Player Matchup

Lancelot
Lancelot
AresGOAT
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,199 Elo+
Solo
Jing Wei
Jing Wei
EvilBunny45
Jing Wei
Level 129
God Stats
8W - 1L
1,970 SR
Queue Stats
106W - 68L
1,643 Elo+
Party 1
Ymir
Ymir
Floofykins
Ymir
Level 23
God Stats
8W - 0L
1,810 SR
Queue Stats
32W - 9L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
FredRechidd
Guan Yu
Level 156
God Stats
6W - 5L
1,515 SR
Queue Stats
108W - 74L
1,645 Elo+
Party 1
Agni
Agni
WompBean
Agni
Level 120
God Stats
1W - 0L
1,770 SR
Queue Stats
12W - 7L
1,723 Elo+
Party 1
Team Averages
Level 107
1,713 SR
1,572 Elo+

VS

Team Averages
Level 81
1,558 SR
1,456 Elo+
Cupid
Cupid
Dreyma
Cupid
Level 99
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 12L
1,399 Elo+
Solo
Atlas
Atlas
J2015austin
Atlas
Level 45
God Stats
2W - 2L
1,740 SR
Queue Stats
39W - 59L
1,409 Elo+
Party 3
Thanatos
Thanatos
Jalenspy
Thanatos
Level 27
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 2
Hades
Hades
KushDreams05
Hades
Level 128
God Stats
2W - 2L
1,714 SR
Queue Stats
74W - 64L
1,539 Elo+
Party 3
Terra
Terra
trinicapri
Terra
Level 106
God Stats
5W - 8L
1,452 SR
Queue Stats
147W - 177L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AresGOAT
Lancelot
16
4 / 3 / 3
10,006
556
6,103
14,706
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
EvilBunny45
Jing Wei
18
6 / 1 / 1
10,841
602
17,800
13,552
5,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 5
9,208
512
7,717
11,205
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
FredRechidd
Guan Yu
18
5 / 0 / 3
11,646
647
10,546
16,732
14,073
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
16
3 / 0 / 3
9,970
554
12,516
7,486
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dreyma
Cupid
13
0 / 6 / 1
7,845
436
6,013
13,031
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 3 / 0
8,728
485
10,721
17,855
9,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Jalenspy
Thanatos
12
2 / 5 / 0
7,607
423
6,729
16,154
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 0
8,424
468
7,136
15,937
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
13
0 / 1 / 2
7,884
438
5,118
16,844
16,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AresGOAT
Lancelot
4
3
3
1.83
L
Cupid
Dreyma
Cupid
0
6
1
0.08
W
Jing Wei
EvilBunny45
Jing Wei
6
1
1
6.5
W
1
0
5
3.5
W
Guan Yu
FredRechidd
Guan Yu
5
0
3
6.5
L
0
3
0
0
L
Thanatos
Jalenspy
Thanatos
2
5
0
0.4
L
2
4
0
0.5
W
Agni
3
0
3
4.5
L
Terra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,682
Damage
35,717
63,681
Taken
79,821
38,014
Mitigated
46,506
23,038
Healing
32,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AresGOAT
Lancelot
6,103
1,744
0
500
14,706
6,124
281
3,045
11,569
0
87,297
L
Cupid
Dreyma
Cupid
6,013
3,366
336
2,303
13,031
4,522
0
1,605
11,426
0
68,076
W
Jing Wei
EvilBunny45
Jing Wei
17,800
14,337
0
8,247
13,552
5,576
3,349
4,205
9,347
0
98,575
W
7,717
1,603
0
3,443
11,205
8,893
313
2,437
8,759
38,450
8,533
W
Guan Yu
FredRechidd
Guan Yu
10,546
2,460
602
8,475
16,732
14,073
0
8,415
7,469
0
95,199
L
10,721
2,939
0
6,918
17,855
9,160
0
2,513
15,342
69,046
0
L
Thanatos
Jalenspy
Thanatos
6,729
2,307
0
10,852
16,154
7,787
0
2,650
13,504
0
57,138
L
7,136
147
395
5,407
15,937
8,113
0
8,237
7,700
62,193
0
W
Agni
12,516
788
122
1,649
7,486
3,348
0
4,331
3,131
75,930
0
L
Terra
5,118
849
2,698
4,008
16,844
16,924
0
3,979
12,865
37,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
40,488
660
Minions Killed
526
0
Camps Cleared
0
1,810,013
Distance Traveled
1,681,219
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,006
556
117
7
0
374,643
0
L
Cupid
7,845
436
118
7
0
310,987
1
W
Jing Wei
10,841
602
168
9
0
325,256
1
W
Ymir
9,208
512
65
4
0
377,426
1
W
Guan Yu
11,646
647
182
10
0
388,783
1
L
Atlas
8,728
485
143
8
0
313,770
3
L
Thanatos
7,607
423
82
5
0
382,054
1
L
Hades
8,424
468
125
7
0
309,212
3
W
Agni
9,970
554
128
7
0
343,905
1
L
Terra
7,884
438
58
3
0
365,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role