Player Matchup

Morgan Le Fay
Morgan Le Fay
Trollerism
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 2
Terra
Terra
Vazk0r
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,548 Elo+
Party 2
Maui
Maui
lethalonfire
Maui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,361 Elo+
Party 2
Neith
Neith
mezology
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,415 Elo+
Party 2
Ullr
Ullr
zzSleepster
Ullr
Level 57
God Stats
1W - 0L
1,336 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 2
Team Averages
Level 60
1,467 SR
1,417 Elo+

VS

Team Averages
Level 39
1,463 SR
1,377 Elo+
Morgan Le Fay
Morgan Le Fay
BUTTEREDMONSTER
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,485 Elo+
Solo
Chiron
Chiron
Deadred23
Chiron
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,434 Elo+
Party 1
Lancelot
Lancelot
Gertz
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
GigaFattyz
Guan Yu
Level 19
God Stats
0W - 1L
1,316 SR
Queue Stats
14W - 20L
1,424 Elo+
Solo
Poseidon
Poseidon
iiisofthedevil
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Trollerism
Morgan Le Fay
20
9 / 5 / 9
12,068
928
20,645
18,125
9,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Vazk0r
Terra
16
1 / 4 / 11
9,346
719
3,244
15,952
13,453
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 7 / 14
9,876
760
5,394
20,535
24,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
mezology
Neith
20
7 / 4 / 10
11,940
918
23,813
15,654
8,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 4 / 8
11,518
886
14,382
16,581
8,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BUTTEREDMONSTER
Morgan Le Fay
19
8 / 4 / 13
11,525
887
23,355
17,553
8,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Deadred23
Chiron
16
7 / 8 / 11
9,907
762
18,165
20,228
8,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Gertz
Lancelot
17
7 / 7 / 11
10,745
827
11,250
19,769
15,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
GigaFattyz
Guan Yu
12
0 / 2 / 14
8,660
666
4,311
11,083
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
16
2 / 7 / 14
10,014
770
12,887
14,772
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
26
Kills
24
24
Deaths
28
52
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BUTTEREDMONSTER
Morgan Le Fay
8
4
13
3.63
L
Chiron
Deadred23
Chiron
7
8
11
1.56
L
Lancelot
Gertz
Lancelot
7
7
11
1.79
L
Guan Yu
GigaFattyz
Guan Yu
0
2
14
3.5
W
Morgan Le Fay
Trollerism
Morgan Le Fay
9
5
9
2.7
W
Terra
Vazk0r
Terra
1
4
11
1.63
L
Poseidon
2
7
14
1.29
W
1
7
14
1.14
W
Neith
mezology
Neith
7
4
10
3
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,478
Damage
69,968
86,847
Taken
83,405
65,640
Mitigated
47,150
32,514
Healing
27,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BUTTEREDMONSTER
Morgan Le Fay
23,355
2,103
1,969
3,023
17,553
8,750
639
5,566
11,987
42,299
0
L
Chiron
Deadred23
Chiron
18,165
6,190
2,286
2,609
20,228
8,563
224
7,182
12,984
0
25,534
L
Lancelot
Gertz
Lancelot
11,250
2,356
463
2,848
19,769
15,269
287
7,359
12,410
0
18,985
L
Guan Yu
GigaFattyz
Guan Yu
4,311
191
8,319
4,169
11,083
9,260
177
2,102
8,981
0
6,238
W
Morgan Le Fay
Trollerism
Morgan Le Fay
20,645
1,633
2,197
5,089
18,125
9,767
1,088
8,746
9,379
49,596
0
W
Terra
Vazk0r
Terra
3,244
416
5,820
2,942
15,952
13,453
187
5,355
10,597
6,775
0
L
Poseidon
12,887
1,016
1,606
616
14,772
5,308
981
7,074
7,698
33,420
0
W
5,394
718
3,000
2,333
20,535
24,967
230
7,826
12,709
7,178
0
W
Neith
mezology
Neith
23,813
9,162
407
5,363
15,654
8,606
4,757
6,510
9,144
0
44,101
W
14,382
5,925
797
4,566
16,581
8,847
2,625
7,805
8,776
0
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
50,851
148
Minions Killed
122
0
Camps Cleared
0
1,236,112
Distance Traveled
973,080
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,525
887
44
3
0
204,943
0
L
Chiron
9,907
762
20
2
0
202,350
0
L
Lancelot
10,745
827
16
1
0
233,292
0
L
Guan Yu
8,660
666
7
1
0
155,129
0
W
Morgan Le Fay
12,068
928
64
5
0
228,786
3
W
Terra
9,346
719
8
1
0
261,820
0
L
Poseidon
10,014
770
35
3
0
177,366
0
W
Maui
9,876
760
4
0
0
239,312
0
W
Neith
11,940
918
45
3
0
256,140
0
W
Ullr
11,518
886
27
2
0
250,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role