Player Matchup

Horus
Horus
Apex121
Horus
Level 58
God Stats
15W - 7L
1,703 SR
Queue Stats
22W - 14L
1,615 Elo+
Party 1
Janus
Janus
Cloudifer
Janus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 26L
1,609 Elo+
Party 1
Bakasura
Bakasura
Sharksurfer45
Bakasura
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,584 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,603 Elo+

VS

Team Averages
Level 48
1,580 SR
1,500 Elo+
Chang'e
Chang'e
Bdins1
Chang'e
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Chxders
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Demodrake
Cthulhu
Level 5
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Apex121
Horus
13
4 / 0 / 18
9,644
877
9,097
12,732
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Cloudifer
Janus
15
9 / 2 / 14
10,047
913
18,493
7,382
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Sharksurfer45
Bakasura
14
11 / 3 / 9
10,063
915
16,765
12,907
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bdins1
Chang'e
13
4 / 6 / 1
8,891
808
8,552
16,271
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Chxders
Cliodhna
11
0 / 10 / 5
7,464
679
3,537
14,198
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Demodrake
Cthulhu
10
0 / 8 / 2
7,079
644
5,538
19,024
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
24
Kills
4
5
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Apex121
Horus
4
0
18
13
L
Chang'e
Bdins1
Chang'e
4
6
1
0.75
L
Cliodhna
Chxders
Cliodhna
0
10
5
0.25
W
Janus
Cloudifer
Janus
9
2
14
8
L
Cthulhu
Demodrake
Cthulhu
0
8
2
0.13
W
Bakasura
Sharksurfer45
Bakasura
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
17,627
33,021
Taken
49,493
20,856
Mitigated
24,078
9,003
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Apex121
Horus
9,097
3,991
1,006
4,456
12,732
9,711
38
4,711
7,773
115
15,508
L
Chang'e
Bdins1
Chang'e
8,552
811
2,976
3,417
16,271
4,831
0
5,468
9,564
25,468
0
L
Cliodhna
Chxders
Cliodhna
3,537
627
0
192
14,198
4,261
0
4,726
7,734
0
17,186
W
Janus
Cloudifer
Janus
18,493
2,545
0
305
7,382
3,417
1,340
3,908
3,474
40,983
0
L
Cthulhu
Demodrake
Cthulhu
5,538
620
0
851
19,024
14,986
0
7,501
9,817
18,948
0
W
Bakasura
Sharksurfer45
Bakasura
16,765
11,102
0
3,236
12,907
7,728
674
5,910
6,808
0
31,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
23,434
119
Minions Killed
94
7
Camps Cleared
2
615,299
Distance Traveled
477,998
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,644
877
10
1
0
218,050
0
L
Chang'e
8,891
808
29
3
1
163,064
3
L
Cliodhna
7,464
679
26
2
0
138,214
0
W
Janus
10,047
913
57
5
2
190,511
1
L
Cthulhu
7,079
644
39
4
1
176,720
0
W
Bakasura
10,063
915
52
5
5
206,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role