The Morrigan
Silver IV
Level 119
God Stats
0W - 2L
1,323 SR
Queue Stats
57W - 62L
867 MMR
Solo
Ravana
Ravana
Platinum V
Ladiesssss
Ravana
Platinum V
Level 119
God Stats
21W - 26L
1,579 SR
Queue Stats
180W - 197L
1,626 MMR
Solo
Cernunnos
Cernunnos
Gold III
goorlami
Cernunnos
Gold III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 295L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 2 / 5
10,153
508
10,586
15,371
14,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Da Panda03
Ne Zha
19
15 / 1 / 5
11,883
594
20,639
19,249
9,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 4
10,243
512
8,435
12,972
6,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 1 / 13
9,797
490
5,167
15,652
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
10 / 0 / 4
11,712
586
14,893
9,822
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotCabrakanThorHadesChaac

VS

Bans
XbalanqueShivaAnubisCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdonisC0mPL3X
Achilles
16
2 / 2 / 0
10,354
518
13,934
25,019
20,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 8 / 0
7,979
399
6,618
21,091
15,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
DarkHallow03
The Morrigan
12
1 / 10 / 1
8,313
416
10,495
13,344
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Ladiesssss
Ravana
14
0 / 4 / 2
8,881
444
5,754
13,155
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
goorlami
Cernunnos
15
1 / 5 / 2
9,295
465
6,927
15,683
5,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
29
Kills
6
6
Deaths
29
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
5
1.75
L
Achilles
AdonisC0mPL3X
Achilles
2
2
0
1
L
2
8
0
0.25
W
Ne Zha
Da Panda03
Ne Zha
15
1
5
17.5
L
The Morrigan
DarkHallow03
The Morrigan
1
10
1
0.15
L
Ravana
Ladiesssss
Ravana
0
4
2
0.25
W
2
2
4
2
W
Ymir
1
1
13
7.5
L
Cernunnos
goorlami
Cernunnos
1
5
2
0.4
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,720
Damage
43,728
73,066
Taken
88,292
52,455
Mitigated
51,114
24,657
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,586
1,058
1,898
11,594
15,371
14,737
329
892
14,479
74,361
3,566
L
Achilles
AdonisC0mPL3X
Achilles
13,934
4,604
0
10,864
25,019
20,715
64
10,600
14,419
0
89,976
L
6,618
1,228
0
4,130
21,091
15,202
0
7,074
14,017
47,098
0
W
Ne Zha
Da Panda03
Ne Zha
20,639
5,091
0
4,995
19,249
9,176
232
4,540
14,709
0
121,470
L
The Morrigan
DarkHallow03
The Morrigan
10,495
558
71
485
13,344
4,058
0
7,394
5,950
47,856
483
L
Ravana
Ladiesssss
Ravana
5,754
1,040
0
4,445
13,155
6,120
0
1,892
11,263
0
74,756
W
8,435
2,797
0
1,746
12,972
6,130
2,502
2,437
10,535
0
81,773
W
Ymir
5,167
1,782
0
3,090
15,652
17,509
51
4,534
11,118
24,490
1,657
L
Cernunnos
goorlami
Cernunnos
6,927
2,044
0
4,934
15,683
5,019
672
3,290
12,393
0
67,865
W
14,893
1,211
0
1,334
9,822
4,903
305
4,673
5,149
105,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,788
Gold Earned
44,822
626
Minions Killed
504
0
Camps Cleared
0
2,063,549
Distance Traveled
1,826,711
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,153
508
132
7
0
375,186
4
L
Achilles
10,354
518
153
8
0
371,784
3
L
Athena
7,979
399
56
3
0
391,204
7
W
Ne Zha
11,883
594
147
7
0
472,221
3
L
The Morrigan
8,313
416
74
4
0
342,545
5
L
Ravana
8,881
444
116
6
0
395,874
3
W
Ullr
10,243
512
134
7
0
371,257
2
W
Ymir
9,797
490
31
2
0
409,975
8
L
Cernunnos
9,295
465
105
5
0
325,304
9
W
Janus
11,712
586
182
9
0
434,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role