Player Matchup

Neith
Neith
Anyachka
Neith
Level 12
God Stats
13W - 6L
1,500 SR
Queue Stats
161W - 72L
1,498 Elo+
Party 2
Khepri
Khepri
CaterpilarCookie
Khepri
Level 17
God Stats
2W - 0L
1,825 SR
Queue Stats
8W - 8L
1,563 Elo+
Party 1
Izanami
Izanami
RemusXII
Izanami
Level 128
God Stats
3W - 4L
1,474 SR
Queue Stats
17W - 21L
1,473 Elo+
Party 1
Kali
Kali
chillax11
Kali
Level 77
God Stats
5W - 3L
1,702 SR
Queue Stats
10W - 14L
1,457 Elo+
Party 1
Hel
Hel
fumikochan
Hel
Level 111
God Stats
12W - 14L
1,521 SR
Queue Stats
915W - 613L
1,602 Elo+
Party 2
Team Averages
Level 69
1,604 SR
1,519 Elo+

VS

Team Averages
Level 90
1,461 SR
1,552 Elo+
Geb
Geb
BrienzaTV
Geb
Level 154
God Stats
2W - 4L
1,202 SR
Queue Stats
377W - 277L
1,658 Elo+
Party 3
Hercules
Hercules
Ferretcult
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,548 Elo+
Party 3
Jing Wei
Jing Wei
ToastyPapi
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 99L
1,632 Elo+
Party 3
Scylla
Scylla
jtklipka
Scylla
Level 69
God Stats
30W - 28L
1,605 SR
Queue Stats
251W - 271L
1,476 Elo+
Solo
Nemesis
Nemesis
medico_epico
Nemesis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 146L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anyachka
Neith
15
2 / 0 / 0
9,003
693
4,848
4,173
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 0 / 3
6,681
514
5,197
10,687
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RemusXII
Izanami
10
2 / 3 / 0
6,563
505
5,644
8,268
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
12
5 / 1 / 2
7,986
614
7,728
14,913
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 4
8,149
627
5,353
6,046
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,413
493
3,087
10,989
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Ferretcult
Hercules
11
0 / 1 / 0
6,003
462
279
6,584
4,317
Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
ToastyPapi
Jing Wei
10
3 / 2 / 0
6,333
487
12,608
10,662
3,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
jtklipka
Scylla
12
0 / 3 / 0
6,414
493
4,008
8,158
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
medico_epico
Nemesis
8
0 / 3 / 0
5,666
436
4,395
12,088
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Anyachka
Neith
2
0
0
2
L
0
2
3
0.75
W
0
0
3
1.5
L
Hercules
Ferretcult
Hercules
0
1
0
0
W
Izanami
RemusXII
Izanami
2
3
0
0.67
L
Jing Wei
ToastyPapi
Jing Wei
3
2
0
1.5
W
Kali
5
1
2
6
W
2
0
4
4
L
Scylla
jtklipka
Scylla
0
3
0
0
L
Nemesis
medico_epico
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
24,377
44,087
Taken
48,481
24,891
Mitigated
21,636
18,671
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anyachka
Neith
4,848
1,711
0
2,830
4,173
2,149
900
578
3,595
0
80,656
L
3,087
832
0
2,883
10,989
6,575
0
3,197
7,792
8,949
1,034
W
5,197
672
347
3,391
10,687
9,678
273
977
9,710
16,843
2,244
L
Hercules
Ferretcult
Hercules
279
55
0
483
6,584
4,317
0
0
6,584
0
23,695
W
Izanami
RemusXII
Izanami
5,644
3,161
508
1,035
8,268
3,892
2,614
1,212
7,056
0
44,236
L
Jing Wei
ToastyPapi
Jing Wei
12,608
8,801
0
4,952
10,662
3,796
0
2,580
8,082
0
52,630
W
Kali
7,728
4,552
0
5,600
14,913
6,511
0
1,536
13,377
0
51,295
W
5,353
462
1,557
3,403
6,046
2,661
361
2,620
3,426
61,239
0
L
Scylla
jtklipka
Scylla
4,008
381
0
250
8,158
2,947
1,308
2,070
6,088
49,581
0
L
Nemesis
medico_epico
Nemesis
4,395
2,157
0
1,119
12,088
4,001
0
2,249
9,839
0
38,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
30,829
426
Minions Killed
279
0
Camps Cleared
0
1,301,812
Distance Traveled
1,213,816
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,003
693
155
12
0
216,223
1
L
Geb
6,413
493
15
1
0
259,934
5
W
Khepri
6,681
514
23
2
0
287,153
0
L
Hercules
6,003
462
49
4
0
239,448
2
W
Izanami
6,563
505
76
6
0
235,439
1
L
Jing Wei
6,333
487
79
6
0
226,270
1
W
Kali
7,986
614
62
5
0
302,470
0
W
Hel
8,149
627
110
8
0
260,527
3
L
Scylla
6,414
493
78
6
0
213,404
0
L
Nemesis
5,666
436
58
4
0
274,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role