Player Matchup

Thanatos
Thanatos
Blank8643
Thanatos
Level 18
God Stats
1W - 2L
1,714 SR
Queue Stats
10W - 16L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
Reee For Me
Ao Kuang
Level 27
God Stats
4W - 3L
1,689 SR
Queue Stats
132W - 139L
1,501 Elo+
Party 2
Maui
Maui
StandbyIowa664
Maui
Level 88
God Stats
58W - 76L
1,393 SR
Queue Stats
251W - 287L
1,362 Elo+
Party 1
Tyr
Tyr
XGN Divinely
Tyr
Level 26
God Stats
2W - 6L
1,743 SR
Queue Stats
23W - 38L
1,586 Elo+
Party 1
Freya
Freya
xXItZCaseXx
Freya
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
250W - 259L
1,473 Elo+
Party 2
Team Averages
Level 52
1,608 SR
1,500 Elo+

VS

Team Averages
Level 72
1,594 SR
1,536 Elo+
He Bo
He Bo
Armando88__
He Bo
Level 18
God Stats
2W - 0L
1,612 SR
Queue Stats
48W - 27L
1,693 Elo+
Party 3
Skadi
Skadi
Dangler27
Skadi
Level 45
God Stats
6W - 3L
1,590 SR
Queue Stats
13W - 17L
1,289 Elo+
Solo
Vulcan
Vulcan
Heriberto_Mulo25
Vulcan
Level 105
God Stats
3W - 2L
1,545 SR
Queue Stats
30W - 20L
1,494 Elo+
Party 3
Bacchus
Bacchus
LaBRUJAAAAA-_-
Bacchus
Level 65
God Stats
15W - 11L
1,644 SR
Queue Stats
47W - 31L
1,571 Elo+
Party 3
Shiva
Shiva
gtrgg-faqw
Shiva
Level 128
God Stats
2W - 1L
1,579 SR
Queue Stats
38W - 21L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blank8643
Thanatos
15
5 / 6 / 2
9,852
519
5,739
19,541
9,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Reee For Me
Ao Kuang
14
4 / 5 / 4
9,147
481
15,114
22,523
10,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 1 / 2
8,758
461
3,214
14,232
15,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 3
10,294
542
6,583
14,646
13,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 5 / 4
8,234
433
6,564
15,874
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 3
11,700
616
16,444
15,331
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Dangler27
Skadi
14
0 / 0 / 7
9,087
478
8,427
7,388
2,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 8
9,558
503
11,516
11,761
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 3 / 13
9,341
492
9,525
12,907
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
16
4 / 1 / 10
10,366
546
11,009
16,200
12,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
18
19
Deaths
15
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
6
3
1.75
L
Thanatos
Blank8643
Thanatos
5
6
2
1
W
Skadi
Dangler27
Skadi
0
0
7
3.5
W
3
5
8
1.4
W
2
3
13
2.83
L
Ao Kuang
Reee For Me
Ao Kuang
4
5
4
1.2
L
1
1
2
2
L
1
2
3
1.25
W
Shiva
4
1
10
9
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,214
Damage
56,921
86,816
Taken
63,587
55,907
Mitigated
39,507
37,022
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,444
1,099
0
4,883
15,331
5,884
515
5,425
9,498
107,834
0
L
Thanatos
Blank8643
Thanatos
5,739
1,347
0
14,672
19,541
9,761
0
8,122
11,419
30
68,837
W
Skadi
Dangler27
Skadi
8,427
4,924
0
4,172
7,388
2,947
2,160
1,669
5,625
0
68,975
W
11,516
4,369
0
88
11,761
5,426
0
5,782
5,587
66,393
0
W
9,525
1,498
0
3,122
12,907
12,893
160
6,797
5,613
24,058
0
L
Ao Kuang
Reee For Me
Ao Kuang
15,114
3,352
0
11,435
22,523
10,024
0
11,081
11,442
61,703
0
L
3,214
711
2,336
2,111
14,232
15,579
120
4,931
9,301
35,204
0
L
6,583
1,105
0
3,062
14,646
13,492
0
4,671
9,975
252
81,798
W
Shiva
11,009
1,958
454
6,380
16,200
12,357
304
5,256
10,685
0
64,734
L
6,564
2,034
0
3,406
15,874
7,051
190
8,814
7,060
36,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
50,052
445
Minions Killed
472
0
Camps Cleared
0
1,751,824
Distance Traveled
1,942,845
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,700
616
167
9
0
369,263
5
L
Thanatos
9,852
519
99
5
0
384,743
1
W
Skadi
9,087
478
106
6
0
369,087
3
W
Vulcan
9,558
503
73
4
0
386,981
4
W
Bacchus
9,341
492
24
1
0
401,025
0
L
Ao Kuang
9,147
481
85
4
0
358,950
1
L
Maui
8,758
461
50
3
0
296,554
0
L
Tyr
10,294
542
144
8
0
354,666
2
W
Shiva
10,366
546
102
5
0
416,489
0
L
Freya
8,234
433
67
4
0
356,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role