Player Matchup

Sylvanus
Sylvanus
Slappenstein
Sylvanus
Level 82
God Stats
8W - 9L
1,501 SR
Queue Stats
31W - 53L
1,031 Elo+
Solo
Atlas
Atlas
hideyourd8d
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,095 Elo+
Party 2
Skadi
Skadi
jcchase1bee
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,095 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,074 Elo+

VS

Team Averages
Level 93
1,328 SR
1,405 Elo+
Ymir
Ymir
fatno
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 1
Bellona
Bellona
yeetlos
Bellona
Level 29
God Stats
3W - 4L
1,375 SR
Queue Stats
32W - 39L
1,397 Elo+
Party 1
Lancelot
Lancelot
zzzzzS-0-Szzzzz
Lancelot
Level 122
God Stats
1W - 2L
1,110 SR
Queue Stats
34W - 40L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Slappenstein
Sylvanus
20
4 / 6 / 8
17,751
657
18,180
51,028
60,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
3 / 7 / 9
15,827
586
39,195
44,559
57,619
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 12 / 5
17,388
644
22,279
30,984
15,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
fatno
Ymir
20
7 / 5 / 15
18,307
678
32,274
42,612
44,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
yeetlos
Bellona
20
14 / 0 / 11
19,646
728
30,561
24,194
27,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
20
4 / 8 / 15
16,747
620
47,584
33,262
22,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
13
Kills
25
25
Deaths
13
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Slappenstein
Sylvanus
4
6
8
1.33
W
Ymir
fatno
Ymir
7
5
15
2.9
L
3
7
9
1.07
L
6
12
5
0.71
W
Bellona
yeetlos
Bellona
14
0
11
19.5
W
Lancelot
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,654
Damage
110,419
126,571
Taken
100,068
133,437
Mitigated
95,015
39,098
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Slappenstein
Sylvanus
18,180
3,969
11,308
23,612
51,028
60,346
319
15,687
35,341
54,267
0
W
Ymir
fatno
Ymir
32,274
4,490
0
9,355
42,612
44,669
416
26,010
16,602
100,811
0
L
39,195
16,461
576
2,508
44,559
57,619
0
12,003
32,556
81,834
0
L
22,279
7,925
0
1,094
30,984
15,472
0
5,602
25,382
0
89,766
W
Bellona
yeetlos
Bellona
30,561
7,424
0
6,408
24,194
27,555
1,548
12,417
11,777
0
63,664
W
Lancelot
47,584
6,675
0
3,973
33,262
22,791
1,357
19,397
13,865
0
86,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
54,700
217
Minions Killed
263
3
Camps Cleared
18
1,189,733
Distance Traveled
1,401,934
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
17,751
657
42
2
1
431,233
7
W
Ymir
18,307
678
140
5
7
408,723
2
L
Atlas
15,827
586
59
2
0
405,304
0
L
Skadi
17,388
644
116
4
2
353,196
2
W
Bellona
19,646
728
51
2
7
500,985
0
W
Lancelot
16,747
620
72
3
4
492,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role