Player Matchup

Scylla
Scylla
Trollerism
Scylla
Level 88
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 7L
1,457 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vazk0r
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 2
He Bo
He Bo
lethalonfire
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
mezology
Guan Yu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
zzSleepster
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,386 Elo+
Party 2
Team Averages
Level 60
1,462 SR
1,456 Elo+

VS

Team Averages
Level 113
1,564 SR
1,573 Elo+
Horus
Horus
Duk4740
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,649 Elo+
Party 1
Janus
Janus
IAmLlama3
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MothrDuckr74
Bacchus
Level 158
God Stats
2W - 0L
1,625 SR
Queue Stats
67W - 46L
1,646 Elo+
Party 1
Da Ji
Da Ji
UKNOTHISMAN
Da Ji
Level 109
God Stats
2W - 0L
1,696 SR
Queue Stats
36W - 20L
1,647 Elo+
Party 1
Ymir
Ymir
WaterHornet
Ymir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Trollerism
Scylla
16
3 / 8 / 6
9,613
687
19,427
14,564
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Vazk0r
Kumbhakarna
15
1 / 9 / 7
8,786
628
6,311
24,733
27,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
3 / 10 / 5
10,463
747
17,865
16,617
8,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
mezology
Guan Yu
15
3 / 6 / 6
9,046
646
9,180
20,910
23,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
zzSleepster
Cliodhna
15
4 / 8 / 6
10,015
715
20,333
17,212
9,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Duk4740
Horus
19
10 / 2 / 27
11,682
834
15,185
24,687
31,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
IAmLlama3
Janus
17
7 / 6 / 13
10,861
776
18,917
14,063
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
MothrDuckr74
Bacchus
20
8 / 2 / 29
12,723
909
14,680
25,176
47,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
11 / 2 / 21
11,721
837
22,616
11,759
6,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 26
11,831
845
9,429
24,021
19,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
157
14
Kills
41
41
Deaths
15
30
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Horus
Duk4740
Horus
10
2
27
11.75
W
Janus
IAmLlama3
Janus
7
6
13
2.25
W
Bacchus
MothrDuckr74
Bacchus
8
2
29
11.25
L
Scylla
Trollerism
Scylla
3
8
6
0.75
W
11
2
21
10.75
L
Kumbhakarna
Vazk0r
Kumbhakarna
1
9
7
0.5
W
5
3
26
6
L
3
10
5
0.55
L
Guan Yu
mezology
Guan Yu
3
6
6
1
L
Cliodhna
zzSleepster
Cliodhna
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,116
Damage
80,827
94,036
Taken
99,706
75,437
Mitigated
111,449
16,256
Healing
48,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Duk4740
Horus
15,185
6,672
14,879
12,407
24,687
31,276
1,125
7,371
17,145
0
23,567
W
Janus
IAmLlama3
Janus
18,917
238
2,055
1,314
14,063
6,466
286
6,202
7,664
38,950
0
W
Bacchus
MothrDuckr74
Bacchus
14,680
2,394
2,685
8,379
25,176
47,323
282
9,563
15,406
23,061
0
L
Scylla
Trollerism
Scylla
19,427
2,518
905
865
14,564
6,979
328
7,899
6,379
35,376
0
W
22,616
7,243
1,417
333
11,759
6,474
3,317
4,398
7,185
0
30,344
L
Kumbhakarna
Vazk0r
Kumbhakarna
6,311
1,306
405
1,065
24,733
27,687
24
12,928
11,547
10,281
0
W
9,429
1,581
1,929
3,054
24,021
19,910
788
15,072
8,682
30,122
0
L
17,865
533
548
639
16,617
8,071
234
6,210
10,357
32,062
0
L
Guan Yu
mezology
Guan Yu
9,180
1,333
4,846
5,133
20,910
23,317
84
7,223
13,185
0
15,209
L
Cliodhna
zzSleepster
Cliodhna
20,333
3,478
294
1,556
17,212
9,383
39
7,426
9,542
0
26,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
58,818
105
Minions Killed
142
0
Camps Cleared
0
1,163,896
Distance Traveled
1,261,207
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,682
834
8
1
0
271,850
3
W
Janus
10,861
776
36
3
0
249,032
0
W
Bacchus
12,723
909
20
1
0
240,589
4
L
Scylla
9,613
687
36
3
0
213,033
4
W
Da Ji
11,721
837
21
2
0
264,418
1
L
Kumbhakarna
8,786
628
9
1
0
225,846
0
W
Ymir
11,831
845
57
4
0
235,318
1
L
He Bo
10,463
747
43
3
0
199,871
0
L
Guan Yu
9,046
646
7
1
0
262,192
0
L
Cliodhna
10,015
715
10
1
0
262,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role