Player Matchup

Maui
Maui
Chr0nicAssassin
Maui
Level 143
God Stats
0W - 1L
1,311 SR
Queue Stats
263W - 269L
1,500 Elo+
Party 1
Set
Set
LudicrousKobra9
Set
Level 126
God Stats
0W - 2L
1,190 SR
Queue Stats
72W - 74L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
Reznik VI
Yu Huang
Level 142
God Stats
0W - 1L
1,161 SR
Queue Stats
185W - 179L
1,499 Elo+
Party 1
Team Averages
Level 137
1,221 SR
1,494 Elo+

VS

Team Averages
Level 108
1,719 SR
1,678 Elo+
Chaac
Chaac
ONIGIRI4961
Chaac
Level 109
God Stats
12W - 5L
1,689 SR
Queue Stats
195W - 117L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
Secondaary
Heimdallr
Level 89
God Stats
4W - 1L
1,726 SR
Queue Stats
201W - 119L
1,667 Elo+
Party 2
Sylvanus
Sylvanus
Warbasher55
Sylvanus
Level 127
God Stats
9W - 5L
1,742 SR
Queue Stats
220W - 113L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
12,890
614
10,672
35,351
54,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 9 / 6
13,057
622
15,696
25,809
20,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Reznik VI
Yu Huang
19
6 / 4 / 4
13,688
652
30,657
16,661
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
13,890
661
15,262
25,633
29,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Secondaary
Heimdallr
19
4 / 6 / 6
14,109
672
28,199
26,538
12,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Warbasher55
Sylvanus
20
8 / 2 / 7
15,389
733
27,973
19,223
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
11
Kills
15
15
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
10
3
L
4
9
6
0.78
W
3
3
9
2.5
L
Yu Huang
Reznik VI
Yu Huang
6
4
4
2
W
Heimdallr
Secondaary
Heimdallr
4
6
6
1.17
W
Sylvanus
Warbasher55
Sylvanus
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
71,434
77,821
Taken
71,394
82,340
Mitigated
52,334
14,949
Healing
31,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,672
3,557
44
8,898
35,351
54,063
0
10,213
25,138
23,400
0
L
15,696
4,893
0
3,975
25,809
20,711
0
7,179
18,630
0
50,196
W
15,262
4,175
0
9,189
25,633
29,103
594
16,251
8,685
0
40,321
L
Yu Huang
Reznik VI
Yu Huang
30,657
1,268
0
2,032
16,661
7,566
0
8,151
8,510
70,701
0
W
Heimdallr
Secondaary
Heimdallr
28,199
14,559
0
4,581
26,538
12,041
0
14,064
11,896
0
74,727
W
Sylvanus
Warbasher55
Sylvanus
27,973
8,512
5,737
12,249
19,223
11,190
2,497
10,270
8,743
70,449
10,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
43,388
203
Minions Killed
237
5
Camps Cleared
12
1,187,188
Distance Traveled
1,066,289
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
12,890
614
24
1
0
480,009
0
L
Set
13,057
622
78
4
3
351,519
2
W
Chaac
13,890
661
44
2
1
379,579
1
L
Yu Huang
13,688
652
101
5
2
355,660
2
W
Heimdallr
14,109
672
99
5
6
349,151
2
W
Sylvanus
15,389
733
94
4
5
337,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role