Player Matchup

Izanami
Izanami
Horkology
Izanami
Level 47
God Stats
7W - 4L
1,544 SR
Queue Stats
90W - 73L
1,480 Elo+
Party 2
Chronos
Chronos
Ozymanndiias
Chronos
Level 61
God Stats
3W - 1L
1,599 SR
Queue Stats
121W - 100L
1,508 Elo+
Party 2
Bellona
Bellona
ThyHedge0
Bellona
Level 28
God Stats
15W - 16L
1,474 SR
Queue Stats
25W - 30L
1,389 Elo+
Party 2
Fenrir
Fenrir
XxEvilWarxX
Fenrir
Level 106
God Stats
1W - 5L
1,102 SR
Queue Stats
186W - 194L
1,446 Elo+
Party 4
Ares
Ares
johnnyls1602
Ares
Level 25
God Stats
12W - 15L
1,742 SR
Queue Stats
49W - 70L
1,347 Elo+
Party 4
Team Averages
Level 53
1,492 SR
1,434 Elo+

VS

Team Averages
Level 75
1,391 SR
1,326 Elo+
Skadi
Skadi
Jennfries
Skadi
Level 21
God Stats
9W - 25L
1,196 SR
Queue Stats
10W - 26L
1,047 Elo+
Party 3
Bacchus
Bacchus
Lollipopsie
Bacchus
Level 48
God Stats
21W - 19L
1,534 SR
Queue Stats
74W - 90L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RamboGanks
Cu Chulainn
Level 149
God Stats
3W - 7L
1,320 SR
Queue Stats
108W - 111L
1,434 Elo+
Party 1
Tyr
Tyr
SP0NG3G4R
Tyr
Level 108
God Stats
5W - 7L
1,513 SR
Queue Stats
322W - 339L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
darwinjuarez52_
Aphrodite
Level 48
God Stats
77W - 70L
1,390 SR
Queue Stats
188W - 202L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Horkology
Izanami
17
6 / 3 / 6
11,783
453
15,312
14,083
6,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Ozymanndiias
Chronos
19
7 / 1 / 7
13,016
501
17,683
19,971
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ThyHedge0
Bellona
17
1 / 6 / 5
11,668
449
7,905
26,699
19,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
19
15 / 2 / 10
13,462
518
22,213
17,860
10,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 10
11,733
451
6,484
16,338
21,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jennfries
Skadi
13
2 / 8 / 0
9,225
355
13,044
15,203
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lollipopsie
Bacchus
14
2 / 3 / 2
10,147
390
10,996
22,229
28,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
RamboGanks
Cu Chulainn
18
8 / 6 / 0
12,674
487
21,500
30,561
43,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 7 / 3
10,547
406
14,865
28,116
18,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
darwinjuarez52_
Aphrodite
11
0 / 7 / 1
8,285
319
2,759
11,737
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
31
Kills
12
13
Deaths
31
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Horkology
Izanami
6
3
6
3
L
Skadi
Jennfries
Skadi
2
8
0
0.25
L
Bacchus
Lollipopsie
Bacchus
2
3
2
1
W
Chronos
Ozymanndiias
Chronos
7
1
7
10.5
L
Cu Chulainn
RamboGanks
Cu Chulainn
8
6
0
1.33
L
0
7
3
0.21
W
Bellona
ThyHedge0
Bellona
1
6
5
0.58
W
Fenrir
15
2
10
10
L
Aphrodite
darwinjuarez52_
Aphrodite
0
7
1
0.07
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,597
Damage
63,164
94,951
Taken
107,846
69,045
Mitigated
101,316
22,684
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Horkology
Izanami
15,312
11,673
0
2,601
14,083
6,797
3,129
4,410
9,673
0
82,573
L
Skadi
Jennfries
Skadi
13,044
6,375
0
781
15,203
6,677
581
3,091
12,112
0
58,838
L
Bacchus
Lollipopsie
Bacchus
10,996
600
591
3,556
22,229
28,267
0
6,061
16,168
35,062
3,425
W
Chronos
Ozymanndiias
Chronos
17,683
7,817
0
6,586
19,971
10,530
8,646
1,662
18,309
100,850
0
L
Cu Chulainn
RamboGanks
Cu Chulainn
21,500
2,805
0
6,732
30,561
43,978
656
7,631
22,930
0
98,249
L
14,865
1,191
0
9,275
28,116
18,755
0
6,885
21,231
38
96,591
W
Bellona
ThyHedge0
Bellona
7,905
3,559
0
7,379
26,699
19,296
1,094
1,271
25,428
0
68,370
W
Fenrir
22,213
4,740
0
2,176
17,860
10,642
4,543
3,294
14,566
0
80,816
L
Aphrodite
darwinjuarez52_
Aphrodite
2,759
40
918
1,632
11,737
3,639
604
807
10,930
33,898
0
W
6,484
147
0
3,942
16,338
21,780
552
2,979
13,359
30,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,662
Gold Earned
50,878
498
Minions Killed
442
0
Camps Cleared
0
2,526,828
Distance Traveled
1,891,845
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,783
453
130
5
0
512,238
0
L
Skadi
9,225
355
76
3
0
339,176
0
L
Bacchus
10,147
390
48
2
0
432,448
0
W
Chronos
13,016
501
104
4
0
533,890
3
L
Cu Chulainn
12,674
487
133
5
0
414,675
2
L
Tyr
10,547
406
132
5
0
496,357
0
W
Bellona
11,668
449
109
4
0
440,995
0
W
Fenrir
13,462
518
117
5
0
566,868
0
L
Aphrodite
8,285
319
53
2
0
209,189
0
W
Ares
11,733
451
38
1
0
472,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role