Player Matchup

Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver IV
JoeHateClub
Camazotz
Silver IV
Level 96
God Stats
16W - 23L
1,356 SR
Queue Stats
240W - 244L
793 MMR
Solo
Anubis
Anubis
Bronze II
VHNOVA
Anubis
Bronze II
Level 101
God Stats
3W - 5L
1,193 SR
Queue Stats
19W - 32L
845 MMR
Solo
Yemoja
Yemoja
Bronze V
baхom
Yemoja
Bronze V
Level 32
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 18L
897 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,362 SR
1,107 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,455 SR
964 MMR
Rama
Rama
Silver III
 
Rama
Silver III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver IV
Axl2326
Da Ji
Silver IV
Level 57
God Stats
12W - 2L
1,583 SR
Queue Stats
73W - 83L
757 MMR
Solo
Mulan
Mulan
Silver II
SerFrith
Mulan
Silver II
Level 148
God Stats
33W - 28L
1,544 SR
Queue Stats
214W - 241L
957 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Smipn
Cthulhu
Silver IV
Level 76
God Stats
1W - 2L
1,168 SR
Queue Stats
38W - 56L
733 MMR
Solo
Scylla
Scylla
Silver V
sergiocoque4
Scylla
Silver V
Level 84
God Stats
1W - 1L
1,481 SR
Queue Stats
28W - 48L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 10 / 0
9,605
457
11,262
23,158
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
 
Skadi
14
0 / 5 / 1
8,872
422
8,584
17,309
5,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
JoeHateClub
Camazotz
16
2 / 4 / 2
10,029
478
16,826
26,883
18,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
VHNOVA
Anubis
15
3 / 10 / 2
9,418
448
16,438
24,845
12,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
baхom
Yemoja
3
0 / 3 / 1
5,857
279
0
4,023
1,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CernunnosNemesisSusanoCabrakanNe Zha

VS

Bans
ArachneAo KuangBacchusHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
15 / 1 / 1
15,220
725
29,978
23,611
10,952
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Axl2326
Da Ji
18
5 / 3 / 9
11,865
565
9,304
18,436
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
SerFrith
Mulan
20
5 / 1 / 6
13,290
633
18,445
23,318
21,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Smipn
Cthulhu
15
0 / 3 / 11
9,581
456
6,537
19,063
12,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
17
7 / 2 / 8
11,127
530
13,585
11,774
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
8
Kills
32
32
Deaths
10
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
10
0
0.3
L
Skadi
 
Skadi
0
5
1
0.1
W
Rama
 
Rama
15
1
1
15.5
W
Da Ji
Axl2326
Da Ji
5
3
9
3.17
L
Camazotz
JoeHateClub
Camazotz
2
4
2
0.75
W
Mulan
SerFrith
Mulan
5
1
6
8
W
Cthulhu
Smipn
Cthulhu
0
3
11
1.83
L
Anubis
VHNOVA
Anubis
3
10
2
0.4
L
Yemoja
baхom
Yemoja
0
3
1
0.17
W
Scylla
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,110
Damage
77,849
96,218
Taken
96,202
47,017
Mitigated
56,717
26,082
Healing
48,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,262
2,700
0
2,901
23,158
8,883
0
4,115
18,957
0
67,463
L
Skadi
 
Skadi
8,584
2,928
0
1,925
17,309
5,841
0
2,435
14,746
0
74,280
W
Rama
 
Rama
29,978
23,931
0
17,173
23,611
10,952
9,390
3,448
20,109
0
185,175
W
Da Ji
Axl2326
Da Ji
9,304
3,081
0
6,325
18,436
7,984
635
2,071
16,214
0
97,663
L
Camazotz
JoeHateClub
Camazotz
16,826
5,247
0
12,672
26,883
18,211
0
1,746
25,025
0
72,635
W
Mulan
SerFrith
Mulan
18,445
5,162
0
16,490
23,318
21,635
0
2,025
19,909
0
102,527
W
Cthulhu
Smipn
Cthulhu
6,537
635
324
5,606
19,063
12,156
0
7,330
11,697
45,684
0
L
Anubis
VHNOVA
Anubis
16,438
1,243
0
8,544
24,845
12,747
155
11,274
13,345
73,264
0
L
Yemoja
baхom
Yemoja
0
0
40
0
4,023
1,335
0
0
4,023
66
0
W
Scylla
13,585
850
0
2,885
11,774
3,990
1,121
2,981
8,742
79,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
61,083
444
Minions Killed
729
0
Camps Cleared
0
1,455,137
Distance Traveled
1,959,664
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,605
457
99
5
0
338,365
0
L
Skadi
8,872
422
124
6
0
333,029
4
W
Rama
15,220
725
258
12
0
377,566
6
W
Da Ji
11,865
565
131
6
0
424,538
1
L
Camazotz
10,029
478
115
5
0
366,980
4
W
Mulan
13,290
633
181
9
0
364,483
6
W
Cthulhu
9,581
456
74
4
0
433,548
7
L
Anubis
9,418
448
106
5
0
260,770
2
L
Yemoja
5,857
279
0
0
0
155,993
0
W
Scylla
11,127
530
85
4
0
359,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role