Player Matchup

Bacchus
Bacchus
GuttaGorjensky
Bacchus
Level 105
God Stats
0W - 1L
1,321 SR
Queue Stats
12W - 11L
1,418 Elo+
Solo
Sol
Sol
NotQuiteQuiet
Sol
Level 89
God Stats
0W - 2L
1,239 SR
Queue Stats
87W - 101L
1,404 Elo+
Solo
Heimdallr
Heimdallr
OZtheCROWING
Heimdallr
Level 48
God Stats
13W - 10L
1,541 SR
Queue Stats
244W - 287L
1,407 Elo+
Solo
Izanami
Izanami
Ohno Asap
Izanami
Level 83
God Stats
5W - 7L
1,463 SR
Queue Stats
250W - 289L
1,454 Elo+
Solo
Ah Puch
Ah Puch
UtterlySuave
Ah Puch
Level 54
God Stats
0W - 2L
1,358 SR
Queue Stats
64W - 68L
1,355 Elo+
Solo
Team Averages
Level 76
1,384 SR
1,408 Elo+

VS

Team Averages
Level 59
1,340 SR
1,303 Elo+
Ares
Ares
MatuaNative
Ares
Level 17
God Stats
2W - 1L
1,220 SR
Queue Stats
8W - 23L
1,025 Elo+
Party 1
Chiron
Chiron
MikeDegraff3
Chiron
Level 106
God Stats
2W - 2L
1,309 SR
Queue Stats
194W - 192L
1,386 Elo+
Solo
Anhur
Anhur
Rongozz
Anhur
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 140L
1,368 Elo+
Party 1
Eset
Eset
kiriandama
Eset
Level 41
God Stats
3W - 4L
1,328 SR
Queue Stats
93W - 123L
1,332 Elo+
Party 1
Osiris
Osiris
weed_monster_19
Osiris
Level 78
God Stats
2W - 2L
1,344 SR
Queue Stats
217W - 253L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 10
10,505
584
11,298
24,959
36,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 9
11,572
643
16,246
16,398
7,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
OZtheCROWING
Heimdallr
20
6 / 7 / 6
12,695
705
17,871
19,290
11,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Ohno Asap
Izanami
18
3 / 6 / 8
11,138
619
13,715
15,025
8,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
UtterlySuave
Ah Puch
20
4 / 7 / 8
12,256
681
26,898
21,948
11,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 22
12,937
719
11,797
27,878
46,674
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
20
4 / 1 / 18
12,497
694
21,977
18,023
9,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Rongozz
Anhur
20
8 / 4 / 18
12,470
693
16,864
17,755
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
3 / 4 / 20
12,174
676
19,960
16,575
9,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
9 / 3 / 18
13,797
767
12,551
23,871
24,850
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
17
Kills
32
32
Deaths
18
41
Assists
96
Player
Kills
Deaths
Assists
KDA
L
0
9
10
0.56
W
8
6
22
3.17
W
Chiron
4
1
18
13
L
4
3
9
2.83
L
Heimdallr
OZtheCROWING
Heimdallr
6
7
6
1.29
L
Izanami
Ohno Asap
Izanami
3
6
8
1.17
W
Anhur
Rongozz
Anhur
8
4
18
4.25
L
Ah Puch
UtterlySuave
Ah Puch
4
7
8
1.14
W
3
4
20
3.25
W
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,028
Damage
83,149
97,620
Taken
104,102
75,161
Mitigated
100,232
32,010
Healing
43,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,298
705
1,379
3,338
24,959
36,027
0
6,425
18,534
15,045
0
W
11,797
437
2,846
2,397
27,878
46,674
1,043
12,874
15,003
14,720
0
W
Chiron
21,977
4,663
6,177
6,000
18,023
9,748
1,322
10,358
7,665
0
63,301
L
16,246
4,595
2,388
7,586
16,398
7,981
148
5,048
11,350
30,348
0
L
Heimdallr
OZtheCROWING
Heimdallr
17,871
5,292
2,513
2,745
19,290
11,324
1,189
7,014
12,276
0
36,559
L
Izanami
Ohno Asap
Izanami
13,715
6,627
2,178
1,849
15,025
8,004
575
5,116
9,909
0
26,825
W
Anhur
Rongozz
Anhur
16,864
7,313
2,193
3,068
17,755
9,398
3,842
9,221
8,534
0
32,551
L
Ah Puch
UtterlySuave
Ah Puch
26,898
2,507
1,801
6,233
21,948
11,825
346
8,450
13,498
58,394
0
W
19,960
712
4,357
3,987
16,575
9,562
280
10,607
5,968
37,450
0
W
12,551
2,810
5,294
7,527
23,871
24,850
1,753
11,382
12,489
1,290
25,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,166
Gold Earned
63,875
171
Minions Killed
225
0
Camps Cleared
0
1,463,458
Distance Traveled
1,712,339
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,505
584
7
0
0
305,022
1
W
Ares
12,937
719
5
0
0
320,968
0
W
Chiron
12,497
694
95
5
0
358,244
1
L
Sol
11,572
643
29
2
0
354,027
0
L
Heimdallr
12,695
705
35
2
0
295,589
1
L
Izanami
11,138
619
32
2
0
262,791
0
W
Anhur
12,470
693
48
3
0
346,744
0
L
Ah Puch
12,256
681
68
4
0
246,029
0
W
Eset
12,174
676
41
2
0
352,570
0
W
Osiris
13,797
767
36
2
0
333,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role