Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
GiXeR2201
Hou Yi
Gold V
Level 114
God Stats
0W - 1L
1,279 SR
Queue Stats
290W - 301L
1,051 MMR
Solo
Bellona
Bellona
Bronze I
GrayRain1997
Bellona
Bronze I
Level 129
God Stats
2W - 5L
1,364 SR
Queue Stats
59W - 85L
442 MMR
Solo
Cliodhna
Cliodhna
Silver II
darksoull1
Cliodhna
Silver II
Level 160
God Stats
15W - 18L
1,468 SR
Queue Stats
440W - 465L
906 MMR
Solo
Janus
Janus
Gold IV
rzn110
Janus
Gold IV
Level 109
God Stats
58W - 59L
1,509 SR
Queue Stats
442W - 448L
1,385 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,424 SR
1,057 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,468 SR
1,027 MMR
Bastet
Bastet
Gold IV
AhmadAlmadani
Bastet
Gold IV
Level 126
God Stats
2W - 0L
1,599 SR
Queue Stats
16W - 20L
1,493 MMR
Solo
Mulan
Mulan
Gold IV
EpicPotatoNinja
Mulan
Gold IV
Level 144
God Stats
3W - 1L
1,503 SR
Queue Stats
41W - 44L
1,204 MMR
Solo
Ares
Ares
Gold V
Floreon
Ares
Gold V
Level 160
God Stats
1W - 1L
1,273 SR
Queue Stats
67W - 75L
1,323 MMR
Solo
Sol
Sol
Bronze III
haixiao666
Sol
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 184L
-231 MMR
Solo
Ullr
Ullr
Gold III
吉博纨瑛
Ullr
Gold III
Level 142
God Stats
2W - 1L
1,463 SR
Queue Stats
390W - 410L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 4 / 1
6,374
455
4,904
11,876
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
GiXeR2201
Hou Yi
13
0 / 2 / 0
7,417
530
6,084
11,218
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
GrayRain1997
Bellona
11
2 / 3 / 1
7,363
526
9,376
14,256
13,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
darksoull1
Cliodhna
11
2 / 4 / 2
6,990
499
9,130
14,374
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
rzn110
Janus
11
3 / 2 / 1
6,854
490
6,949
8,290
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothPoseidonOlorunLoki

VS

Bans
CupidAnubisThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,255
590
6,464
11,879
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
7,865
562
10,765
13,525
10,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
Floreon
Ares
11
1 / 3 / 9
7,400
529
8,945
13,188
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 3
7,354
525
4,338
9,180
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 3
8,350
596
7,397
10,682
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
15
15
Deaths
10
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
1
0.63
W
5
2
8
4.5
W
2
3
1
0.83
W
Ares
Floreon
Ares
1
3
9
1.83
L
Hou Yi
GiXeR2201
Hou Yi
0
2
0
0
L
Bellona
GrayRain1997
Bellona
2
3
1
0.83
L
Cliodhna
darksoull1
Cliodhna
2
4
2
0.75
W
2
1
3
3.5
L
Janus
rzn110
Janus
3
2
1
1.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
37,909
60,014
Taken
58,454
37,190
Mitigated
35,791
13,876
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,904
960
0
1,551
11,876
10,649
0
5,312
6,426
16,545
454
W
6,464
1,348
0
3,263
11,879
4,547
0
1,061
10,818
0
60,155
W
10,765
2,828
0
4,643
13,525
10,029
0
405
13,120
0
57,911
W
Ares
Floreon
Ares
8,945
980
447
2,713
13,188
12,894
0
4,052
9,136
36,049
0
L
Hou Yi
GiXeR2201
Hou Yi
6,084
2,831
0
2,714
11,218
4,599
1,079
1,996
9,184
0
67,524
L
Bellona
GrayRain1997
Bellona
9,376
4,420
0
4,260
14,256
13,272
0
667
13,589
0
46,994
L
Cliodhna
darksoull1
Cliodhna
9,130
761
0
3,933
14,374
5,707
0
2,551
11,615
0
46,244
W
4,338
1,224
0
3,691
9,180
3,572
0
4,691
4,489
37,256
0
L
Janus
rzn110
Janus
6,949
488
0
1,418
8,290
2,963
76
2,279
5,917
41,308
0
W
7,397
2,319
0
710
10,682
4,749
0
1,519
9,163
0
58,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
39,224
374
Minions Killed
409
0
Camps Cleared
0
1,336,733
Distance Traveled
1,415,660
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,374
455
20
1
0
246,811
6
W
Bastet
8,255
590
84
6
0
336,032
4
W
Mulan
7,865
562
95
7
0
275,019
1
W
Ares
7,400
529
41
3
0
269,537
4
L
Hou Yi
7,417
530
105
8
0
250,993
5
L
Bellona
7,363
526
88
6
0
267,642
0
L
Cliodhna
6,990
499
79
6
0
299,431
4
W
Sol
7,354
525
89
6
0
260,401
1
L
Janus
6,854
490
82
6
0
271,856
5
W
Ullr
8,350
596
100
7
0
274,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role